serenity/AK/HashTable.h
Andreas Kling 516d736afe AK: Consolidate iterators for HashTable and DoublyLinkedList respectively.
Get rid of the ConstIterator classes for these containers and use templated
FooIterator<T, ...> and FooIterator<const T, ...> helpers.

This makes the HashTable class a lot easier to read.
2019-06-27 15:57:49 +02:00

346 lines
9 KiB
C++

#pragma once
#include "Assertions.h"
#include "DoublyLinkedList.h"
#include "StdLibExtras.h"
#include "Traits.h"
#include "kstdio.h"
namespace AK {
template<typename T, typename = Traits<T>>
class HashTable;
template<typename HashTableType, typename ElementType, typename BucketIteratorType>
class HashTableIterator {
public:
bool operator!=(const HashTableIterator& other) const
{
if (m_is_end && other.m_is_end)
return false;
return &m_table != &other.m_table
|| m_is_end != other.m_is_end
|| m_bucket_index != other.m_bucket_index
|| m_bucket_iterator != other.m_bucket_iterator;
}
bool operator==(const HashTableIterator& other) const { return !(*this != other); }
ElementType& operator*() { return *m_bucket_iterator; }
ElementType* operator->() { return m_bucket_iterator.operator->(); }
HashTableIterator& operator++()
{
skip_to_next();
return *this;
}
void skip_to_next()
{
while (!m_is_end) {
if (m_bucket_iterator.is_end()) {
++m_bucket_index;
if (m_bucket_index >= m_table.capacity()) {
m_is_end = true;
return;
}
m_bucket_iterator = m_table.bucket(m_bucket_index).begin();
} else {
++m_bucket_iterator;
}
if (!m_bucket_iterator.is_end())
return;
}
}
private:
friend HashTableType;
explicit HashTableIterator(HashTableType& table, bool is_end, BucketIteratorType bucket_iterator = BucketIteratorType::universal_end(), int bucket_index = 0)
: m_table(table)
, m_bucket_index(bucket_index)
, m_is_end(is_end)
, m_bucket_iterator(bucket_iterator)
{
if (!is_end && !m_table.is_empty() && !(m_bucket_iterator != BucketIteratorType::universal_end())) {
m_bucket_iterator = m_table.bucket(0).begin();
if (m_bucket_iterator.is_end())
skip_to_next();
}
}
HashTableType& m_table;
int m_bucket_index { 0 };
bool m_is_end { false };
BucketIteratorType m_bucket_iterator;
};
template<typename T, typename TraitsForT>
class HashTable {
private:
using Bucket = DoublyLinkedList<T>;
public:
HashTable() {}
HashTable(const HashTable& other)
{
ensure_capacity(other.size());
for (auto& it : other)
set(it);
}
HashTable& operator=(const HashTable& other)
{
if (this != &other) {
clear();
ensure_capacity(other.size());
for (auto& it : other)
set(it);
}
return *this;
}
HashTable(HashTable&& other)
: m_buckets(other.m_buckets)
, m_size(other.m_size)
, m_capacity(other.m_capacity)
{
other.m_size = 0;
other.m_capacity = 0;
other.m_buckets = nullptr;
}
HashTable& operator=(HashTable&& other)
{
if (this != &other) {
clear();
m_buckets = other.m_buckets;
m_size = other.m_size;
m_capacity = other.m_capacity;
other.m_size = 0;
other.m_capacity = 0;
other.m_buckets = nullptr;
}
return *this;
}
~HashTable() { clear(); }
bool is_empty() const { return !m_size; }
int size() const { return m_size; }
int capacity() const { return m_capacity; }
void ensure_capacity(int capacity)
{
ASSERT(capacity >= size());
rehash(capacity);
}
void set(const T&);
void set(T&&);
bool contains(const T&) const;
void clear();
void dump() const;
using Iterator = HashTableIterator<HashTable, T, typename DoublyLinkedList<T>::Iterator>;
friend Iterator;
Iterator begin() { return Iterator(*this, is_empty()); }
Iterator end() { return Iterator(*this, true); }
using ConstIterator = HashTableIterator<const HashTable, const T, typename DoublyLinkedList<T>::ConstIterator>;
friend ConstIterator;
ConstIterator begin() const { return ConstIterator(*this, is_empty()); }
ConstIterator end() const { return ConstIterator(*this, true); }
Iterator find(const T&);
ConstIterator find(const T&) const;
void remove(const T& value)
{
auto it = find(value);
if (it != end())
remove(it);
}
void remove(Iterator);
private:
Bucket& lookup(const T&, int* bucket_index = nullptr);
const Bucket& lookup(const T&, int* bucket_index = nullptr) const;
void rehash(int capacity);
void insert(const T&);
void insert(T&&);
Bucket& bucket(int index) { return m_buckets[index]; }
const Bucket& bucket(int index) const { return m_buckets[index]; }
Bucket* m_buckets { nullptr };
int m_size { 0 };
int m_capacity { 0 };
};
template<typename T, typename TraitsForT>
void HashTable<T, TraitsForT>::set(T&& value)
{
if (!m_capacity)
rehash(1);
auto& bucket = lookup(value);
for (auto& e : bucket) {
if (e == value) {
e = move(value);
return;
}
}
if (size() >= capacity()) {
rehash(size() + 1);
insert(move(value));
} else {
bucket.append(move(value));
}
m_size++;
}
template<typename T, typename TraitsForT>
void HashTable<T, TraitsForT>::set(const T& value)
{
if (!m_capacity)
rehash(1);
auto& bucket = lookup(value);
for (auto& e : bucket) {
if (e == value) {
e = move(value);
return;
}
}
if (size() >= capacity()) {
rehash(size() + 1);
insert(value);
} else {
bucket.append(value);
}
m_size++;
}
template<typename T, typename TraitsForT>
void HashTable<T, TraitsForT>::rehash(int new_capacity)
{
new_capacity *= 2;
auto* new_buckets = new Bucket[new_capacity];
auto* old_buckets = m_buckets;
int old_capacity = m_capacity;
m_buckets = new_buckets;
m_capacity = new_capacity;
for (int i = 0; i < old_capacity; ++i) {
for (auto& value : old_buckets[i]) {
insert(move(value));
}
}
delete[] old_buckets;
}
template<typename T, typename TraitsForT>
void HashTable<T, TraitsForT>::clear()
{
if (m_buckets) {
delete[] m_buckets;
m_buckets = nullptr;
}
m_capacity = 0;
m_size = 0;
}
template<typename T, typename TraitsForT>
void HashTable<T, TraitsForT>::insert(T&& value)
{
auto& bucket = lookup(value);
bucket.append(move(value));
}
template<typename T, typename TraitsForT>
void HashTable<T, TraitsForT>::insert(const T& value)
{
auto& bucket = lookup(value);
bucket.append(value);
}
template<typename T, typename TraitsForT>
bool HashTable<T, TraitsForT>::contains(const T& value) const
{
if (is_empty())
return false;
auto& bucket = lookup(value);
for (auto& e : bucket) {
if (e == value)
return true;
}
return false;
}
template<typename T, typename TraitsForT>
auto HashTable<T, TraitsForT>::find(const T& value) -> Iterator
{
if (is_empty())
return end();
int bucket_index;
auto& bucket = lookup(value, &bucket_index);
auto bucket_iterator = bucket.find(value);
if (bucket_iterator != bucket.end())
return Iterator(*this, false, bucket_iterator, bucket_index);
return end();
}
template<typename T, typename TraitsForT>
auto HashTable<T, TraitsForT>::find(const T& value) const -> ConstIterator
{
if (is_empty())
return end();
int bucket_index;
const auto& bucket = lookup(value, &bucket_index);
auto bucket_iterator = bucket.find(value);
if (bucket_iterator != bucket.end())
return ConstIterator(*this, false, bucket_iterator, bucket_index);
return end();
}
template<typename T, typename TraitsForT>
void HashTable<T, TraitsForT>::remove(Iterator it)
{
ASSERT(!is_empty());
m_buckets[it.m_bucket_index].remove(it.m_bucket_iterator);
--m_size;
}
template<typename T, typename TraitsForT>
auto HashTable<T, TraitsForT>::lookup(const T& value, int* bucket_index) -> Bucket&
{
unsigned hash = TraitsForT::hash(value);
if (bucket_index)
*bucket_index = hash % m_capacity;
return m_buckets[hash % m_capacity];
}
template<typename T, typename TraitsForT>
auto HashTable<T, TraitsForT>::lookup(const T& value, int* bucket_index) const -> const Bucket&
{
unsigned hash = TraitsForT::hash(value);
if (bucket_index)
*bucket_index = hash % m_capacity;
return m_buckets[hash % m_capacity];
}
template<typename T, typename TraitsForT>
void HashTable<T, TraitsForT>::dump() const
{
kprintf("HashTable{%p} m_size=%u, m_capacity=%u, m_buckets=%p\n", this, m_size, m_capacity, m_buckets);
for (int i = 0; i < m_capacity; ++i) {
auto& bucket = m_buckets[i];
kprintf("Bucket %u\n", i);
for (auto& e : bucket) {
kprintf(" > ");
TraitsForT::dump(e);
kprintf("\n");
}
}
}
}
using AK::HashTable;