This supports opacity via the standard method of painting stacking
context to a new bitmap, then blitting it back when popping the stacking
context.
One extra complication is we have to ensure clipping is flushed between
any change of the target bitmap. But other than that is all standard.
This adds two paths for clipping. If the clip rect is known to be
rectangular (and axis-aligned), then normal/fast painter clipping is
used. Otherwise, a temporary buffer is made for 'expensive' clipping
(i.e. clipping by an arbitrary quadrilateral). All draw commands are
then redirected to the temporary buffer until the clipping needs to be
flushed. Clipping is flushed when the clip rect or target bitmap
changes. Flushing expensive clipping requires applying a clip mask to
the temporary buffer, and then blitting it to the target bitmap.
Note: If the bounds of a draw command are known to be within the current
clip 'expensive' clipping can be elided.
In future, it may be possible to avoid some of this masking by applying
path-clipping algorithms (but that's fairly tricky, and normally
requires stronger guarantees about paths than we currently have).
This AO can be used instead of CreateReadableStream in cases where we
need to set up a newly allocated ReadableStream before initialization of
said ReadableStream, i.e. ReadableStream is captured by lambdas in an
uninitialized state.
(cherry picked from commit ce521a196dc3a50b5a7e35a09917e435b78da1d4)
Adds all the arithmetic ops for f32x4 and f64x2 SIMD instructions.
With this, we pass 8375 additional tests :)
Quite a few of the spec tests for this are still failing.
I confirmed with the wasmer runtime manually for a number of them,
and we seem to match their and results. I'm not really sure
what's happening here, a spec bug or wasmer is broken in
the same way.
18476 failed before.
10101 failed after.
This fixes a bug introduced in e7b752eb2d which was causing many live
sites (such as chat.openai.com and github.com/serenityos/serenity) to
crash.
(cherry picked from commit 7a77130923d2246e5b304b107b549388d1f93a0c)
FreeBSD and NetBSD don't have secure_getenv(3), same as macOS.
FreeBSD 13 and lower also don't allow setting environ pointers to null.
Co-Authored-By: Robert Clausecker <fuz@FreeBSD.org>
NetBSD and FreeBSD get upset when we don't set the fd to an invalid
value when using a non-shared mapping.
Reported-By: Thomas Klausner <wiz@gatalith.at>
This commit adds functionality to the new game dialog to allow time
controls to be selected. The game logic is updated to take into account
losing on time, time bonuses for moves, and exporting the time control
to PGN.
The DocumentTimeline constructor used the current millisecond time to
initialize its currentTime, but that means that a newly created timeline
would always have a different time value than other timelines that have
been through the update_animations_and_send_events function.
Instead of scanning through the list of seen constants, we now have a
more structured storage of the constants true, false, null, undefined,
and every possible Int32 value.
This fixes an O(n^2) issue found by Kraken/json-stringify-tinderbox.js
This turns expressions like `(2 + 3) * 8 / 2` into a constant (20)
at bytecode compilation time instead of generating instructions
to calculate the value.
This is a new Bytecode::Generator helper that takes an operand and
returns the same operand, or a copy of it, in case a copy is required
to preserve correct evaluation order.
This can be used in a bunch of places where we're worried about
clobbering some value after obtaining it.
Practically, locals are always copied, and temporary registers as well
as constants are returned as-is.
Implements `table.get`, `table.set`, `elem.drop`, `table.size`,
and `table.grow`. Also fixes a few issues when generating ref-related
spectests. Also changes the `TableInstance` type to use
`Vector<Reference>` instead of `Vector<Optional<Reference>>`, because
the ability to be null is already encoded in the `Reference` type.
The benefit of the color indexing transform is to have only one
varying channel after it (the green channel, which after the
transform serves as index into the color table).
If there is only one varying channel before the transform, it's
not beneficial. (...except if there are <= 16 colors, then the
pixel bundling presumably still works.)
Functions that don't have a FunctionEnvironment will get their `this`
value from the ExecutionContext. This patch stops generating
ResolveThisBinding instructions at all for functions like that, and
instead pre-populates the `this` register when entering a new bytecode
executable.
We already have a dedicated register slot for `this`, so instead of
having ResolveThisBinding take a `dst` operand, just write the value
directly into the `this` register every time.
This allows searching for text with case-insensitivity. As this is
probably what most users expect, the default behavior is changes to
perform case-insensitive lookups. Chromes may add UI to change the
behavior as they see fit.
Storing a number n needs floor(log2(n) + 1) bits, not ceil(log2(n)).
(The two expressions are identical except for when n is a power of 2.)
Serendipitously covered by the indexed color transform tests in this PR.
If an image has <= 16 colors, WebP lossless files pack multiple
color table indexes into a single pixel's green channel, further
reducing file size. This adds support for that.
My current test files all have more than 16 colors. For a 16x16
black-and-white bitmap that contains a little smiley face in the
middle, this reduces the output size from 128B to 54B.
If an image has 256 or fewer colors, WebP/Lossless allows storing
the colors in a helper image, and then storing just indexes into that
helper image in the main image's green channel, while setting
r, b, and a of the main image to 0.
Since constant-color channels need to space to store in WebP,
this reduces storage needed to 1/4th (if alpha is used) or 1/3rd
(if alpha is constant across the image).
If an image has <= 16 colors, WebP lossless files pack multiple
color table indexes into a single pixel's green channel, further
reducing file size. This pixel packing is not yet implemented in
this commit.
GIFs can store at most 256 colors per frame, so animated gifs
often have 256 or fewer colors, making this effective when
transcoding gifs.
(WebP also has a "subtract green" transform, which can be used
to need to store just a single channel for grayscale images, without
having to store a color table. That's not yet implemented -- for now,
we'll now store grayscale images using this color indexing transform
instead, which wastes to storage for the color table.)
(If an image has <= 256 colors but all these colors use only a single
channel, then storing a color table for these colors is also wasteful,
at least if the image has > 16 colors too. That's rare in practice,
but maybe we can add code for it later on.)
(WebP also has a "color cache" feature where the last few used colors
can be referenced using very few bits. This is what the webp spec says
is similar to palettes as well. We don't implement color cache writing
support yet either; maybe it's better than using a color indexing
transform for some inputs.)
Some numbers on my test files:
sunset-retro.png: No performance or binary size impact. The input
quickly uses more than 256 colors.
giphy.gif (184k): 4.1M -> 3.9M, 95.5 ms ± 4.9 ms -> 106.4 ms ± 5.3 ms
Most frames use more than 256 colors, but just barely. So fairly
expensive runtime wise, with just a small win.
(See comment on #24454 for the previous 4.9 MiB -> 4.1 MiB drop.)
7z7c.gif (11K): 118K -> 40K
Every frame has less than 256 colors (but more than 16, so no packing),
and so we can cut filesize roughly to 1/3rd: We only need to store an
index per channel. From 10.7x as large as the input to 3.6x as large.
No behavior change, but this makes it easy to correctly set this
flag when adding an indexing transform: Opacity then needs to be
determined based on if colors in the color table have opacity,
not if the indexes into the color table do.
With this struct, only the first time something sets opacity is
honored, giving us those semantics.
In an early version of the huffman writing code, we always used 8 bits
here, and the comments still reflected that. Since we're now always
writing only as many bits as we need (in practice, still almost always
8), the comments are misleading.
This allows the browser to send a query to the WebContent process,
which will search the page for the given string and highlight any
occurrences of that string.
This works for now, but is technically still not spec compliant. Right
now, we're (potentially) missing one bit when reading function indices.
See the relevant issue: #24462.
There was an issue with Clang that causes `consteval` function calls
from default initializers of fields to be made at run-time. This
manifested itself in the case of `ByteString::formatted` as an undefined
reference to `check_format_parameter_consistency` once format string
checking was enabled for Clang builds. The workaround is simple (just
move it to the member initializer list), and unblocks a useful change.