Commit graph

23 commits

Author SHA1 Message Date
Hugh Davenport 6272ee3104 Ports: Add hotkeys for games system menu 2024-01-14 15:16:45 -07:00
Tim Schumacher 456fd9f574 Ports: Switch to the new files syntax 2023-09-09 01:06:31 +02:00
Tim Schumacher fb4db096cb Ports: Remove the filename entry from files 2023-08-08 19:57:43 +02:00
Tim Schumacher 2732545b4c Ports: Ensure that the download filename matches the URL basename
This is a preparation step for removing support for explicitly setting a
download filename entirely.
2023-08-08 19:57:43 +02:00
Tim Schumacher 284fee9e77 Ports: Make files a proper array 2023-08-08 19:57:43 +02:00
Jelle Raaijmakers 3b2a7135b2 Ports: Add archive hash to Quake port
Also update the code style.
2023-07-11 13:42:02 +01:00
Jelle Raaijmakers f3877daac5 Ports: Build Quake in parallel
Instead of overwriting the existing `-j` makeopt, we only append
options. This brings the build time for the Quake port down from 24.3s
to 4.4s on my machine.
2022-09-08 12:08:09 -04:00
Jelle Raaijmakers 4472cab81a Ports: Set right launcher command for Quake
By setting the absolute path for `launcher_command`, the menu item
actually shows up. Provide an `icon_file` as well so it's pretty.
2022-05-13 23:01:58 +02:00
Brendan Coles 5537334f66 Ports: quake: Do no set PATH environment variable in package.sh 2021-11-02 23:04:22 +01:00
Tim Schumacher c07f91474d Ports: Make array-like settings actual arrays
We may need entries with spaces in makeopts, installopts, and
configopts, and at that point we should also convert depends and
auth_opts to avoid confusion.
2021-10-05 02:13:08 +02:00
Andreas Kling aa2e19e58f Ports: Update relocated ports
Port repos have been moved to the new SerenityPorts organization on
GitHub, to declutter the main SerenityOS organization.
2021-08-30 20:18:07 +02:00
Gunnar Beutner e72235b981 Ports: Add launchers for some of the ports 2021-04-23 11:33:57 +02:00
Panagiotis Vasilopoulos 492f7132d2 Ports: Improve consistency and quality of ports
- Replaced /Root with
- Improved documentation.
- Removed a few typos.
- Replaced  with
- Added brackets in some cases.

Most of the changes were reviewed and applied manually.
2021-04-20 18:20:00 +02:00
Gunnar Beutner 12ed436562 Ports: Remove auth_type for our own packages
Otherwise we'd have to update them in this repository
every time something changes.
2021-04-20 17:04:51 +02:00
Gunnar Beutner ca06dfd1a0 Ports: Update tarball hash for quake 2021-04-19 18:27:09 +02:00
Brendan Coles a206ab2211 Ports: Add auth_type verification to all package.sh files 2021-04-16 21:14:00 +02:00
Linus Groh f318ab6bed Ports: Replace hardcoded Build/ paths with SERENITY_BUILD_DIR
Fixes #5710.
2021-03-11 21:01:29 +01:00
Jonathan Turner 0bf5669ba3
Meta: Get building on NixOS (#5005) 2021-01-22 17:44:05 +01:00
Sergey Bugaev 450a2a0f9c Build: Switch to CMake :^)
Closes https://github.com/SerenityOS/serenity/issues/2080
2020-05-14 20:15:18 +02:00
Emanuel Sprung f46d80ac4f Ports: Added checksums / signature files and other fixes
* Use ${version} instead of explicit version numbers in urls/filenames
* Move -L option to port script, as this is always good
* Fix some various other stuff
2020-02-06 14:06:23 +01:00
Andreas Kling 3d239be7b4 Ports: Undo POSIX sh compliance changes for now
Partial revert of 704f48d7f3.
These changes made the ports system unusable.
2019-11-03 10:05:02 +01:00
George Pickering 704f48d7f3 POSIX compliance: (most) shell scripts converted to generic shell
Ports/.port_include.sh, Toolchain/BuildIt.sh, Toolchain/UseIt.sh
have been left largely untouched due to use of Bash-exclusive
functions and variables such as $BASH_SOURCE, pushd and popd.
2019-11-03 09:26:22 +01:00
Jesse Buhagiar 45e0c841ad Ports: Added quake package
Quake now will build and run on Serenity. There are a few issues,
that'll stop you from playing currently, however, such as SDL
not having any keyboard input, as well as `printf_internal` throwing
an assertion over the `.` format specifier. However, the game launches
perfectly.
2019-11-01 21:01:33 +01:00