LibWeb: Add DOMMatrix skewX and skewY

This commit is contained in:
Bastiaan van der Plaat 2023-09-04 18:22:55 +02:00 committed by Jelle Raaijmakers
parent b21ca0d04e
commit fc380bf516
8 changed files with 82 additions and 4 deletions

View file

@ -6,3 +6,7 @@
6. {"a":10,"b":20,"c":30,"d":40,"e":1050,"f":1560,"m11":10,"m12":20,"m13":0,"m14":0,"m21":30,"m22":40,"m23":0,"m24":0,"m31":0,"m32":0,"m33":1,"m34":0,"m41":1050,"m42":1560,"m43":0,"m44":1,"is2D":true,"isIdentity":false}
7. {"a":10,"b":20,"c":30,"d":40,"e":1050,"f":1560,"m11":10,"m12":20,"m13":0,"m14":0,"m21":30,"m22":40,"m23":0,"m24":0,"m31":0,"m32":0,"m33":1,"m34":0,"m41":1050,"m42":1560,"m43":0,"m44":1,"is2D":true,"isIdentity":false}
8. {"a":10,"b":20,"c":30,"d":40,"e":75,"f":85,"m11":10,"m12":20,"m13":0,"m14":0,"m21":30,"m22":40,"m23":0,"m24":0,"m31":0,"m32":0,"m33":1,"m34":0,"m41":75,"m42":85,"m43":0,"m44":1,"is2D":true,"isIdentity":false}
9. {"a":10,"b":20,"c":31.76326980708465,"d":43.5265396141693,"e":50,"f":60,"m11":10,"m12":20,"m13":0,"m14":0,"m21":31.76326980708465,"m22":43.5265396141693,"m23":0,"m24":0,"m31":0,"m32":0,"m33":1,"m34":0,"m41":50,"m42":60,"m43":0,"m44":1,"is2D":true,"isIdentity":false}
10. {"a":10,"b":20,"c":31.76326980708465,"d":43.5265396141693,"e":50,"f":60,"m11":10,"m12":20,"m13":0,"m14":0,"m21":31.76326980708465,"m22":43.5265396141693,"m23":0,"m24":0,"m31":0,"m32":0,"m33":1,"m34":0,"m41":50,"m42":60,"m43":0,"m44":1,"is2D":true,"isIdentity":false}
11. {"a":15.289809421253949,"b":27.0530792283386,"c":30,"d":40,"e":50,"f":60,"m11":15.289809421253949,"m12":27.0530792283386,"m13":0,"m14":0,"m21":30,"m22":40,"m23":0,"m24":0,"m31":0,"m32":0,"m33":1,"m34":0,"m41":50,"m42":60,"m43":0,"m44":1,"is2D":true,"isIdentity":false}
12. {"a":15.289809421253949,"b":27.0530792283386,"c":30,"d":40,"e":50,"f":60,"m11":15.289809421253949,"m12":27.0530792283386,"m13":0,"m14":0,"m21":30,"m22":40,"m23":0,"m24":0,"m31":0,"m32":0,"m33":1,"m34":0,"m41":50,"m42":60,"m43":0,"m44":1,"is2D":true,"isIdentity":false}

View file

@ -29,5 +29,17 @@
// 8. Translate DOMMatrix with preMultiplySelf
testPart(() => new DOMMatrix([10, 20, 30, 40, 50, 60]).preMultiplySelf(new DOMMatrix().translate(25, 25)));
// 9. Skew X DOMMatrix
testPart(() => new DOMMatrix([10, 20, 30, 40, 50, 60]).skewXSelf(10));
// 10. Skew X DOMMatrix with multiply
testPart(() => new DOMMatrix([10, 20, 30, 40, 50, 60]).multiply(new DOMMatrix().skewX(10)));
// 11. Skew Y DOMMatrix
testPart(() => new DOMMatrix([10, 20, 30, 40, 50, 60]).skewYSelf(10));
// 12. Skew Y DOMMatrix with multiply
testPart(() => new DOMMatrix([10, 20, 30, 40, 50, 60]).multiply(new DOMMatrix().skewY(10)));
});
</script>

View file

@ -1,5 +1,6 @@
/*
* Copyright (c) 2023, Luke Wilde <lukew@serenityos.org>
* Copyright (c) 2023, Bastiaan van der Plaat <bastiaan.v.d.plaat@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
@ -307,6 +308,38 @@ JS::NonnullGCPtr<DOMMatrix> DOMMatrix::translate_self(Optional<double> tx, Optio
return *this;
}
// https://drafts.fxtf.org/geometry/#dom-dommatrix-skewxself
JS::NonnullGCPtr<DOMMatrix> DOMMatrix::skew_x_self(double sx)
{
// 1. Post-multiply a skewX transformation on the current matrix by the specified angle sx in degrees. The 2D skewX matrix is described in CSS Transforms with alpha = sx in degrees. [CSS3-TRANSFORMS]
// clang-format off
Gfx::DoubleMatrix4x4 skew_matrix = { 1, tan(sx * M_PI / 180.0), 0, 0,
0, 1, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1 };
// clang-format on
m_matrix = m_matrix * skew_matrix;
// 3. Return the current matrix.
return *this;
}
// https://drafts.fxtf.org/geometry/#dom-dommatrix-skewyself
JS::NonnullGCPtr<DOMMatrix> DOMMatrix::skew_y_self(double sy)
{
// 1. Post-multiply a skewX transformation on the current matrix by the specified angle sy in degrees. The 2D skewY matrix is described in CSS Transforms with beta = sy in degrees. [CSS3-TRANSFORMS]
// clang-format off
Gfx::DoubleMatrix4x4 skew_matrix = { 1, 0, 0, 0,
tan(sy * M_PI / 180.0), 1, 0, 0,
0, 0, 1, 0,
0, 0, 0, 1 };
// clang-format on
m_matrix = m_matrix * skew_matrix;
// 3. Return the current matrix.
return *this;
}
// https://drafts.fxtf.org/geometry/#dom-dommatrix-invertself
JS::NonnullGCPtr<DOMMatrix> DOMMatrix::invert_self()
{

View file

@ -1,5 +1,6 @@
/*
* Copyright (c) 2023, Luke Wilde <lukew@serenityos.org>
* Copyright (c) 2023, Bastiaan van der Plaat <bastiaan.v.d.plaat@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
@ -50,6 +51,8 @@ public:
WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMMatrix>> multiply_self(DOMMatrixInit other = {});
WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMMatrix>> pre_multiply_self(DOMMatrixInit other = {});
JS::NonnullGCPtr<DOMMatrix> translate_self(Optional<double> tx, Optional<double> ty, Optional<double> tz);
JS::NonnullGCPtr<DOMMatrix> skew_x_self(double sx = 0);
JS::NonnullGCPtr<DOMMatrix> skew_y_self(double sy = 0);
JS::NonnullGCPtr<DOMMatrix> invert_self();
private:

View file

@ -44,8 +44,8 @@ interface DOMMatrix : DOMMatrixReadOnly {
// FIXME: DOMMatrix rotateSelf(optional unrestricted double rotX = 0, optional unrestricted double rotY, optional unrestricted double rotZ);
// FIXME: DOMMatrix rotateFromVectorSelf(optional unrestricted double x = 0, optional unrestricted double y = 0);
// FIXME: DOMMatrix rotateAxisAngleSelf(optional unrestricted double x = 0, optional unrestricted double y = 0, optional unrestricted double z = 0, optional unrestricted double angle = 0);
// FIXME: DOMMatrix skewXSelf(optional unrestricted double sx = 0);
// FIXME: DOMMatrix skewYSelf(optional unrestricted double sy = 0);
DOMMatrix skewXSelf(optional unrestricted double sx = 0);
DOMMatrix skewYSelf(optional unrestricted double sy = 0);
DOMMatrix invertSelf();
// FIXME: [Exposed=Window] DOMMatrix setMatrixValue(DOMString transformList);

View file

@ -1,5 +1,6 @@
/*
* Copyright (c) 2023, Luke Wilde <lukew@serenityos.org>
* Copyright (c) 2023, Bastiaan van der Plaat <bastiaan.v.d.plaat@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
@ -250,6 +251,28 @@ JS::NonnullGCPtr<DOMMatrix> DOMMatrixReadOnly::translate(Optional<double> const&
return result->translate_self(tx, ty, tz);
}
// https://drafts.fxtf.org/geometry/#dom-dommatrixreadonly-skewx
JS::NonnullGCPtr<DOMMatrix> DOMMatrixReadOnly::skew_x(double sx) const
{
// 1. Let result be the resulting matrix initialized to the values of the current matrix.
auto result = DOMMatrix::create_from_dom_matrix_read_only(realm(), *this);
// 2. Perform a skewXSelf() transformation on result with the argument sx.
// 3. Return result.
return result->skew_x_self(sx);
}
// https://drafts.fxtf.org/geometry/#dom-dommatrixreadonly-skewy
JS::NonnullGCPtr<DOMMatrix> DOMMatrixReadOnly::skew_y(double sy) const
{
// 1. Let result be the resulting matrix initialized to the values of the current matrix.
auto result = DOMMatrix::create_from_dom_matrix_read_only(realm(), *this);
// 2. Perform a skewYSelf() transformation on result with the argument sy.
// 3. Return result.
return result->skew_y_self(sy);
}
// https://drafts.fxtf.org/geometry/#dom-dommatrixreadonly-multiply
WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMMatrix>> DOMMatrixReadOnly::multiply(DOMMatrixInit other)
{

View file

@ -1,5 +1,6 @@
/*
* Copyright (c) 2023, Luke Wilde <lukew@serenityos.org>
* Copyright (c) 2023, Bastiaan van der Plaat <bastiaan.v.d.plaat@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
@ -84,6 +85,8 @@ public:
bool is_identity() const;
JS::NonnullGCPtr<DOMMatrix> translate(Optional<double> const& tx, Optional<double> const& ty, Optional<double> const& tz) const;
JS::NonnullGCPtr<DOMMatrix> skew_x(double sx = 0) const;
JS::NonnullGCPtr<DOMMatrix> skew_y(double sy = 0) const;
WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMMatrix>> multiply(DOMMatrixInit other = {});
JS::NonnullGCPtr<DOMMatrix> inverse() const;

View file

@ -46,8 +46,8 @@ interface DOMMatrixReadOnly {
// FIXME: [NewObject] DOMMatrix rotate(optional unrestricted double rotX = 0, optional unrestricted double rotY, optional unrestricted double rotZ);
// FIXME: [NewObject] DOMMatrix rotateFromVector(optional unrestricted double x = 0, optional unrestricted double y = 0);
// FIXME: [NewObject] DOMMatrix rotateAxisAngle(optional unrestricted double x = 0, optional unrestricted double y = 0, optional unrestricted double z = 0, optional unrestricted double angle = 0);
// FIXME: [NewObject] DOMMatrix skewX(optional unrestricted double sx = 0);
// FIXME: [NewObject] DOMMatrix skewY(optional unrestricted double sy = 0);
[NewObject] DOMMatrix skewX(optional unrestricted double sx = 0);
[NewObject] DOMMatrix skewY(optional unrestricted double sy = 0);
[NewObject] DOMMatrix multiply(optional DOMMatrixInit other = {});
// FIXME: [NewObject] DOMMatrix flipX();
// FIXME: [NewObject] DOMMatrix flipY();