serenity/Libraries/LibGfx/FloatSize.h
Andreas Kling 116cf92156 LibGfx: Rename Rect,Point,Size => IntRect,IntPoint,IntSize
This fits nicer with FloatRect,FloatPoint,FloatSize and gives a much
better visual clue about what type of metric is being used.
2020-06-10 10:59:04 +02:00

126 lines
3.7 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/LogStream.h>
#include <AK/String.h>
#include <LibGfx/Orientation.h>
#include <LibGfx/Size.h>
namespace Gfx {
class FloatSize {
public:
FloatSize() { }
FloatSize(float w, float h)
: m_width(w)
, m_height(h)
{
}
explicit FloatSize(const IntSize& other)
: m_width(other.width())
, m_height(other.height())
{
}
bool is_null() const { return !m_width && !m_height; }
bool is_empty() const { return m_width <= 0 || m_height <= 0; }
float width() const { return m_width; }
float height() const { return m_height; }
float area() const { return width() * height(); }
void set_width(float w) { m_width = w; }
void set_height(float h) { m_height = h; }
bool operator==(const FloatSize& other) const
{
return m_width == other.m_width && m_height == other.m_height;
}
bool operator!=(const FloatSize& other) const
{
return !(*this == other);
}
FloatSize& operator-=(const FloatSize& other)
{
m_width -= other.m_width;
m_height -= other.m_height;
return *this;
}
FloatSize& operator+=(const FloatSize& other)
{
m_width += other.m_width;
m_height += other.m_height;
return *this;
}
float primary_size_for_orientation(Orientation orientation) const
{
return orientation == Orientation::Vertical ? height() : width();
}
void set_primary_size_for_orientation(Orientation orientation, float value)
{
if (orientation == Orientation::Vertical)
set_height(value);
else
set_width(value);
}
float secondary_size_for_orientation(Orientation orientation) const
{
return orientation == Orientation::Vertical ? width() : height();
}
void set_secondary_size_for_orientation(Orientation orientation, float value)
{
if (orientation == Orientation::Vertical)
set_width(value);
else
set_height(value);
}
String to_string() const { return String::format("[%gx%g]", m_width, m_height); }
IntSize to_int_size() const { return IntSize(width(), height()); }
private:
float m_width { 0 };
float m_height { 0 };
};
inline const LogStream& operator<<(const LogStream& stream, const FloatSize& value)
{
return stream << value.to_string();
}
}