serenity/Kernel/Graphics/VirtIOGPU
Liav A 1462211ccf Kernel: Allow WorkQueue items allocation failures propagation
In most cases it's safe to abort the requested operation and go forward,
however, in some places it's not clear yet how to handle these failures,
therefore, we use the MUST() wrapper to force a kernel panic for now.
2022-04-20 19:47:18 +02:00
..
Console.cpp Kernel: Allow WorkQueue items allocation failures propagation 2022-04-20 19:47:18 +02:00
Console.h Kernel/Graphics: Merge VirtIO GraphicsAdapter and VirtIO GPU code 2021-10-27 07:57:44 +03:00
FramebufferDevice.cpp Kernel: Use default constructors/destructors 2022-03-17 00:51:36 -07:00
FramebufferDevice.h Kernel: Add ioctl to get the EDID from a framebuffer 2022-01-23 22:45:21 +00:00
GPU3DDevice.cpp Kernel: Fix crash when opening GPU3DDevice without creating a context 2022-03-18 12:56:35 +03:30
GPU3DDevice.h Everywhere: Run clang-format 2022-04-01 21:24:45 +01:00
GraphicsAdapter.cpp Kernel: Fix buffer overflow in VirtIOGPU create_3d_resource(..) 2022-03-14 22:30:22 +01:00
GraphicsAdapter.h Kernel: Implement basic VirGL device 2022-03-09 14:58:48 +03:30
Protocol.h Kernel: Fix buffer overflow in VirtIOGPU create_3d_resource(..) 2022-03-14 22:30:22 +01:00