serenity/AK/Base64.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

27 lines
473 B
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/ByteBuffer.h>
#include <AK/String.h>
#include <AK/StringView.h>
namespace AK {
size_t calculate_base64_decoded_length(const StringView&);
size_t calculate_base64_encoded_length(ReadonlyBytes);
ByteBuffer decode_base64(const StringView&);
String encode_base64(ReadonlyBytes);
}
using AK::decode_base64;
using AK::encode_base64;