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![Andreas Kling](/assets/img/avatar_default.png)
This feels vaguely crashy. I haven't tested window/widget destruction before so there's sure to be bugs.
41 lines
789 B
C++
41 lines
789 B
C++
#pragma once
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#include <AK/Vector.h>
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#include <AK/Weakable.h>
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class Event;
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class TimerEvent;
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class Object : public Weakable<Object> {
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public:
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Object(Object* parent = nullptr);
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virtual ~Object();
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virtual const char* className() const { return "Object"; }
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virtual void event(Event&);
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Vector<Object*>& children() { return m_children; }
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Object* parent() { return m_parent; }
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const Object* parent() const { return m_parent; }
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void startTimer(int ms);
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void stopTimer();
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bool hasTimer() const { return m_timerID; }
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void addChild(Object&);
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void removeChild(Object&);
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void deleteLater();
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private:
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virtual void timerEvent(TimerEvent&);
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Object* m_parent { nullptr };
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int m_timerID { 0 };
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Vector<Object*> m_children;
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};
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