The database the sql client connected to was 'hardcoded' to the login
name of the calling user.
- Extended the IPC API to be more expressive when connecting, by
returning the name of the database the client connected to in the
'connected' callback.
- Gave the sql client a command line argument (-d/--database) allowing
an alternative database name to be specified
A subsequent commit will have a dot command allowing the user to
connect to different databases from the same sql session.
If you capture a stack variable by reference in a lamdba definition,
and this lambda outlives the scope of the stack variable, this reference
may point to garbage when the lambda is executed. Therefore capture as
little as possible (typically only ``this``), and what is captured is
captured by value
We now set the realm (twice) on every console input. This can probably
be avoided if we use two executing contexts one for the website the
other for the console.
This achieves a similar behavior but is not really nice and not really
spec like.
Until we're confident that RequestServer doesn't need this runtime debug
dump helper, it's much nicer if everyone has it built in, so they can
simply send a SIGINFO if they see it acting up.
This added check matches CientConnection::js_console_input and makes
sure the webcontent process doesn't crash if the console is opened
while no page is available (like in a file not found situation)
Unused sockets created by EnsureConnection should not keep the socket
around (storing a strong reference will create a reference cycle).
This fixes a whole bunch more RS spins.
Just as removing individual connections can cause the vector entries to
change positions, adding or removing connections to the cache can also
move the connections around, which would make it possible for a
connection to avoid being deleted (and make the RS spin on the Notifier
for that connection).
This commit makes it so that no connection cache is left when it's
supposed to be deleted.
Fixes a few more RS spins.
Otherwise we'd end up trying to delete the wrong connection if a
connection made before us is deleted.
Fixes _some_ RequestServer spins (though not all...).
This commit also adds a small debug mechanism to RequestServer (which
can be enabled by turning REQUEST_SERVER_DEBUG on), that can dump all
the current active connections in the cache, what they're doing, and how
long they've been doing that by sending it a SIGINFO.
We need to set the root certificates, and tell the connection cache that
the preconnect job finished (otherwise it would spin forever, waiting
for us to tell it that).
Some content cause a lot of paint invalidations (e.g someone drawing to
a <canvas> repeatedly) and we don't need to spam the client about this.
Instead, accumulate a dirty rect, and send it once per event loop step.
Prior this commit we were always dereferencing the image bitmap pointer,
even if it was null, which resulted in a crash when trying to open
the context menu when an image wasn't loaded.
Closes: #10178
Before this patch, this is what would happen after something crashed:
1. CrashDaemon finds a new coredump in /tmp
2. CrashDaemon compresses the new coredump (gzip)
3. CrashDaemon parses the uncompressed coredump and prints a backtrace
4. CrashDaemon launches CrashReporter
5. CrashReporter parses the uncompressed coredump (again)
6. CrashReporter unlinks the uncompressed coredump
7. CrashReporter displays a GUI
This was taking quite a long time when dealing with large programs
crashing (like Browser's WebContent processes.)
The new flow:
1. CrashDaemon finds a new coredump in /tmp
2. CrashDaemon mmap()'s the (uncompressed) coredump
3. CrashDaemon launches CrashReporter
4. CrashDaemon goes to sleep for 3 seconds (hack alert!)
5. CrashReporter parses the (uncompressed) coredump
6. CrashReporter unlinks the (uncompressed) coredump
7. CrashReporter displays a GUI
8. CrashDaemon wakes up (after step 4)
9. CrashDaemon compresses the coredump (gzip)
TL;DR: we no longer parse the coredumps twice, and we also prioritize
launching the CrashReporter GUI immediately when a new coredump shows
up, instead of compressing and parsing it in CrashDaemon first.
The net effect of this is that you get a backtrace on screen much
sooner. That's pretty nice. :^)
This fixes an issue for the magnifier that when the screen scaling is
increased to 2 the magnifier doesn't center around the cursor.
Since booting Serenity with multiple displays doesn't work at the moment
the rescaling is only added for the one display case.
This makes connections (particularly TLS-based ones) do the handshaking
stuff only once.
Currently the cache is configured to keep at most two connections evenly
balanced in queue size, and with a grace period of 10s after the last
queued job has finished (after which the connection will be dropped).
When there is a file with the same name in the destination directory,
FileManager overwrites that file without any warning. With this change,
such a file will be automatically renamed to "emoji-2.txt", for example.
Also, currently there is a check in FileManager that makes copy and
paste of a file in the same directory no-op. This change removes that
check, because it is no longer a problem.
Previously, AudioServer would deadlock when trying to play another audio
stream, i.e. creating a queue. The m_pending_cond condition was used
improperly, and the condition wait now happens independently of querying
the pending queue for new clients if the mixer is running.
To make the mixer's concurrency-safety code more readable, the use of
raw POSIX mutex and condition syscalls is replaced with Threading::Mutex
and Threading::ConditionVariable.
Across the entire audio system, audio now works in 0-1 terms instead of
0-100 as before. Therefore, volume is now a double instead of an int.
The master volume of the AudioServer changes smoothly through a
FadingProperty, preventing clicks. Finally, volume computations are done
with logarithmic scaling, which is more natural for the human ear.
Note that this could be 4-5 different commits, but as they change each
other's code all the time, it makes no sense to split them up.
This removes the awkward String::replace API which was the only String
API which mutated the String and replaces it with a new immutable
version that returns a new String with the replacements applied. This
also fixes a couple of UAFs that were caused by the use of this API.
As an optimization an equivalent StringView::replace API was also added
to remove an unnecessary String allocations in the format of:
`String { view }.replace(...);`
This allows any client to ask the WindowServer to give it the color
of the screen bitmap under the cursor.
There's currently no way to get the screen bitmap *without* the
cursor already drawn on it, so for now we just take a pixel
beside the actual cursor position to avoid just getting the cursors
color.
This is in preparation for implementing JS scrolling functions, which
specify both x and y scrolling deltas. The visible behavior has not
changed.
Also, moved the "mouse wheel delta * 20" calculation to the
`EventHandler` since the JS calls will want to work directly in pixels.
This commit adds a new request to the FileSystemAccessServer
endpoint, allowing the clients to get read-only access to a file
without getting a Dialog-box prompting the user for access.
This is only meant to be used in cases where the user has asked
specifically to open a file through the command-line arguments.
In those cases, I believe it makes sense for the read-only access
to be implicit. Always prompting the user gets a bit annoying,
especially if you just quickly want to open a file through the CLI.
The new request name has been made extremely specific to make sure
that it's only used when appropriate.