serenity/Kernel/FileSystem/ProcFS.h
Sergey Bugaev 37cc80fb96 ProcFS: Do not assume there is one of it
The complication is around /proc/sys/ variables, which were attached
to inodes. Now they're their own thing, and the corresponding inodes
are lazily created (as all other ProcFS inodes are) and simply refer
to them by index.
2019-08-17 12:07:55 +02:00

87 lines
3.2 KiB
C++

#pragma once
#include <AK/Types.h>
#include <Kernel/FileSystem/FileSystem.h>
#include <Kernel/FileSystem/Inode.h>
#include <Kernel/KBuffer.h>
#include <Kernel/Lock.h>
class Process;
class ProcFSInode;
class ProcFS final : public FS {
friend class ProcFSInode;
public:
virtual ~ProcFS() override;
static NonnullRefPtr<ProcFS> create();
virtual bool initialize() override;
virtual const char* class_name() const override;
virtual InodeIdentifier root_inode() const override;
virtual RefPtr<Inode> get_inode(InodeIdentifier) const override;
virtual RefPtr<Inode> create_inode(InodeIdentifier parent_id, const String& name, mode_t, off_t size, dev_t, int& error) override;
virtual RefPtr<Inode> create_directory(InodeIdentifier parent_id, const String& name, mode_t, int& error) override;
static void add_sys_bool(String&&, Lockable<bool>&, Function<void()>&& notify_callback = nullptr);
static void add_sys_string(String&&, Lockable<String>&, Function<void()>&& notify_callback = nullptr);
private:
ProcFS();
struct ProcFSDirectoryEntry {
ProcFSDirectoryEntry() {}
ProcFSDirectoryEntry(const char* a_name, unsigned a_proc_file_type, Function<Optional<KBuffer>(InodeIdentifier)>&& a_read_callback = nullptr, Function<ssize_t(InodeIdentifier, const ByteBuffer&)>&& a_write_callback = nullptr, RefPtr<ProcFSInode>&& a_inode = nullptr)
: name(a_name)
, proc_file_type(a_proc_file_type)
, read_callback(move(a_read_callback))
, write_callback(move(a_write_callback))
, inode(move(a_inode))
{
}
const char* name { nullptr };
unsigned proc_file_type { 0 };
Function<Optional<KBuffer>(InodeIdentifier)> read_callback;
Function<ssize_t(InodeIdentifier, const ByteBuffer&)> write_callback;
RefPtr<ProcFSInode> inode;
InodeIdentifier identifier(unsigned fsid) const;
};
ProcFSDirectoryEntry* get_directory_entry(InodeIdentifier) const;
Vector<ProcFSDirectoryEntry> m_entries;
mutable Lock m_inodes_lock;
mutable HashMap<unsigned, ProcFSInode*> m_inodes;
RefPtr<ProcFSInode> m_root_inode;
};
class ProcFSInode final : public Inode {
friend class ProcFS;
public:
virtual ~ProcFSInode() override;
private:
// ^Inode
virtual ssize_t read_bytes(off_t, ssize_t, u8* buffer, FileDescription*) const override;
virtual InodeMetadata metadata() const override;
virtual bool traverse_as_directory(Function<bool(const FS::DirectoryEntry&)>) const override;
virtual InodeIdentifier lookup(StringView name) override;
virtual void flush_metadata() override;
virtual ssize_t write_bytes(off_t, ssize_t, const u8* buffer, FileDescription*) override;
virtual KResult add_child(InodeIdentifier child_id, const StringView& name, mode_t) override;
virtual KResult remove_child(const StringView& name) override;
virtual size_t directory_entry_count() const override;
virtual KResult chmod(mode_t) override;
virtual KResult chown(uid_t, gid_t) override;
ProcFS& fs() { return static_cast<ProcFS&>(Inode::fs()); }
const ProcFS& fs() const { return static_cast<const ProcFS&>(Inode::fs()); }
ProcFSInode(ProcFS&, unsigned index);
};