serenity/AK/ByteReader.h
Andreas Kling ae3ffdd521 AK: Make it possible to not using AK classes into the global namespace
This patch adds the `USING_AK_GLOBALLY` macro which is enabled by
default, but can be overridden by build flags.

This is a step towards integrating Jakt and AK types.
2022-11-26 15:51:34 +01:00

60 lines
1.2 KiB
C++

/*
* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/StdLibExtraDetails.h>
#include <AK/Types.h>
namespace AK {
struct ByteReader {
template<typename T>
requires(IsTriviallyCopyable<T>) static void store(u8* addr, T value)
{
__builtin_memcpy(addr, &value, sizeof(T));
}
template<typename T>
requires(IsTriviallyConstructible<T>) static void load(u8 const* addr, T& value)
{
__builtin_memcpy(&value, addr, sizeof(T));
}
template<typename T>
static T* load_pointer(u8 const* address)
{
FlatPtr value;
load<FlatPtr>(address, value);
return reinterpret_cast<T*>(value);
}
static u16 load16(u8 const* address)
{
u16 value;
load(address, value);
return value;
}
static u32 load32(u8 const* address)
{
u32 value;
load(address, value);
return value;
}
static u64 load64(u8 const* address)
{
u64 value;
load(address, value);
return value;
}
};
}
#if USING_AK_GLOBALLY
using AK::ByteReader;
#endif