Ports: Add OpenGL include dir to quake2 build

This commit is contained in:
Jelle Raaijmakers 2022-03-08 10:07:08 +01:00 committed by Andreas Kling
parent 9c2a7c0e03
commit f8bdb36f4c

View file

@ -5,7 +5,10 @@ workdir=SerenityQuakeII-master
useconfigure=true
files="https://github.com/SerenityPorts/SerenityQuakeII/archive/master.tar.gz quake2.tar.gz"
makeopts=()
configopts=("-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt")
configopts=(
"-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt"
"-DOPENGL_INCLUDE_DIR=${SERENITY_INSTALL_ROOT}/usr/include/LibGL"
)
depends=("SDL2")
launcher_name=QuakeII
launcher_category=Games