Commit graph

11 commits

Author SHA1 Message Date
Hugh Davenport 6272ee3104 Ports: Add hotkeys for games system menu 2024-01-14 15:16:45 -07:00
Tim Schumacher 456fd9f574 Ports: Switch to the new files syntax 2023-09-09 01:06:31 +02:00
Tim Schumacher fb4db096cb Ports: Remove the filename entry from files 2023-08-08 19:57:43 +02:00
Tim Schumacher 2732545b4c Ports: Ensure that the download filename matches the URL basename
This is a preparation step for removing support for explicitly setting a
download filename entirely.
2023-08-08 19:57:43 +02:00
Tim Schumacher 284fee9e77 Ports: Make files a proper array 2023-08-08 19:57:43 +02:00
Tim Schumacher 89b0a61067 Ports: Remove support for auth_types other than sha256 2023-07-10 13:08:27 +02:00
Jelle Raaijmakers dcf33f9b8f Ports: Add bind mount automatically for Quake3
We need a `wxallowed` bind mount for the `ioquake3` binary to be able to
compile and run its executable scripts in memory. Instead of instructing
the user how to do so in `/etc/fstab`, we can now use the fancy
`/etc/fstab.d` facility :^)
2023-02-02 14:38:26 +01:00
Gunnar Beutner ce8d410f36 Ports: Make the quake3 port buildable on ARM64 hosts
Previously, on ARM64 hosts we'd try to build ARM64 binaries even when
SERENITY_ARCH was set to x86_64. This would cause the build to fail.
2022-10-18 17:23:52 +02:00
Jelle Raaijmakers 9cf329183f Ports: Update Quake III's launcher name
Following what is commonly used on the internet as the game's title,
and making it consistent with Quake II.
2022-09-09 15:15:22 +02:00
Tim Schumacher d426c5a4b2 Ports: Format patches without numbering, commit hash or version number 2022-06-08 17:58:36 +01:00
Jesse Buhagiar e2f1da8cec Ports: Add quake3 port :^) 2022-04-09 11:40:33 +02:00