Commit graph

7 commits

Author SHA1 Message Date
brody-qq a4ca757db9 Kernel: Add method to clean up remapping region loops
In the VMObject code there are multiple examples of loops over
the VMObject's regions (using for_each_region()) that call remap()
on each region.

To clean up usage of this pattern, this patch adds a method in
VMObject that does this remapping loop. VMObject code that needs
to remap its regions call the new method.
2024-06-08 22:36:03 +01:00
Idan Horowitz 26cff62a0a Kernel: Rename Memory::PhysicalPage to Memory::PhysicalRAMPage
Since these are now only used to represent RAM pages, (and not MMIO
pages) rename them to make their purpose more obvious.
2024-05-17 15:38:28 -06:00
MacDue 63b11030f0 Everywhere: Use ReadonlySpan<T> instead of Span<T const> 2023-02-08 19:15:45 +00:00
Andreas Kling 2c72d495a3 Kernel: Use RefPtr instead of LockRefPtr for PhysicalPage
I believe this to be safe, as the main thing that LockRefPtr provides
over RefPtr is safe copying from a shared LockRefPtr instance. I've
inspected the uses of RefPtr<PhysicalPage> and it seems they're all
guarded by external locking. Some of it is less obvious, but this is
an area where we're making continuous headway.
2022-08-24 18:35:41 +02:00
Andreas Kling 11eee67b85 Kernel: Make self-contained locking smart pointers their own classes
Until now, our kernel has reimplemented a number of AK classes to
provide automatic internal locking:

- RefPtr
- NonnullRefPtr
- WeakPtr
- Weakable

This patch renames the Kernel classes so that they can coexist with
the original AK classes:

- RefPtr => LockRefPtr
- NonnullRefPtr => NonnullLockRefPtr
- WeakPtr => LockWeakPtr
- Weakable => LockWeakable

The goal here is to eventually get rid of the Lock* classes in favor of
using external locking.
2022-08-20 17:20:43 +02:00
Liav A e4e5fa74d0 Kernel+Userland: Rename prefix of user_physical => physical
There's no such supervisor pages concept, so there's no need to call
physical pages with the "user_physical" prefix anymore.
2022-07-14 23:27:46 +02:00
Liav A 3d22917548 Kernel/Memory: Introduce the SharedFramebufferVMObject class
This new type of VMObject will be used to coordinate switching safely
from graphical mode to text mode and vice-versa, by supplying a way to
remap all Regions that were created with this object, so mappings can be
changed according to the given state of system mode. This makes it quite
easy to give applications like WindowServer the feeling of having full
access to the framebuffer device from a DisplayConnector, but still keep
the Kernel in control to be able to safely switch to text console.
2022-06-06 20:11:05 +01:00