serenity/Kernel/Arch/i386/CPU.h
Andreas Kling 794758df3a Kernel: Implement some basic stack pointer validation
VM regions can now be marked as stack regions, which is then validated
on syscall, and on page fault.

If a thread is caught with its stack pointer pointing into anything
that's *not* a Region with its stack bit set, we'll crash the whole
process with SIGSTKFLT.

Userspace must now allocate custom stacks by using mmap() with the new
MAP_STACK flag. This mechanism was first introduced in OpenBSD, and now
we have it too, yay! :^)
2019-11-17 12:15:43 +01:00

479 lines
11 KiB
C++

#pragma once
#include <AK/Badge.h>
#include <AK/Noncopyable.h>
#include <Kernel/VM/VirtualAddress.h>
#include <Kernel/kstdio.h>
#define PAGE_SIZE 4096
#define PAGE_MASK 0xfffff000
class MemoryManager;
class PageTableEntry;
struct [[gnu::packed]] TSS32
{
u16 backlink, __blh;
u32 esp0;
u16 ss0, __ss0h;
u32 esp1;
u16 ss1, __ss1h;
u32 esp2;
u16 ss2, __ss2h;
u32 cr3, eip, eflags;
u32 eax, ecx, edx, ebx, esp, ebp, esi, edi;
u16 es, __esh;
u16 cs, __csh;
u16 ss, __ssh;
u16 ds, __dsh;
u16 fs, __fsh;
u16 gs, __gsh;
u16 ldt, __ldth;
u16 trace, iomapbase;
};
union [[gnu::packed]] Descriptor
{
struct {
u16 limit_lo;
u16 base_lo;
u8 base_hi;
u8 type : 4;
u8 descriptor_type : 1;
u8 dpl : 2;
u8 segment_present : 1;
u8 limit_hi : 4;
u8 : 1;
u8 zero : 1;
u8 operation_size : 1;
u8 granularity : 1;
u8 base_hi2;
};
struct {
u32 low;
u32 high;
};
enum Type {
Invalid = 0,
AvailableTSS_16bit = 0x1,
LDT = 0x2,
BusyTSS_16bit = 0x3,
CallGate_16bit = 0x4,
TaskGate = 0x5,
InterruptGate_16bit = 0x6,
TrapGate_16bit = 0x7,
AvailableTSS_32bit = 0x9,
BusyTSS_32bit = 0xb,
CallGate_32bit = 0xc,
InterruptGate_32bit = 0xe,
TrapGate_32bit = 0xf,
};
void set_base(void* b)
{
base_lo = (u32)(b)&0xffff;
base_hi = ((u32)(b) >> 16) & 0xff;
base_hi2 = ((u32)(b) >> 24) & 0xff;
}
void set_limit(u32 l)
{
limit_lo = (u32)l & 0xffff;
limit_hi = ((u32)l >> 16) & 0xff;
}
};
class PageDirectoryEntry {
AK_MAKE_NONCOPYABLE(PageDirectoryEntry);
public:
PageTableEntry* page_table_base() { return reinterpret_cast<PageTableEntry*>(m_raw & 0xfffff000u); }
void set_page_table_base(u32 value)
{
m_raw &= 0xfff;
m_raw |= value & 0xfffff000;
}
u32 raw() const { return m_raw; }
void copy_from(Badge<MemoryManager>, const PageDirectoryEntry& other) { m_raw = other.m_raw; }
enum Flags {
Present = 1 << 0,
ReadWrite = 1 << 1,
UserSupervisor = 1 << 2,
WriteThrough = 1 << 3,
CacheDisabled = 1 << 4,
Global = 1 << 8,
};
bool is_present() const { return raw() & Present; }
void set_present(bool b) { set_bit(Present, b); }
bool is_user_allowed() const { return raw() & UserSupervisor; }
void set_user_allowed(bool b) { set_bit(UserSupervisor, b); }
bool is_writable() const { return raw() & ReadWrite; }
void set_writable(bool b) { set_bit(ReadWrite, b); }
bool is_write_through() const { return raw() & WriteThrough; }
void set_write_through(bool b) { set_bit(WriteThrough, b); }
bool is_cache_disabled() const { return raw() & CacheDisabled; }
void set_cache_disabled(bool b) { set_bit(CacheDisabled, b); }
bool is_global() const { return raw() & Global; }
void set_global(bool b) { set_bit(Global, b); }
void set_bit(u32 bit, bool value)
{
if (value)
m_raw |= bit;
else
m_raw &= ~bit;
}
private:
u32 m_raw;
};
class PageTableEntry {
AK_MAKE_NONCOPYABLE(PageTableEntry);
public:
void* physical_page_base() { return reinterpret_cast<void*>(m_raw & 0xfffff000u); }
void set_physical_page_base(u32 value)
{
m_raw &= 0xfff;
m_raw |= value & 0xfffff000;
}
u32 raw() const { return m_raw; }
enum Flags {
Present = 1 << 0,
ReadWrite = 1 << 1,
UserSupervisor = 1 << 2,
WriteThrough = 1 << 3,
CacheDisabled = 1 << 4,
Global = 1 << 8,
};
bool is_present() const { return raw() & Present; }
void set_present(bool b) { set_bit(Present, b); }
bool is_user_allowed() const { return raw() & UserSupervisor; }
void set_user_allowed(bool b) { set_bit(UserSupervisor, b); }
bool is_writable() const { return raw() & ReadWrite; }
void set_writable(bool b) { set_bit(ReadWrite, b); }
bool is_write_through() const { return raw() & WriteThrough; }
void set_write_through(bool b) { set_bit(WriteThrough, b); }
bool is_cache_disabled() const { return raw() & CacheDisabled; }
void set_cache_disabled(bool b) { set_bit(CacheDisabled, b); }
bool is_global() const { return raw() & Global; }
void set_global(bool b) { set_bit(Global, b); }
void set_bit(u32 bit, bool value)
{
if (value)
m_raw |= bit;
else
m_raw &= ~bit;
}
private:
u32 m_raw;
};
static_assert(sizeof(PageDirectoryEntry) == 4);
static_assert(sizeof(PageTableEntry) == 4);
class IRQHandler;
struct RegisterDump;
void gdt_init();
void idt_init();
void sse_init();
void register_interrupt_handler(u8 number, void (*f)());
void register_user_callable_interrupt_handler(u8 number, void (*f)());
void register_irq_handler(u8 number, IRQHandler&);
void unregister_irq_handler(u8 number, IRQHandler&);
void flush_idt();
void flush_gdt();
void load_task_register(u16 selector);
u16 gdt_alloc_entry();
void gdt_free_entry(u16);
Descriptor& get_gdt_entry(u16 selector);
void write_gdt_entry(u16 selector, Descriptor&);
void handle_crash(RegisterDump&, const char* description, int signal);
[[noreturn]] static inline void hang()
{
asm volatile("cli; hlt");
for (;;) {
}
}
#define LSW(x) ((u32)(x)&0xFFFF)
#define MSW(x) (((u32)(x) >> 16) & 0xFFFF)
#define LSB(x) ((x)&0xFF)
#define MSB(x) (((x) >> 8) & 0xFF)
#define cli() asm volatile("cli" :: \
: "memory")
#define sti() asm volatile("sti" :: \
: "memory")
#define memory_barrier() asm volatile("" :: \
: "memory")
inline u32 cpu_cr3()
{
u32 cr3;
asm volatile("movl %%cr3, %%eax"
: "=a"(cr3));
return cr3;
}
inline u32 cpu_flags()
{
u32 flags;
asm volatile(
"pushf\n"
"pop %0\n"
: "=rm"(flags)::"memory");
return flags;
}
inline u32 read_fs_u32(u32 offset)
{
u32 val;
asm volatile(
"movl %%fs:%a[off], %k[val]"
: [ val ] "=r"(val)
: [ off ] "ir"(offset));
return val;
}
inline void write_fs_u32(u32 offset, u32 val)
{
asm volatile(
"movl %k[val], %%fs:%a[off]" ::[off] "ir"(offset), [ val ] "ir"(val)
: "memory");
}
inline bool are_interrupts_enabled()
{
return cpu_flags() & 0x200;
}
class InterruptFlagSaver {
public:
InterruptFlagSaver()
{
m_flags = cpu_flags();
}
~InterruptFlagSaver()
{
if (m_flags & 0x200)
sti();
else
cli();
}
private:
u32 m_flags;
};
class InterruptDisabler {
public:
InterruptDisabler()
{
m_flags = cpu_flags();
cli();
}
~InterruptDisabler()
{
if (m_flags & 0x200)
sti();
}
private:
u32 m_flags;
};
/* Map IRQ0-15 @ ISR 0x50-0x5F */
#define IRQ_VECTOR_BASE 0x50
struct PageFaultFlags {
enum Flags {
NotPresent = 0x00,
ProtectionViolation = 0x01,
Read = 0x00,
Write = 0x02,
UserMode = 0x04,
SupervisorMode = 0x00,
InstructionFetch = 0x08,
};
};
class PageFault {
public:
PageFault(u16 code, VirtualAddress vaddr)
: m_code(code)
, m_vaddr(vaddr)
{
}
enum class Type {
PageNotPresent = PageFaultFlags::NotPresent,
ProtectionViolation = PageFaultFlags::ProtectionViolation,
};
enum class Access {
Read = PageFaultFlags::Read,
Write = PageFaultFlags::Write,
};
VirtualAddress vaddr() const { return m_vaddr; }
u16 code() const { return m_code; }
Type type() const { return (Type)(m_code & 1); }
Access access() const { return (Access)(m_code & 2); }
bool is_not_present() const { return (m_code & 1) == PageFaultFlags::NotPresent; }
bool is_protection_violation() const { return (m_code & 1) == PageFaultFlags::ProtectionViolation; }
bool is_read() const { return (m_code & 2) == PageFaultFlags::Read; }
bool is_write() const { return (m_code & 2) == PageFaultFlags::Write; }
bool is_user() const { return (m_code & 4) == PageFaultFlags::UserMode; }
bool is_supervisor() const { return (m_code & 4) == PageFaultFlags::SupervisorMode; }
bool is_instruction_fetch() const { return (m_code & 8) == PageFaultFlags::InstructionFetch; }
private:
u16 m_code;
VirtualAddress m_vaddr;
};
struct [[gnu::packed]] RegisterDump
{
u16 ss;
u16 gs;
u16 fs;
u16 es;
u16 ds;
u32 edi;
u32 esi;
u32 ebp;
u32 esp;
u32 ebx;
u32 edx;
u32 ecx;
u32 eax;
u16 exception_code;
u16 __exception_code_padding;
u32 eip;
u16 cs;
u16 __csPadding;
u32 eflags;
u32 esp_if_crossRing;
u16 ss_if_crossRing;
};
struct [[gnu::aligned(16)]] FPUState
{
u8 buffer[512];
};
inline constexpr u32 page_base_of(u32 address)
{
return address & 0xfffff000;
}
class CPUID {
public:
CPUID(u32 function) { asm volatile("cpuid"
: "=a"(m_eax), "=b"(m_ebx), "=c"(m_ecx), "=d"(m_edx)
: "a"(function), "c"(0)); }
u32 eax() const { return m_eax; }
u32 ebx() const { return m_ebx; }
u32 ecx() const { return m_ecx; }
u32 edx() const { return m_edx; }
private:
u32 m_eax { 0xffffffff };
u32 m_ebx { 0xffffffff };
u32 m_ecx { 0xffffffff };
u32 m_edx { 0xffffffff };
};
inline void read_tsc(u32& lsw, u32& msw)
{
asm volatile("rdtsc"
: "=d"(msw), "=a"(lsw));
}
struct Stopwatch {
union SplitQword {
struct {
uint32_t lsw;
uint32_t msw;
};
uint64_t qw { 0 };
};
public:
Stopwatch(const char* name)
: m_name(name)
{
read_tsc(m_start.lsw, m_start.msw);
}
~Stopwatch()
{
SplitQword end;
read_tsc(end.lsw, end.msw);
uint64_t diff = end.qw - m_start.qw;
dbgprintf("Stopwatch(%s): %Q ticks\n", m_name, diff);
}
private:
const char* m_name { nullptr };
SplitQword m_start;
};
class MSR {
uint32_t m_msr;
public:
static bool have()
{
CPUID id(1);
return (id.edx() & (1 << 5)) != 0;
}
MSR(const MSR&) = delete;
MSR& operator=(const MSR&) = delete;
MSR(uint32_t msr)
: m_msr(msr)
{
}
void get(u32& low, u32& high)
{
asm volatile("rdmsr"
: "=a"(low), "=d"(high)
: "c"(m_msr));
}
void set(u32 low, u32 high)
{
asm volatile("wrmsr" ::"a"(low), "d"(high), "c"(m_msr));
}
};