serenity/Kernel/WorkQueue.h
2021-03-26 16:54:05 +01:00

94 lines
3 KiB
C++

/*
* Copyright (c) 2021, The SerenityOS developers.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/IntrusiveList.h>
#include <Kernel/Forward.h>
namespace Kernel {
extern WorkQueue* g_io_work;
class WorkQueue {
AK_MAKE_NONCOPYABLE(WorkQueue);
AK_MAKE_NONMOVABLE(WorkQueue);
public:
static void initialize();
WorkQueue(const char*);
void queue(void (*function)(void*), void* data = nullptr, void (*free_data)(void*) = nullptr)
{
auto* item = new WorkItem; // TODO: use a pool
item->function = function;
item->data = data;
item->free_data = free_data;
do_queue(item);
}
template<typename Function>
void queue(Function function)
{
auto* item = new WorkItem; // TODO: use a pool
item->function = [](void* f) {
(*reinterpret_cast<Function*>(f))();
};
if constexpr (sizeof(Function) <= sizeof(item->inline_data)) {
item->data = new (item->inline_data) Function(move(function));
item->free_data = [](void* f) {
reinterpret_cast<Function*>(f)->~Function();
};
} else {
item->data = new Function(move(function));
item->free_data = [](void* f) {
delete reinterpret_cast<Function*>(f);
};
}
do_queue(item);
}
private:
struct WorkItem {
IntrusiveListNode m_node;
void (*function)(void*);
void* data;
void (*free_data)(void*);
u8 inline_data[4 * sizeof(void*)];
};
void do_queue(WorkItem*);
RefPtr<Thread> m_thread;
WaitQueue m_wait_queue;
IntrusiveList<WorkItem, &WorkItem::m_node> m_items;
SpinLock<u8> m_lock;
};
}