#pragma once #include namespace AK { template class DoublyLinkedList { private: struct Node { explicit Node(T&& v) : value(v) { } T value; Node* next { nullptr }; Node* prev { nullptr }; }; public: DoublyLinkedList() { } ~DoublyLinkedList() { clear(); } bool isEmpty() const { return !head(); } void clear() { for (auto* node = m_head; node; ) { auto* next = node->next; delete node; node = next; } m_head = nullptr; m_tail = nullptr; } T& first() { ASSERT(head()); return head()->value; } const T& first() const { ASSERT(head()); return head()->value; } T& last() { ASSERT(head()); return tail()->value; } const T& last() const { ASSERT(head()); return tail()->value; } void append(T&& value) { auto* node = new Node(std::move(value)); if (!m_head) { m_head = node; m_tail = node; return; } m_tail->next = node; node->prev = m_tail; m_tail = node; } bool containsSlow(const T& value) const { for (auto* node = m_head; node; node = node->next) { if (node->value == value) return true; } return false; } class Iterator { public: bool operator!=(const Iterator& other) { return m_node != other.m_node; } Iterator& operator++() { m_node = m_node->next; return *this; } T& operator*() { return m_node->value; } bool isEnd() const { return !m_node; } static Iterator universalEnd() { return Iterator(nullptr); } private: friend class DoublyLinkedList; explicit Iterator(DoublyLinkedList::Node* node) : m_node(node) { } DoublyLinkedList::Node* m_node; }; Iterator begin() { return Iterator(m_head); } Iterator end() { return Iterator::universalEnd(); } class ConstIterator { public: bool operator!=(const ConstIterator& other) { return m_node != other.m_node; } ConstIterator& operator++() { m_node = m_node->next; return *this; } const T& operator*() const { return m_node->value; } bool isEnd() const { return !m_node; } static ConstIterator universalEnd() { return ConstIterator(nullptr); } private: friend class DoublyLinkedList; explicit ConstIterator(const DoublyLinkedList::Node* node) : m_node(node) { } const DoublyLinkedList::Node* m_node; }; ConstIterator begin() const { return ConstIterator(m_head); } ConstIterator end() const { return ConstIterator::universalEnd(); } ConstIterator find(const T& value) const { for (auto* node = m_head; node; node = node->next) { if (node->value == value) return ConstIterator(node); } return end(); } Iterator find(const T& value) { for (auto* node = m_head; node; node = node->next) { if (node->value == value) return Iterator(node); } return end(); } void remove(Iterator& it) { ASSERT(it.m_node); auto* node = it.m_node; if (node->prev) node->prev->next = node->next; if (node->next) node->next->prev = node->prev; if (m_head == node) m_head = node->next; if (m_tail == node) m_tail = node->prev; delete node; } private: friend class Iterator; Node* head() { return m_head; } const Node* head() const { return m_head; } Node* tail() { return m_tail; } const Node* tail() const { return m_tail; } Node* m_head { nullptr }; Node* m_tail { nullptr }; }; } using AK::DoublyLinkedList;