serenity/Ports/dungeonrush/package.sh
Jelle Raaijmakers d53c602e11 Ports: Set port to match the port's directory
We currently have no valid use case for having a `port` property
different from the directory name the port's residing in. We do have
issues when this is the case when referencing dependencies, so let's
make sure all ports have a sensible `port` property to begin with.
2022-04-03 12:35:14 +01:00

23 lines
784 B
Bash
Executable file

#!/usr/bin/env -S bash ../.port_include.sh
port=dungeonrush
version=1.1-beta
useconfigure=true
workdir="DungeonRush-${version}"
files="https://github.com/Rapiz1/DungeonRush/archive/refs/tags/v${version}.tar.gz v${version}.tar.gz 295b83cb023bf5d21318992daee125399892bdf16a87c835dfc90b841c929eda"
auth_type=sha256
configopts=("-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt")
depends=("SDL2" "SDL2_image" "SDL2_mixer" "SDL2_ttf" "SDL2_net")
launcher_name="DungeonRush"
launcher_category=Games
launcher_command=/opt/DungeonRush/dungeon_rush
icon_file=dungeonrush.png
configure() {
run cmake "${configopts[@]}"
}
install() {
run mkdir -p "${SERENITY_INSTALL_ROOT}/opt/DungeonRush"
run cp -r bin/dungeon_rush res "${SERENITY_INSTALL_ROOT}/opt/DungeonRush"
}