Commit graph

23 commits

Author SHA1 Message Date
Shannon Booth e800605ad3 AK+LibURL: Move AK::URL into a new URL library
This URL library ends up being a relatively fundamental base library of
the system, as LibCore depends on LibURL.

This change has two main benefits:
 * Moving AK back more towards being an agnostic library that can
   be used between the kernel and userspace. URL has never really fit
   that description - and is not used in the kernel.
 * URL _should_ depend on LibUnicode, as it needs punnycode support.
   However, it's not really possible to do this inside of AK as it can't
   depend on any external library. This change brings us a little closer
   to being able to do that, but unfortunately we aren't there quite
   yet, as the code generators depend on LibCore.
2024-03-18 14:06:28 -04:00
Hugh Davenport 64edf6913f Games: Add fullscreen option 2024-01-14 15:18:43 -07:00
Tim Schumacher a2f60911fe AK: Rename GenericTraits to DefaultTraits
This feels like a more fitting name for something that provides the
default values for Traits.
2023-11-09 10:05:51 -05:00
Andrew Kaster 1567332e34 Userland+Tests: Remove uses of direct file loading for BitmapFont
Route them through Core::Resource APIs instead.
2023-10-29 13:12:28 -06:00
Tim Ledbetter 3aa49f268c Userland: Make Window::set_main_widget() non-fallible 2023-09-21 10:20:23 +02:00
Tim Ledbetter 0d7b13edac Userland: Make GUI::Window construction non-fallible 2023-09-17 16:47:28 -06:00
Tim Ledbetter ccab5ddf9b LibGUI+Applications: Use String in make_about_action() 2023-09-16 11:05:49 +02:00
Bastiaan van der Plaat 494a8cb816 AK: Add to_radians and to_degrees math functions 2023-09-10 08:38:29 +01:00
Andreas Kling bd61e75e0b LibGUI: Remove Window::try_add_menu()
And fall back to the infallible add_menu().
2023-08-14 14:57:54 +02:00
Andreas Kling f2faf2767f LibGUI: Remove Menu::try_add_action()
And fall back to the infallible add_action().
2023-08-14 14:57:54 +02:00
Andreas Kling 1525fa3b8f LibGUI: Remove Menu::try_add_separator()
And fall back to the infallible add_separator().
2023-08-14 14:57:54 +02:00
Lucas CHOLLET 3f35ffb648 Userland: Prefer _string over _short_string
As `_string` can't fail anymore (since 3434412), there are no real
benefits to use the short variant in most cases.
2023-08-08 07:37:21 +02:00
Jelle Raaijmakers f391ccfe53 LibGfx+Everywhere: Change Gfx::Rect to be endpoint exclusive
Previously, calling `.right()` on a `Gfx::Rect` would return the last
column's coordinate still inside the rectangle, or `left + width - 1`.
This is called 'endpoint inclusive' and does not make a lot of sense for
`Gfx::Rect<float>` where a rectangle of width 5 at position (0, 0) would
return 4 as its right side. This same problem exists for `.bottom()`.

This changes `Gfx::Rect` to be endpoint exclusive, which gives us the
nice property that `width = right - left` and `height = bottom - top`.
It enables us to treat `Gfx::Rect<int>` and `Gfx::Rect<float>` exactly
the same.

All users of `Gfx::Rect` have been updated accordingly.
2023-05-23 12:35:42 +02:00
Lucas CHOLLET 1a97382305 LibGUI: Make Application's construction fallible
The pattern to construct `Application` was to use the `try_create`
method from the `C_OBJECT` macro. While being safe from an OOM
perspective, this method doesn't propagate errors from the constructor.
This patch make `Application` use the `C_OBJECT_ABSTRACT` and manually
define a `create` method that can bubble up errors from the
construction stage.

This commit also removes the ability to use `argc` and `argv` to
create an `Application`, only `Main`'s `Arguments` can be used.

From a user point of view, the patch renames `try_create` => `create`,
hence the huge number of modified files.
2023-05-05 16:41:21 +01:00
Cubic Love c6454d37c0 Base+ColorLines: Move assets from /icons/ to /graphics/
The graphics directory is a more suitable home for game assets.
2023-05-05 11:52:33 +01:00
Karol Kosek 969543a847 LibGUI+Userland: Make Window::*add_menu take name using new string 2023-04-19 07:59:54 +02:00
Andreas Kling b71c7a6e44 Userland: Use Font::pixel_size_rounded_up() instead of glyph_height()
The only remaining clients of this API are specific to bitmap fonts and
editing thereof.
2023-03-04 00:29:38 +01:00
Andreas Kling 33e87d1627 Userland: Fix remaining smart pointer const-correctness issues 2023-02-21 00:54:04 +01:00
Tim Schumacher 82a152b696 LibGfx: Remove try_ prefix from bitmap creation functions
Those don't have any non-try counterpart, so we might as well just omit
it.
2023-01-26 20:24:37 +00:00
Sam Atkins 4b525fc98e ColorLines: Use AK::shuffle() for shuffling 2023-01-20 17:45:33 +00:00
Sam Atkins 0c24522635 LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)
Rip that bandaid off!

This does the following, in one big, awkward jump:
- Replace all uses of `set_main_widget<Foo>()` with the `try` version.
- Remove `set_main_widget<Foo>()`.
- Rename the `try` version to just be `set_main_widget` because it's now
  the only one.

The majority of places that call `set_main_widget<Foo>()` are inside
constructors, so this unfortunately gives us a big batch of new
`release_value_but_fixme_should_propagate_errors()` calls.
2023-01-06 13:36:02 -07:00
Andreas Kling 3407ab0fd1 LibGfx: Make Font::width() return a float 2023-01-03 15:25:02 +01:00
Oleg Kosenkov 28bb3367cb Games: Add ColorLines 2022-12-12 17:30:04 +00:00