serenity/AK/Memory.h
Andreas Kling 1366557094 AK+LibC: Always use REP MOVSB/STOSB for memcpy()/memset()
There's no great advantage to using MMX instructions here on modern
processors, since REP MOVSB/STOSB are optimized in microcode anyway
and tend to run much faster than MMX/SSE/AVX variants.

This also makes it much easier to implement high-level emulation of
memcpy/memset in UserspaceEmulator once we get there. :^)
2020-07-27 15:54:39 +02:00

53 lines
1.9 KiB
C

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Types.h>
#if defined(KERNEL)
# include <Kernel/StdLib.h>
#else
# include <stdlib.h>
# include <string.h>
#endif
ALWAYS_INLINE void fast_u32_copy(u32* dest, const u32* src, size_t count)
{
asm volatile(
"rep movsl\n"
: "+S"(src), "+D"(dest), "+c"(count)::"memory");
}
ALWAYS_INLINE void fast_u32_fill(u32* dest, u32 value, size_t count)
{
asm volatile(
"rep stosl\n"
: "=D"(dest), "=c"(count)
: "D"(dest), "c"(count), "a"(value)
: "memory");
}