serenity/AK/HashMap.h
Andreas Kling 2c1c4ab116 AK: Make it possible to move and copy HashMap and HashTable.
Previously it was only possible to move them, but we should allow copying
as well, since it's gonna be useful for many things.
2019-06-24 11:57:54 +02:00

138 lines
3.1 KiB
C++

#pragma once
#include <AK/HashTable.h>
#include <AK/StdLibExtras.h>
#include <AK/Vector.h>
#include <AK/kstdio.h>
namespace AK {
template<typename K, typename V>
class HashMap {
private:
struct Entry {
K key;
V value;
bool operator==(const Entry& other)
{
return key == other.key;
}
};
struct EntryTraits {
static unsigned hash(const Entry& entry) { return Traits<K>::hash(entry.key); }
static void dump(const Entry& entry)
{
kprintf("key=");
Traits<K>::dump(entry.key);
kprintf(" value=");
Traits<V>::dump(entry.value);
}
};
public:
HashMap() {}
bool is_empty() const { return m_table.is_empty(); }
int size() const { return m_table.size(); }
int capacity() const { return m_table.capacity(); }
void clear() { m_table.clear(); }
void set(const K&, const V&);
void set(const K&, V&&);
void remove(const K&);
void remove_one_randomly() { m_table.remove(m_table.begin()); }
typedef HashTable<Entry, EntryTraits> HashTableType;
typedef typename HashTableType::Iterator IteratorType;
typedef typename HashTableType::ConstIterator ConstIteratorType;
IteratorType begin() { return m_table.begin(); }
IteratorType end() { return m_table.end(); }
IteratorType find(const K&);
ConstIteratorType begin() const { return m_table.begin(); }
ConstIteratorType end() const { return m_table.end(); }
ConstIteratorType find(const K&) const;
void ensure_capacity(int capacity) { m_table.ensure_capacity(capacity); }
void dump() const { m_table.dump(); }
V get(const K& key) const
{
auto it = find(key);
if (it == end())
return V();
return (*it).value;
}
bool contains(const K& key) const
{
return find(key) != end();
}
void remove(IteratorType it)
{
m_table.remove(it);
}
V& ensure(const K& key)
{
auto it = find(key);
if (it == end())
set(key, V());
return find(key)->value;
}
Vector<K> keys() const
{
Vector<K> list;
list.ensure_capacity(size());
for (auto& it : *this)
list.unchecked_append(it.key);
return list;
}
private:
HashTable<Entry, EntryTraits> m_table;
};
template<typename K, typename V>
void HashMap<K, V>::set(const K& key, V&& value)
{
m_table.set(Entry { key, move(value) });
}
template<typename K, typename V>
void HashMap<K, V>::set(const K& key, const V& value)
{
m_table.set(Entry { key, value });
}
template<typename K, typename V>
void HashMap<K, V>::remove(const K& key)
{
Entry dummy { key, V() };
m_table.remove(dummy);
}
template<typename K, typename V>
auto HashMap<K, V>::find(const K& key) -> IteratorType
{
Entry dummy { key, V() };
return m_table.find(dummy);
}
template<typename K, typename V>
auto HashMap<K, V>::find(const K& key) const -> ConstIteratorType
{
Entry dummy { key, V() };
return m_table.find(dummy);
}
}
using AK::HashMap;