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serenity/Kernel/Devices/AsyncDeviceRequest.h
Liav A a43133b3c7 Kernel: Hold a weak reference to a Process object in AsyncDeviceRequest
The process could be long gone by the point the async IO request has
completed so hold a weak reference pointer to the requesting Process and
try get a strong reference only when needed.

This patch is necessary because otherwise async IO requests can hold
Process objects long after they were terminated, which would make it
impossible to perform certain tasks in the system, like killing all user
processes during the shutdown procedure.
2023-08-20 13:04:42 -06:00

170 lines
4.9 KiB
C++

/*
* Copyright (c) 2020, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/IntrusiveList.h>
#include <Kernel/Library/NonnullLockRefPtr.h>
#include <Kernel/Library/UserOrKernelBuffer.h>
#include <Kernel/Memory/ScopedAddressSpaceSwitcher.h>
#include <Kernel/Tasks/Process.h>
#include <Kernel/Tasks/Thread.h>
#include <Kernel/Tasks/WaitQueue.h>
namespace Kernel {
class Device;
extern WorkQueue* g_io_work;
class AsyncDeviceRequest : public AtomicRefCounted<AsyncDeviceRequest> {
AK_MAKE_NONCOPYABLE(AsyncDeviceRequest);
AK_MAKE_NONMOVABLE(AsyncDeviceRequest);
public:
enum [[nodiscard]] RequestResult {
Pending = 0,
Started,
Success,
Failure,
MemoryFault,
OutOfMemory,
Cancelled
};
class RequestWaitResult {
friend class AsyncDeviceRequest;
public:
RequestResult request_result() const { return m_request_result; }
Thread::BlockResult wait_result() const { return m_wait_result; }
private:
RequestWaitResult(RequestResult request_result, Thread::BlockResult wait_result)
: m_request_result(request_result)
, m_wait_result(wait_result)
{
}
RequestResult m_request_result;
Thread::BlockResult m_wait_result;
};
virtual ~AsyncDeviceRequest();
virtual StringView name() const = 0;
virtual void start() = 0;
void add_sub_request(NonnullLockRefPtr<AsyncDeviceRequest>);
[[nodiscard]] RequestWaitResult wait(Duration* = nullptr);
void do_start(SpinlockLocker<Spinlock<LockRank::None>>&& requests_lock)
{
if (is_completed_result(m_result))
return;
m_result = Started;
requests_lock.unlock();
start();
}
void complete(RequestResult result);
void set_private(void* priv)
{
VERIFY(!m_private || !priv);
m_private = priv;
}
void* get_private() const { return m_private; }
template<typename... Args>
ErrorOr<void> write_to_buffer(UserOrKernelBuffer& buffer, Args... args)
{
auto process = m_process.strong_ref();
if (!process)
return Error::from_errno(ESRCH);
if (in_target_context(*process, buffer))
return buffer.write(forward<Args>(args)...);
ScopedAddressSpaceSwitcher switcher(*process);
return buffer.write(forward<Args>(args)...);
}
template<size_t BUFFER_BYTES, typename... Args>
ErrorOr<size_t> write_to_buffer_buffered(UserOrKernelBuffer& buffer, Args... args)
{
auto process = m_process.strong_ref();
if (!process)
return Error::from_errno(ESRCH);
if (in_target_context(*process, buffer))
return buffer.write_buffered<BUFFER_BYTES>(forward<Args>(args)...);
ScopedAddressSpaceSwitcher switcher(*process);
return buffer.write_buffered<BUFFER_BYTES>(forward<Args>(args)...);
}
template<typename... Args>
ErrorOr<void> read_from_buffer(UserOrKernelBuffer const& buffer, Args... args)
{
auto process = m_process.strong_ref();
if (!process)
return Error::from_errno(ESRCH);
if (in_target_context(*process, buffer))
return buffer.read(forward<Args>(args)...);
ScopedAddressSpaceSwitcher switcher(*process);
return buffer.read(forward<Args>(args)...);
}
template<size_t BUFFER_BYTES, typename... Args>
ErrorOr<size_t> read_from_buffer_buffered(UserOrKernelBuffer const& buffer, Args... args)
{
auto process = m_process.strong_ref();
if (!process)
return Error::from_errno(ESRCH);
if (in_target_context(*process, buffer))
return buffer.read_buffered<BUFFER_BYTES>(forward<Args>(args)...);
ScopedAddressSpaceSwitcher switcher(*process);
return buffer.read_buffered<BUFFER_BYTES>(forward<Args>(args)...);
}
protected:
AsyncDeviceRequest(Device&);
RequestResult get_request_result() const;
private:
void sub_request_finished(AsyncDeviceRequest&);
void request_finished();
[[nodiscard]] bool in_target_context(Process& process, UserOrKernelBuffer const& buffer) const
{
if (buffer.is_kernel_buffer())
return true;
return &process == &Process::current();
}
[[nodiscard]] static bool is_completed_result(RequestResult result)
{
return result > Started;
}
Device& m_device;
AsyncDeviceRequest* m_parent_request { nullptr };
RequestResult m_result { Pending };
IntrusiveListNode<AsyncDeviceRequest, LockRefPtr<AsyncDeviceRequest>> m_list_node;
using AsyncDeviceSubRequestList = IntrusiveList<&AsyncDeviceRequest::m_list_node>;
AsyncDeviceSubRequestList m_sub_requests_pending;
AsyncDeviceSubRequestList m_sub_requests_complete;
WaitQueue m_queue;
LockWeakPtr<Process> const m_process;
void* m_private { nullptr };
mutable Spinlock<LockRank::None> m_lock {};
};
}