serenity/Kernel/PCI/Access.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

55 lines
1.7 KiB
C++

/*
* Copyright (c) 2020, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/String.h>
#include <AK/Vector.h>
#include <Kernel/PCI/Definitions.h>
namespace Kernel {
class PCI::Access {
public:
void enumerate(Function<void(Address, ID)>&) const;
void enumerate_bus(int type, u8 bus, Function<void(Address, ID)>&, bool recursive);
void enumerate_functions(int type, u8 bus, u8 device, u8 function, Function<void(Address, ID)>& callback, bool recursive);
void enumerate_device(int type, u8 bus, u8 device, Function<void(Address, ID)>& callback, bool recursive);
static Access& the();
static bool is_initialized();
virtual uint32_t segment_count() const = 0;
virtual uint8_t segment_start_bus(u32 segment) const = 0;
virtual uint8_t segment_end_bus(u32 segment) const = 0;
virtual const char* access_type() const = 0;
virtual void write8_field(Address address, u32 field, u8 value) = 0;
virtual void write16_field(Address address, u32 field, u16 value) = 0;
virtual void write32_field(Address address, u32 field, u32 value) = 0;
virtual u8 read8_field(Address address, u32 field) = 0;
virtual u16 read16_field(Address address, u32 field) = 0;
virtual u32 read32_field(Address address, u32 field) = 0;
PhysicalID get_physical_id(Address address) const;
protected:
virtual void enumerate_hardware(Function<void(Address, ID)>) = 0;
u8 early_read8_field(Address address, u32 field);
u16 early_read16_field(Address address, u32 field);
u32 early_read32_field(Address address, u32 field);
u16 early_read_type(Address address);
Access();
virtual ~Access() = default;
Vector<PhysicalID> m_physical_ids;
};
}