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![Andreas Kling](/assets/img/avatar_default.png)
- Turn Keyboard into a CharacterDevice (85,1) at /dev/keyboard. - Implement MM::unmapRegionsForTask() and MM::unmapRegion() - Save SS correctly on interrupt. - Add a simple Spawn syscall for launching another process. - Move a bunch of IO syscall debug output behind DEBUG_IO. - Have ASSERT do a "cli" immediately when failing. This makes the output look proper every time. - Implement a bunch of syscalls in LibC. - Add a simple shell ("sh"). All it can do now is read a line of text from /dev/keyboard and then try launching the specified executable by calling spawn(). There are definitely bugs in here, but we're moving on forward.
9 lines
364 B
C
9 lines
364 B
C
#pragma once
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#include "kprintf.h"
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#define CRASH() do { asm volatile("ud2"); } while(0)
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#define ASSERT(x) do { if (!(x)) { asm volatile("cli"); kprintf("ASSERTION FAILED: " #x "\n%s:%u in %s\n", __FILE__, __LINE__, __PRETTY_FUNCTION__); CRASH(); } } while(0)
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#define RELEASE_ASSERT(x) do { if (!(x)) CRASH(); } while(0)
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#define ASSERT_NOT_REACHED() ASSERT(false)
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