Put together a pretty well-performing queue using a Vector and an offset.
By using the new Vector::shift_left(int) instead of Vector::take_first()
we can avoid shifting the vector contents every time and instead only
do it every so often.
Maybe this could be generalized into a separate class, I'm not sure if it's
the best algorithm though, it's just what I came up with right now. :^)
Also run it across the whole tree to get everything using the One True Style.
We don't yet run this in an automated fashion as it's a little slow, but
there is a snippet to do so in makeall.sh.
It was depressing not being able to capture anything when passing a lambda
to qsort_r() so let's just have our own QuickSort. I was gonna have to do
this eventually anyway. :^)
It forgot to clear out the moved-from vector. It's easy to see where this bug
came from: I assumed m_impl was an OwnPtr. It would be comfy if move() on some
arbitrary T* would also null it out but alas that's not how things work.
I feel like this concept might be useful in more places. It's very naive
right now and uses dynamically growing buffers. It should really use static
size buffers and never kmalloc().
I was surprised to find that dup()'ed fds don't share the close-on-exec flag.
That means it has to be stored separately from the FileDescriptor object.
This was the fix:
-process.m_page_directory[0] = m_kernel_page_directory[0];
-process.m_page_directory[1] = m_kernel_page_directory[1];
+process.m_page_directory->entries[0] = m_kernel_page_directory->entries[0];
+process.m_page_directory->entries[1] = m_kernel_page_directory->entries[1];
I spent a good two hours scratching my head, not being able to figure out why
user process page directories felt they had ownership of page tables in the
kernel page directory.
It was because I was copying the entire damn kernel page directory into
the process instead of only sharing the two first PDE's. Dang!
This shows some info about the MM. Right now it's just the zone count
and the number of free physical pages. Lots more can be added.
Also added "exit" to sh so we can nest shells and exit from them.
I also noticed that we were leaking all the physical pages, so fixed that.