serenity/Kernel/VM/PhysicalRegion.cpp
Andreas Kling 5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00

193 lines
6.4 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/Bitmap.h>
#include <AK/NonnullRefPtr.h>
#include <AK/RefPtr.h>
#include <AK/Vector.h>
#include <Kernel/Assertions.h>
#include <Kernel/Random.h>
#include <Kernel/VM/PhysicalPage.h>
#include <Kernel/VM/PhysicalRegion.h>
namespace Kernel {
NonnullRefPtr<PhysicalRegion> PhysicalRegion::create(PhysicalAddress lower, PhysicalAddress upper)
{
return adopt(*new PhysicalRegion(lower, upper));
}
PhysicalRegion::PhysicalRegion(PhysicalAddress lower, PhysicalAddress upper)
: m_lower(lower)
, m_upper(upper)
, m_bitmap(Bitmap::create())
{
}
void PhysicalRegion::expand(PhysicalAddress lower, PhysicalAddress upper)
{
VERIFY(!m_pages);
m_lower = lower;
m_upper = upper;
}
unsigned PhysicalRegion::finalize_capacity()
{
VERIFY(!m_pages);
m_pages = (m_upper.get() - m_lower.get()) / PAGE_SIZE;
m_bitmap.grow(m_pages, false);
return size();
}
NonnullRefPtrVector<PhysicalPage> PhysicalRegion::take_contiguous_free_pages(size_t count, bool supervisor, size_t physical_alignment)
{
VERIFY(m_pages);
VERIFY(m_used != m_pages);
NonnullRefPtrVector<PhysicalPage> physical_pages;
physical_pages.ensure_capacity(count);
auto first_contiguous_page = find_contiguous_free_pages(count, physical_alignment);
for (size_t index = 0; index < count; index++)
physical_pages.append(PhysicalPage::create(m_lower.offset(PAGE_SIZE * (index + first_contiguous_page)), supervisor));
return physical_pages;
}
unsigned PhysicalRegion::find_contiguous_free_pages(size_t count, size_t physical_alignment)
{
VERIFY(count != 0);
VERIFY(physical_alignment % PAGE_SIZE == 0);
// search from the last page we allocated
auto range = find_and_allocate_contiguous_range(count, physical_alignment / PAGE_SIZE);
VERIFY(range.has_value());
return range.value();
}
Optional<unsigned> PhysicalRegion::find_one_free_page()
{
if (m_used == m_pages) {
// We know we don't have any free pages, no need to check the bitmap
// Check if we can draw one from the return queue
if (m_recently_returned.size() > 0) {
u8 index = get_fast_random<u8>() % m_recently_returned.size();
Checked<FlatPtr> local_offset = m_recently_returned[index].get();
local_offset -= m_lower.get();
m_recently_returned.remove(index);
VERIFY(!local_offset.has_overflow());
VERIFY(local_offset.value() < (FlatPtr)(m_pages * PAGE_SIZE));
return local_offset.value() / PAGE_SIZE;
}
return {};
}
auto free_index = m_bitmap.find_one_anywhere_unset(m_free_hint);
if (!free_index.has_value())
return {};
auto page_index = free_index.value();
m_bitmap.set(page_index, true);
m_used++;
m_free_hint = free_index.value() + 1; // Just a guess
if (m_free_hint >= m_bitmap.size())
m_free_hint = 0;
return page_index;
}
Optional<unsigned> PhysicalRegion::find_and_allocate_contiguous_range(size_t count, unsigned alignment)
{
VERIFY(count != 0);
size_t found_pages_count = 0;
// TODO: Improve how we deal with alignment != 1
auto first_index = m_bitmap.find_longest_range_of_unset_bits(count + alignment - 1, found_pages_count);
if (!first_index.has_value())
return {};
auto page = first_index.value();
if (alignment != 1) {
auto lower_page = m_lower.get() / PAGE_SIZE;
page = ((lower_page + page + alignment - 1) & ~(alignment - 1)) - lower_page;
}
if (found_pages_count >= count) {
m_bitmap.set_range<true>(page, count);
m_used += count;
m_free_hint = first_index.value() + count + 1; // Just a guess
if (m_free_hint >= m_bitmap.size())
m_free_hint = 0;
return page;
}
return {};
}
RefPtr<PhysicalPage> PhysicalRegion::take_free_page(bool supervisor)
{
VERIFY(m_pages);
auto free_index = find_one_free_page();
if (!free_index.has_value())
return nullptr;
return PhysicalPage::create(m_lower.offset(free_index.value() * PAGE_SIZE), supervisor);
}
void PhysicalRegion::free_page_at(PhysicalAddress addr)
{
VERIFY(m_pages);
if (m_used == 0) {
VERIFY_NOT_REACHED();
}
Checked<FlatPtr> local_offset = addr.get();
local_offset -= m_lower.get();
VERIFY(!local_offset.has_overflow());
VERIFY(local_offset.value() < (FlatPtr)(m_pages * PAGE_SIZE));
auto page = local_offset.value() / PAGE_SIZE;
m_bitmap.set(page, false);
m_free_hint = page; // We know we can find one here for sure
m_used--;
}
void PhysicalRegion::return_page(const PhysicalPage& page)
{
auto returned_count = m_recently_returned.size();
if (returned_count >= m_recently_returned.capacity()) {
// Return queue is full, pick a random entry and free that page
// and replace the entry with this page
auto& entry = m_recently_returned[get_fast_random<u8>()];
free_page_at(entry);
entry = page.paddr();
} else {
// Still filling the return queue, just append it
m_recently_returned.append(page.paddr());
}
}
}