serenity/AK/Queue.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

67 lines
1.4 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/OwnPtr.h>
#include <AK/SinglyLinkedList.h>
#include <AK/Vector.h>
namespace AK {
template<typename T, int segment_size = 1000>
class Queue {
public:
Queue() = default;
~Queue() = default;
size_t size() const { return m_size; }
bool is_empty() const { return m_size == 0; }
template<typename U = T>
void enqueue(U&& value)
{
if (m_segments.is_empty() || m_segments.last()->size() >= segment_size)
m_segments.append(make<Vector<T, segment_size>>());
m_segments.last()->append(forward<U>(value));
++m_size;
}
T dequeue()
{
VERIFY(!is_empty());
auto value = move((*m_segments.first())[m_index_into_first++]);
if (m_index_into_first == segment_size) {
m_segments.take_first();
m_index_into_first = 0;
}
--m_size;
return value;
}
const T& head() const
{
VERIFY(!is_empty());
return (*m_segments.first())[m_index_into_first];
}
void clear()
{
m_segments.clear();
m_index_into_first = 0;
m_size = 0;
}
private:
SinglyLinkedList<OwnPtr<Vector<T, segment_size>>> m_segments;
size_t m_index_into_first { 0 };
size_t m_size { 0 };
};
}
using AK::Queue;