#!/usr/bin/env -S bash ../.port_include.sh port=openttd version=12.2 auth_type=sha256 depends=("freetype" "SDL2" "libicu" "libpng" "zlib" "xz" "openttd-opengfx" "openttd-opensfx") files="https://cdn.openttd.org/openttd-releases/${version}/openttd-${version}-source.tar.xz openttd-${version}.tar.xz 81508f0de93a0c264b216ef56a05f8381fff7bffa6d010121a21490b4dace95c" useconfigure=true configopts=("-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt") launcher_name=OpenTTD launcher_category=Games launcher_command=/usr/local/games/openttd configure() { host_env mkdir -p $workdir/host-build ( cd $workdir/host-build cmake .. -DOPTION_TOOLS_ONLY=1 ) target_env mkdir -p $workdir/build ( cd $workdir/build cmake .. "${configopts[@]}" -DHOST_BINARY_DIR=$(pwd)/../host-build ) } build() { host_env ( cd $workdir/host-build make "${makeopts[@]}" ) target_env ( cd $workdir/build make "${makeopts[@]}" ) } install() { ( cd $workdir/build make install ) ln -sf /usr/local/games/openttd $DESTDIR/usr/local/bin/openttd }