serenity/Userland/Libraries/LibGL
Jelle Raaijmakers 2831e68999 LibGL+LibGPU+LibSoftGPU: Implement constant blending color
Available since OpenGL 2.0, calling `glBlendColor` allows you to set a
constant color to be used as a blend factor.
2024-04-10 21:12:25 +02:00
..
Buffer
GL LibGL: Add all glPushAttrib bit flags 2024-02-22 03:48:08 +01:00
Shaders
Tex Everywhere: Remove needless trailing semi-colons after functions 2023-07-08 10:32:56 +01:00
Blending.cpp LibGL+LibGPU+LibSoftGPU: Implement constant blending color 2024-04-10 21:12:25 +02:00
Buffer.cpp
ClipPlane.cpp
CMakeLists.txt LibGL: Move blending functions to a separate unit 2024-04-10 21:12:25 +02:00
ContextParameter.cpp LibGL+LibGPU+LibSoftGPU: Implement blend equations 2024-02-19 23:23:40 +01:00
GLAPI.json LibGL+LibGPU+LibSoftGPU: Implement constant blending color 2024-04-10 21:12:25 +02:00
GLContext.cpp LibGL: Move blending functions to a separate unit 2024-04-10 21:12:25 +02:00
GLContext.h LibGL+LibGPU+LibSoftGPU: Implement constant blending color 2024-04-10 21:12:25 +02:00
Image.cpp
Image.h
Lighting.cpp
List.cpp
Matrix.cpp LibGL+Lib*GPU: Set model view and projection matrices separately 2023-10-15 12:14:07 +02:00
NameAllocator.cpp
NameAllocator.h
Shader.cpp
Stencil.cpp
Texture.cpp
Vertex.cpp LibGL: Optimize appends in gl_vertex 2023-10-15 12:14:07 +02:00