serenity/Kernel/Graphics/GraphicsManagement.h
Liav A 48f3d762af Kernel/Graphics: Move x86-specific support for VGA to Arch/x86 directory
The new VGAIOArbiter class is now responsible to conduct x86-specific
instructions to control VGA hardware from the old ISA ports. This allows
us to ensure the GraphicsManagement code doesn't use x86-specific code,
thus allowing it to be compiled within non-x86 kernel builds.
2022-09-23 17:22:15 +01:00

74 lines
2.3 KiB
C++

/*
* Copyright (c) 2021-2022, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/NonnullOwnPtr.h>
#include <AK/Platform.h>
#include <AK/Types.h>
#if ARCH(I386) || ARCH(X86_64)
# include <Kernel/Arch/x86/VGA/IOArbiter.h>
#endif
#include <Kernel/Bus/PCI/Definitions.h>
#include <Kernel/Graphics/Console/Console.h>
#include <Kernel/Graphics/DisplayConnector.h>
#include <Kernel/Graphics/Generic/DisplayConnector.h>
#include <Kernel/Graphics/GenericGraphicsAdapter.h>
#include <Kernel/Graphics/VirtIOGPU/GraphicsAdapter.h>
#include <Kernel/Library/NonnullLockRefPtr.h>
#include <Kernel/Library/NonnullLockRefPtrVector.h>
#include <Kernel/Memory/Region.h>
namespace Kernel {
class GraphicsManagement {
public:
static GraphicsManagement& the();
static bool is_initialized();
bool initialize();
unsigned allocate_minor_device_number() { return m_current_minor_number++; };
GraphicsManagement();
void attach_new_display_connector(Badge<DisplayConnector>, DisplayConnector&);
void detach_display_connector(Badge<DisplayConnector>, DisplayConnector&);
void set_vga_text_mode_cursor(size_t console_width, size_t x, size_t y);
void disable_vga_text_mode_console_cursor();
void disable_vga_emulation_access_permanently();
LockRefPtr<Graphics::Console> console() const { return m_console; }
void set_console(Graphics::Console&);
void deactivate_graphical_mode();
void activate_graphical_mode();
private:
void enable_vga_text_mode_console_cursor();
bool determine_and_initialize_graphics_device(PCI::DeviceIdentifier const&);
void initialize_preset_resolution_generic_display_connector();
NonnullLockRefPtrVector<GenericGraphicsAdapter> m_graphics_devices;
LockRefPtr<Graphics::Console> m_console;
// Note: This is only used when booting with kernel commandline that includes "graphics_subsystem_mode=limited"
LockRefPtr<GenericDisplayConnector> m_preset_resolution_generic_display_connector;
LockRefPtr<DisplayConnector> m_platform_board_specific_display_connector;
unsigned m_current_minor_number { 0 };
SpinlockProtected<IntrusiveList<&DisplayConnector::m_list_node>> m_display_connector_nodes { LockRank::None };
#if ARCH(I386) || ARCH(X86_64)
OwnPtr<VGAIOArbiter> m_vga_arbiter;
#endif
};
}