This patch adds GUI::Action::create_checkable() helpers that work just
like the existing create() helpers, but the actions become checkable(!)
Clients are no longer required to manage the checked state of their
actions manually, but instead they will be checked/unchecked as needed
by GUI::Action itself before the activation hook is fired.
This is really just a workaround to keep SystemMonitor's process table
working right wrt selection retention during resorts (while also doing
full index invalidation on things like ProfileViewer inversion.)
It's starting to feel like the model abstraction is not super great
and we'll need a better approach if we want to actually build some more
dynamic functionality into our views.
We were skipping the innermost frame as a workaround for the kernel
putting garbage data there. Now that the kernel puts the instruction
poiner there, we can load the frame normally! :^)
When you select a function in the profile tree, we will now display
a per-instruction breakdown of aggregated samples in that function.
This allows us to look much closer at what our code is doing! :^)
Our C++ code generator tools have been relying on host-side dbg() being
forwarded to stdout until now. Now they use out() instead.
Hopefully this will make it easier and more enticing to use streams in
userspace programs as well. :^)
This allows us to construct menus in a more natural way:
auto& file_menu = menubar->add_menu("File");
file_menu.add_action(...);
Instead of the old way:
auto file_menu = GUI::Menu::construct();
file_menu->add_action(...);
menubar->add_menu(file_menu);
With this patch, it's now possible to pass a Gfx::ShareableBitmap in an
IPC message. As long as the message itself is synchronous, the bitmap
will be adopted by the receiving end, and disowned by the sender nicely
without any accounting effort like we've had to do in the past.
Use this in NotificationServer to allow sending arbitrary bitmaps as
icons instead of paths-to-icons.
FlyString is a flyweight string class that wraps a RefPtr<StringImpl>
known to be unique among the set of FlyStrings. The class is very
unoptimized at the moment.
When to use FlyString:
- When you want O(1) string comparison
- When you want to deduplicate a lot of identical strings
When not to use FlyString:
- For strings that don't need either of the above features
- For strings that are likely to be unique
We also clean up some old references to the old G prefixed GUI classes
This also fixes a potential bug with using: C_OBJECT_ABSTRACT(GAbstractButton)
instead of C_OBJECT_ABSTRACT(AbstractButton)
This patch makes it possible to live-edit remote object properties by
simply double clicking on them in the property table view.
This is pretty neat! :^)
This patch adds a magenta rectangle around the currently inspected
widget. This allows you to browse an app's widget tree somewhat
visually using the Inspector. :^)
Now that add() returns a WidgetType&, we can't rely on the parent of a
GUI::Dialog to still keep it alive after exec() returns. This happens
because exec() will call remove_from_parent() on itself before
returning.
And so we go back to the old idiom for creating a GUI::Dialog centered
above a specific window. Just call GUI::Dialog::construct(), passing
the "parent" window as the last parameter.
Since the returned object is now owned by the callee object, we can
simply vend a ChildType&. This allows us to use "." instead of "->"
at the call site, which is quite nice. :^)
Now it actually defaults to "a < b" comparison, instead of forcing you
to provide a trivial less-than comparator. Also you can pass in any
collection type that has .begin() and .end() and we'll sort it for you.
We were going from "new JSON format" => "old JSON format" => Event.
This made loading longer profiles unnecessarily slow. It's still pretty
slow, and we should... profile it! :^)
If a directory is renamed or deleted before 'make clean', git will
delete the Makefile but leave all of the object and dependency files
around. When make would try to recurse into that directory from the
wildcard, it would error out since there is no Makefile.
This patch adds the following convenience helper:
auto tab_widget = GUI::TabWidget::construct();
auto my_widget = tab_widget->add_tab<GUI::Widget>("My tab", ...);
The above is equivalent to:
auto tab_widget = GUI::TabWidget::construct();
auto my_widget = GUI::Widget::construct(...);
tab_widget->add_widget("My tab", my_widget);
When pressing the Left arrow key, we now travel to the parent_index()
of the currently selected index. Our implementation of parent_index()
was always returning an index with column 0, instead of using the
same column as the current index.
This prevented the selected item from looking selected.
This makes unknown addresses accumulate their children together in the
treeview, which turns out to be a bit more useful than having hundreds
of unique garbage addresses each with their own subtree.
ProfileViewer will now attempt to open /boot/kernel and use that to
symbolicate kernel addresses (anything above the 3GB mark.)
In other words, if you run ProfileViewer as root, on a profile that
was generated by root, you can now see kernel functions properly
as well. This is not available to non-privileged users.
This shaves ~5 seconds off of a full build, not too bad. Also it just
seems nicer to push this logic out to classes. It could be better but
it's a start. :^)
Compiling anything that includes generated IPC messages is painfully
slow at the moment. This moves the encoding helpers out of line, which
helps a bit. Doing the same for decoding will help more.
This patch introduces the GUI::SyntaxHighlighter class, which can be
attached to a GUI::TextEditor to provide syntax highlighting.
The C++ syntax highlighting from HackStudio becomes a new class called
GUI::CppSyntaxHighlighter. This will make it possible to get C++ syntax
highlighting in any app that uses a GUI::TextEditor. :^)
Sidenote: It does feel a bit weird having a C++ lexer in a GUI toolkit
library, and we'll probably end up moving this out to a separate place
as this functionality grows larger.
I started adding things to a Draw namespace, but it somehow felt really
wrong seeing Draw::Rect and Draw::Bitmap, etc. So instead, let's rename
the library to LibGfx. :^)
This makes getting a pseudoterminal pair a little bit more portable.
Note that grantpt() and unlockpt() are currently no-ops, since we've
already granted the pseudoterminal slave to the calling user.
We also accept O_CLOEXEC to posix_openpt(), unlike some systems. :^)
Since BufferStream is about creating specific binary stream formats,
let's not have a flaky type like size_t in there. Instead, clients of
BufferStream can cast their size_t to the binary size they want to use.
Account for this in IPCCompiler by making String lengths always 32-bit.
For memory profiles, we now keep track of which allocations are still
live at the end of the selected timeline range and only show those.
This is really cool, I have to admit. :^)
"perfcore" is the file that the kernel generates after a process that
was recording performance events has exited.
This patch teaches ProfileViewer how to load (and symbolicate!) those
files so that we can look at them. This will need a bunch more work
to make it truly useful.
I've been wanting to do this for a long time. It's time we start being
consistent about how this stuff works.
The new convention is:
- "LibFoo" is a userspace library that provides the "Foo" namespace.
That's it :^) This was pretty tedious to convert and I didn't even
start on LibGUI yet. But it's coming up next.
Technically the bottom 2MB is still identity-mapped for the kernel and
not made available to userspace at all, but for simplicity's sake we
can just ignore that and make "address < 0xc0000000" the canonical
check for user/kernel.
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.
For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.
Going forward, all new source files should include a license header.
This patch adds a new "accept" promise that allows you to call accept()
on an already listening socket. This lets programs set up a socket for
for listening and then dropping "inet" and/or "unix" so that only
incoming (and existing) connections are allowed from that point on.
No new outgoing connections or listening server sockets can be created.
In addition to accept() it also allows getsockopt() with SOL_SOCKET
and SO_PEERCRED, which is used to find the PID/UID/GID of the socket
peer. This is used by our IPC library when creating shared buffers that
should only be accessible to a specific peer process.
This allows us to drop "unix" in WindowServer and LookupServer. :^)
It also makes the debugging/introspection RPC sockets in CEventLoop
based programs work again.
Launching from the terminal inherits $PATH which includes
/usr/local/bin, but launching from the system menubar doesn't, so
HackStudio wasn't finding make installed from ports.
Now that the "unix" pledge is no longer required for socket I/O, we can
drop it after making the connections we need in a program.
In most GUI program cases, once we've connected to the WindowServer by
instantiating a GApplication, we no longer need "unix" :^)
Instead of using ByteBuffer (which always malloc() their storage) for
IPC message encoding, we now use a Vector<u8, 1024>, which means that
messages smaller than 1 KB avoid heap allocation entirely.
Instead of directly manipulating LDFLAGS, set LIB_DEPS in each
subdirectory Makefile listing the libraries needed for
building/linking such as "LIB_DEPS = Core GUI Draw IPC Core".
This adds each library as an -L and -l argument in LDFLAGS, but
also adds the library.a file as a link dependency on the current
$(PROGRAM). This causes the given library to be (re)built before
linking the current $(PROGRAM), but will also re-link any binaries
depending on that library when it is modified, when running make
from the root directory.
Also turn generator tools like IPCCompiler into dependencies on the
files they generate, so they are built on-demand when a particular
directory needs them.
This all allows the root Makefile to just list directories and not
care about the order, as all of the dependency tracking will figure
it out.
GApplication now has a palette. This palette contains all the system
theme colors by default, and is inherited by a new top-level GWidget.
New child widgets inherit their parents palette.
It is possible to override the GApplication palette, and the palette
of any GWidget.
The Palette object contains a bunch of colors, each corresponding to
a ColorRole. Each role has a convenience getter as well.
Each GWidget now has a background_role() and foreground_role(), which
are then looked up in their current palette when painting. This means
that you no longer alter the background color of a widget by setting
it directly, rather you alter either its background role, or the
widget's palette.
Color themes are loaded from .ini files in /res/themes/
The theme can be switched from the "Themes" section in the system menu.
The basic mechanism is that WindowServer broadcasts a SharedBuffer with
all of the color values of the current theme. Clients receive this with
the response to their initial WindowServer::Greet handshake.
When the theme is changed, WindowServer tells everyone by sending out
an UpdateSystemTheme message with a new SharedBuffer to use.
This does feel somewhat bloated somehow, but I'm sure we can iterate on
it over time and improve things.
To get one of the theme colors, use the Color(SystemColor) constructor:
painter.fill_rect(rect, SystemColor::HoverHighlight);
Some things don't work 100% right without a reboot. Specifically, when
constructing a GWidget, it will set its own background and foreground
colors based on the current SystemColor::Window and SystemColor::Text.
The widget is then stuck with these values, and they don't update on
system theme change, only on app restart.
All in all though, this is pretty cool. Merry Christmas! :^)
Allow everything to be built from the top level directory with just
'make', cleaned with 'make clean', and installed with 'make
install'. Also support these in any particular subdirectory.
Specifying 'make VERBOSE=1' will print each ld/g++/etc. command as
it runs.
Kernel and early host tools (IPCCompiler, etc.) are built as
object.host.o so that they don't conflict with other things built
with the cross-compiler.
The "Invert tree" checkbox was accidentally defaulted to display true when the actual tree wasn't being inverted, causing the checkbox to say the opposite of the tree state initially. This change just brings the visual indicator in line with what the code is actually doing.
Inverting the tree turns all of the innermost stack frames into roots,
allowing them to accumulate their total sample counts with other
instances of the same frame being innermost. This is an essential
feature of any cool profiler, and now we have it. :^)
Instead of fetching these from JSON in every paint event, we now have a
separate "SampleData" vector that can be iterated.
This optimization was made possible by profiling ProfileViewer and then
analyzing the profile with ProfileViewer! :^)
You can now select the time range you want on the profile timeline.
The tree view will update automatically as you alter the range.
Unfortunately this causes the treeview to collapse all of its nodes.
It would be nice to solve this somehow in the future so that nodes
can stay open.