#!/usr/bin/env -S bash ../.port_include.sh port='VVVVVV' version='2.3.6' useconfigure='true' files=( "https://github.com/TerryCavanagh/VVVVVV/archive/refs/tags/${version}.tar.gz#a3366aab9e8462d330044ab1ec63927e9f5c3801c0ed96b24f08c553dcb911e9" ) configopts=( "-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt" "-DCMAKE_BUILD_TYPE=Release" "-Sdesktop_version" ) depends=("SDL2" "SDL2_mixer") icon_file='desktop_version/icon.ico' launcher_name='VVVVVV' launcher_category='&Games' launcher_command='/opt/VVVVVV/VVVVVV' configure() { run cmake "${configopts[@]}" } install() { run mkdir -p "${SERENITY_INSTALL_ROOT}/opt/VVVVVV" run cp VVVVVV "${SERENITY_INSTALL_ROOT}/opt/VVVVVV" echo -e "\033[0;34m=====================================================================\033[0m" echo -e "\033[1;31mNOTE: \033[0mVVVVVV needs the assets from the original game to work." echo -e "Place the \033[1;33mdata.zip\033[0m file from the Make and Play edition AS IS" echo -e "under \033[1;32m${SERENITY_INSTALL_ROOT}/opt/VVVVVV\033[0m." echo -e "\033[0;34m=====================================================================\033[0m" }