serenity/Userland/Libraries/LibGL/Tex
Jelle Raaijmakers 474f9e9c69 LibGL: Implement GL_TEXTURE_ENV_COLOR
This sets a constant color in the texture's environment for the fixed
function pipeline.
2023-01-01 23:33:26 +01:00
..
Sampler2D.h LibGL: Add border_color to Sampler2D 2022-04-09 11:40:33 +02:00
Texture.h LibGL: Implement GL_TEXTURE_LOD_BIAS for texture objects 2022-09-13 20:20:03 +02:00
Texture2D.cpp LibGL+LibGPU+LibSoftGPU: Implement GL_GENERATE_MIPMAP 2022-09-11 22:37:07 +01:00
Texture2D.h LibGL+LibGPU+LibSoftGPU: Report maximum texture size 2022-10-19 22:07:05 +02:00
TextureUnit.h LibGL: Implement GL_TEXTURE_ENV_COLOR 2023-01-01 23:33:26 +01:00