Commit graph

6 commits

Author SHA1 Message Date
Peter Elliott af0b2d1d86 Kernel: Harvest randomness from various drivers
Random now gets entropy from the following drivers:
- KeyboardDevice
- PATAChannel
- PS2MouseDevice
- E1000NetworkAdapter
- RTL8139NetworkAdapter

Of these devices,  PS2MouseDevice and PATAChannel provide the vast
majority of the entropy.
2020-06-25 21:05:40 +02:00
Peter Elliott 0f32155fa4 Kernel: Replace existing random implementation with Fortuna 2020-06-25 21:05:40 +02:00
Andreas Kling 57b86fd082 Kernel: Fix invalid jump in case RDRAND fails
If RDRAND doesn't give us data, we want to try again, not jump to some
low address like 0x80 :^)
2020-05-20 19:54:56 +02:00
Andreas Kling a356e48150 Kernel: Move all code into the Kernel namespace 2020-02-16 01:27:42 +01:00
Andreas Kling 94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00
Andreas Kling 9026598999 Kernel: Add a more expressive API for getting random bytes
We now have these API's in <Kernel/Random.h>:

    - get_fast_random_bytes(u8* buffer, size_t buffer_size)
    - get_good_random_bytes(u8* buffer, size_t buffer_size)
    - get_fast_random<T>()
    - get_good_random<T>()

Internally they both use x86 RDRAND if available, otherwise they fall
back to the same LCG we had in RandomDevice all along.

The main purpose of this patch is to give kernel code a way to better
express its needs for random data.

Randomness is something that will require a lot more work, but this is
hopefully a step in the right direction.
2020-01-03 12:43:07 +01:00