Ports: Fix tuxracer port to use sdl12-compat instead of SDL2

This commit is contained in:
Grigoris Pavlakis 2022-05-28 18:25:25 +03:00 committed by Andreas Kling
parent d10071ce42
commit f578247cdf
7 changed files with 131 additions and 459 deletions

View file

@ -5,7 +5,7 @@ version="0.61"
files="http://ftp.e.kth.se/pub/mpkg/distfiles/tuxracer/${version}/tuxracer-${version}.tar.gz tuxracer-${version}.tar.gz a311d09080598fe556134d4b9faed7dc0c2ed956ebb10d062e5d4df022f91eff
http://ftp.e.kth.se/pub/mpkg/distfiles/tuxracer/${version}/tuxracer-data-${version}.tar.gz tuxracer-data-${version}.tar.gz 3783d204b7bb1ed16aa5e5a1d5944de10fbee05bc7cebb8f616fce84301f3651"
auth_type=sha256
depends=("glu" "SDL2" "SDL2_mixer" "tcl")
depends=("glu" "SDL_mixer" "sdl12-compat" "tcl")
configopts=(
"--with-gl-inc=${SERENITY_INSTALL_ROOT}/usr/include/LibGL"
"--with-gl-lib-name=gl"
@ -17,17 +17,8 @@ launcher_name="Tux Racer"
launcher_category="Games"
launcher_command="/usr/local/bin/tuxracer"
pre_configure() {
export CFLAGS="-I${SERENITY_INSTALL_ROOT}/usr/local/include/SDL2"
export CXXFLAGS="-I${SERENITY_INSTALL_ROOT}/usr/local/include/SDL2"
export LIBS="-lSDL2"
}
post_configure() {
unset LIBS
unset CXXFLAGS
unset CFLAGS
}
# isnan() is a macro -> not linkable
export ac_cv_func_isnan=yes
post_install() {
resourcePath="${SERENITY_INSTALL_ROOT}/usr/local/share/tuxracer"

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@ -1,44 +0,0 @@
From b00365ebd72508d88bc31da63b56230ed23a5c1d Mon Sep 17 00:00:00 2001
From: Jelle Raaijmakers <jelle@gmta.nl>
Date: Fri, 24 Dec 2021 15:24:16 +0100
Subject: [PATCH 1/2] Explicitly link in SDL2
Also pretend that isnan() works correctly.
---
configure | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/configure b/configure
index 20d409b..e4de165 100755
--- a/configure
+++ b/configure
@@ -1674,7 +1674,7 @@ $ac_func();
; return 0; }
EOF
-if { (eval echo configure:1678: \"$ac_link\") 1>&5; (eval $ac_link) 2>&5; } && test -s conftest${ac_exeext}; then
+if [ "$ac_func" = "isnan" ]; then
rm -rf conftest*
eval "ac_cv_func_$ac_func=yes"
else
@@ -3417,7 +3417,7 @@ if eval "test \"`echo '$''{'ac_cv_lib_$ac_lib_var'+set}'`\" = set"; then
echo $ac_n "(cached) $ac_c" 1>&6
else
ac_save_LIBS="$LIBS"
-LIBS="-lSDL_mixer $LIBS"
+LIBS="-lSDL2_mixer $LIBS"
cat > conftest.$ac_ext <<EOF
#line 3423 "configure"
#include "confdefs.h"
@@ -3454,7 +3454,7 @@ fi
if test "x$have_SDL_mixer" = "xyes" ; then
TR_CPPFLAGS="$TR_CPPFLAGS -DHAVE_SDL_MIXER=1"
- TR_LIBS="$TR_LIBS -lSDL_mixer"
+ TR_LIBS="$TR_LIBS -lSDL2_mixer"
else
echo "*** SDL_mixer not found. Configuring without audio support."
fi
--
2.36.1

View file

@ -0,0 +1,69 @@
From 347946c86f0816ca4a76cfad176db3f7814f53e7 Mon Sep 17 00:00:00 2001
From: Jelle Raaijmakers <jelle@gmta.nl>
Date: Fri, 24 Dec 2021 15:24:16 +0100
Subject: [PATCH 1/3] Fix config macro reference syntax
---
src/game_config.c | 24 ++++++++++++------------
1 file changed, 12 insertions(+), 12 deletions(-)
diff --git a/src/game_config.c b/src/game_config.c
index f12bb2d..6d1e979 100644
--- a/src/game_config.c
+++ b/src/game_config.c
@@ -114,26 +114,26 @@ struct param {
*/
#define INIT_PARAM( nam, val, typename, commnt ) \
- Params. ## nam ## .loaded = False; \
- Params. ## nam ## .name = #nam; \
- Params. ## nam ## .deflt. ## typename ## _val = val; \
- Params. ## nam ## .comment = commnt;
+ Params.nam.loaded = False; \
+ Params.nam.name = #nam; \
+ Params.nam.deflt.typename ## _val = val; \
+ Params.nam.comment = commnt;
#define INIT_PARAM_STRING( nam, val, commnt ) \
INIT_PARAM( nam, val, string, commnt ); \
- Params. ## nam ## .type = PARAM_STRING;
+ Params.nam.type = PARAM_STRING;
#define INIT_PARAM_CHAR( nam, val, commnt ) \
INIT_PARAM( nam, val, char, commnt ); \
- Params. ## nam ## .type = PARAM_CHAR;
+ Params.nam.type = PARAM_CHAR;
#define INIT_PARAM_INT( nam, val, commnt ) \
INIT_PARAM( nam, val, int, commnt ); \
- Params. ## nam ## .type = PARAM_INT;
+ Params.nam.type = PARAM_INT;
#define INIT_PARAM_BOOL( nam, val, commnt ) \
INIT_PARAM( nam, val, bool, commnt ); \
- Params. ## nam ## .type = PARAM_BOOL;
+ Params.nam.type = PARAM_BOOL;
/*
@@ -310,13 +310,13 @@ void set_param_bool( struct param *p, bool_t new_val )
*/
#define FN_PARAM( name, typename, type ) \
type getparam_ ## name() { \
- if ( !Params. ## name ## .loaded ) { \
- fetch_param_ ## typename( &( Params. ## name ) ); \
+ if ( !Params.name.loaded ) { \
+ fetch_param_ ## typename( &( Params.name ) ); \
} \
- return Params. ## name ## .val. ## typename ## _val; \
+ return Params.name.val.typename ## _val; \
} \
void setparam_ ## name( type val) { \
- set_param_ ## typename( &( Params. ## name ), val ); }
+ set_param_ ## typename( &( Params.name ), val ); }
#define FN_PARAM_STRING( name ) \
FN_PARAM( name, string, char* )
--
2.36.1

View file

@ -1,396 +0,0 @@
From 04c10bd91f64e3cbbcd827fc439ef8018473bcc9 Mon Sep 17 00:00:00 2001
From: Jelle Raaijmakers <jelle@gmta.nl>
Date: Tue, 28 Dec 2021 00:15:59 +0100
Subject: [PATCH 2/2] Big bag of random changes to the source
FIXME: Split this up sensibly
---
src/game_config.c | 26 +++++++++----------
src/keyboard.c | 66 ++++++++++++++++++++++++++---------------------
src/winsys.c | 45 +++++++++++++++-----------------
src/winsys.h | 28 ++++++++++----------
4 files changed, 85 insertions(+), 80 deletions(-)
diff --git a/src/game_config.c b/src/game_config.c
index f12bb2d..35b6036 100644
--- a/src/game_config.c
+++ b/src/game_config.c
@@ -114,26 +114,26 @@ struct param {
*/
#define INIT_PARAM( nam, val, typename, commnt ) \
- Params. ## nam ## .loaded = False; \
- Params. ## nam ## .name = #nam; \
- Params. ## nam ## .deflt. ## typename ## _val = val; \
- Params. ## nam ## .comment = commnt;
+ Params.nam.loaded = False; \
+ Params.nam.name = #nam; \
+ Params.nam.deflt.typename ## _val = val; \
+ Params.nam.comment = commnt;
#define INIT_PARAM_STRING( nam, val, commnt ) \
INIT_PARAM( nam, val, string, commnt ); \
- Params. ## nam ## .type = PARAM_STRING;
+ Params.nam.type = PARAM_STRING;
#define INIT_PARAM_CHAR( nam, val, commnt ) \
INIT_PARAM( nam, val, char, commnt ); \
- Params. ## nam ## .type = PARAM_CHAR;
+ Params.nam.type = PARAM_CHAR;
#define INIT_PARAM_INT( nam, val, commnt ) \
INIT_PARAM( nam, val, int, commnt ); \
- Params. ## nam ## .type = PARAM_INT;
+ Params.nam.type = PARAM_INT;
#define INIT_PARAM_BOOL( nam, val, commnt ) \
INIT_PARAM( nam, val, bool, commnt ); \
- Params. ## nam ## .type = PARAM_BOOL;
+ Params.nam.type = PARAM_BOOL;
/*
@@ -310,13 +310,13 @@ void set_param_bool( struct param *p, bool_t new_val )
*/
#define FN_PARAM( name, typename, type ) \
type getparam_ ## name() { \
- if ( !Params. ## name ## .loaded ) { \
- fetch_param_ ## typename( &( Params. ## name ) ); \
+ if ( !Params.name.loaded ) { \
+ fetch_param_ ## typename( &( Params.name ) ); \
} \
- return Params. ## name ## .val. ## typename ## _val; \
+ return Params.name.val.typename ## _val; \
} \
void setparam_ ## name( type val) { \
- set_param_ ## typename( &( Params. ## name ), val ); }
+ set_param_ ## typename( &( Params.name ), val ); }
#define FN_PARAM_STRING( name ) \
FN_PARAM( name, string, char* )
@@ -505,7 +505,7 @@ void init_game_configuration()
"# decreasing this number, at the cost of lower image quality." );
INIT_PARAM_BOOL(
- fullscreen, True,
+ fullscreen, False,
"# If true then the game will run in full-screen mode." );
INIT_PARAM_INT(
diff --git a/src/keyboard.c b/src/keyboard.c
index d2b01ed..b0d38f5 100644
--- a/src/keyboard.c
+++ b/src/keyboard.c
@@ -23,11 +23,17 @@
#include "loop.h"
#define KEYMAP_SIZE 1000
-#define KEYTABLE_SIZE WSK_LAST
-#define SPECIAL_KEYTABLE_SIZE WSK_LAST
+#define KEYTABLE_SIZE 100
-static key_cb_t keytable[KEYTABLE_SIZE];
-static key_cb_t special_keytable[SPECIAL_KEYTABLE_SIZE];
+static key_cb_t keytable_callback[KEYTABLE_SIZE];
+static int keytable_key[KEYTABLE_SIZE];
+static int num_keytable_entries = 0;
+
+static key_cb_t special_keytable_callback[KEYTABLE_SIZE];
+static int special_keytable_key[KEYTABLE_SIZE];
+static int num_special_keytable_entries = 0;
+
+static key_cb_t default_keytable_callback = NULL;
static keymap_t keymap[KEYMAP_SIZE];
static int num_keymap_entries = 0;
@@ -50,19 +56,6 @@ int add_keymap_entry( game_mode_t mode, keymap_class_t keymap_class,
return 0; /* success */
}
-static void fill_keytable( key_cb_t value )
-{
- int i;
-
- for (i=0; i<KEYTABLE_SIZE; i++) {
- keytable[i] = value;
- }
-
- for (i=0; i<SPECIAL_KEYTABLE_SIZE; i++) {
- special_keytable[i] = value;
- }
-}
-
static int insert_keytable_entries( char *keys, key_cb_t callback )
{
key_desc_t *key_list;
@@ -74,9 +67,13 @@ static int insert_keytable_entries( char *keys, key_cb_t callback )
if ( num_keys > 0 ) {
for ( i=0; i<num_keys; i++ ) {
if ( key_list[i].special ) {
- special_keytable[ key_list[i].key ] = callback;
+ special_keytable_callback[num_special_keytable_entries] = callback;
+ special_keytable_key[num_special_keytable_entries] = key_list[i].key;
+ ++num_special_keytable_entries;
} else {
- keytable[ key_list[i].key ] = callback;
+ keytable_callback[num_keytable_entries] = callback;
+ keytable_key[num_keytable_entries] = key_list[i].key;
+ ++num_keytable_entries;
}
}
@@ -92,15 +89,14 @@ static void init_keytable( game_mode_t mode )
{
int i;
char *keys;
- fill_keytable( NULL );
/* Handle default callbacks first */
for (i=0; i<num_keymap_entries; i++) {
if ( ( keymap[i].mode == mode || keymap[i].mode == ALL_MODES ) &&
keymap[i].keymap_class == DEFAULT_CALLBACK )
{
- fill_keytable( keymap[i].key_cb );
- }
+ default_keytable_callback = keymap[i].key_cb;
+ }
}
/* Handle other classes */
@@ -155,7 +151,9 @@ static void keyboard_handler( unsigned int key, bool_t special,
bool_t release, int x, int y )
{
static game_mode_t last_mode = NO_MODE;
- key_cb_t *table;
+ int* table_key;
+ key_cb_t* table_callback;
+ int num_entries;
if ( is_mode_change_pending() ) {
/* Don't process keyboard events until the mode change happens */
@@ -168,18 +166,28 @@ static void keyboard_handler( unsigned int key, bool_t special,
}
if ( special ) {
- table = special_keytable;
+ table_callback = special_keytable_callback;
+ table_key = special_keytable_key;
+ num_entries = num_special_keytable_entries;
} else {
- table = keytable;
+ table_callback = keytable_callback;
+ table_key = keytable_key;
+ num_entries = num_keytable_entries;
}
if ( isalpha( key ) ) {
- key = tolower( key );
+ key = tolower( key );
}
- if ( table[key] != NULL ) {
- (table[key])( key, special, release, x, y );
- }
+ // Find index
+ int callback_index = 0;
+ for (; callback_index < num_entries; ++callback_index) {
+ if (table_key[callback_index] == key)
+ break;
+ }
+ if (callback_index < num_entries) {
+ (table_callback[callback_index])(key, special, release, x, y);
+ }
}
void init_keyboard()
diff --git a/src/winsys.c b/src/winsys.c
index d932a1d..636d8f2 100644
--- a/src/winsys.c
+++ b/src/winsys.c
@@ -36,7 +36,8 @@
/*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*/
-static SDL_Surface *screen = NULL;
+static SDL_Window *screen = NULL;
+static SDL_GLContext context = NULL;
static winsys_display_func_t display_func = NULL;
static winsys_idle_func_t idle_func = NULL;
@@ -164,7 +165,7 @@ void winsys_set_passive_motion_func( winsys_motion_func_t func )
*/
void winsys_swap_buffers()
{
- SDL_GL_SwapBuffers();
+ SDL_GL_SwapWindow(screen);
}
@@ -177,7 +178,7 @@ void winsys_swap_buffers()
*/
void winsys_warp_pointer( int x, int y )
{
- SDL_WarpMouse( x, y );
+ SDL_WarpMouseInWindow( screen, x, y );
}
@@ -190,14 +191,14 @@ void winsys_warp_pointer( int x, int y )
*/
static void setup_sdl_video_mode()
{
- Uint32 video_flags = SDL_OPENGL;
+ Uint32 video_flags = SDL_WINDOW_OPENGL;
int bpp = 0;
int width, height;
if ( getparam_fullscreen() ) {
- video_flags |= SDL_FULLSCREEN;
+ video_flags |= SDL_WINDOW_FULLSCREEN;
} else {
- video_flags |= SDL_RESIZABLE;
+ video_flags |= SDL_WINDOW_RESIZABLE;
}
switch ( getparam_bpp_mode() ) {
@@ -224,12 +225,16 @@ static void setup_sdl_video_mode()
width = getparam_x_resolution();
height = getparam_y_resolution();
- if ( ( screen = SDL_SetVideoMode( width, height, bpp, video_flags ) ) ==
+ if ( ( screen = SDL_CreateWindow("Tuxracer", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, video_flags ) ) ==
NULL )
{
handle_system_error( 1, "Couldn't initialize video: %s",
SDL_GetError() );
}
+
+ context = SDL_GL_CreateContext(screen);
+ if (context == NULL)
+ handle_system_error( 1, "Couldn't initialize video: %s", SDL_GetError() );
}
@@ -266,8 +271,7 @@ void winsys_init( int *argc, char **argv, char *window_title,
setup_sdl_video_mode();
- SDL_WM_SetCaption( window_title, icon_title );
-
+ SDL_SetWindowTitle(screen, window_title);
}
@@ -280,6 +284,7 @@ void winsys_init( int *argc, char **argv, char *window_title,
*/
void winsys_shutdown()
{
+ SDL_GL_DeleteContext(context);
SDL_Quit();
}
@@ -293,12 +298,6 @@ void winsys_shutdown()
*/
void winsys_enable_key_repeat( bool_t enabled )
{
- if ( enabled ) {
- SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY,
- SDL_DEFAULT_REPEAT_INTERVAL );
- } else {
- SDL_EnableKeyRepeat( 0, 0 );
- }
}
@@ -330,9 +329,6 @@ void winsys_process_events()
while (True) {
- SDL_LockAudio();
- SDL_UnlockAudio();
-
while ( SDL_PollEvent( &event ) ) {
switch ( event.type ) {
@@ -384,18 +380,19 @@ void winsys_process_events()
}
break;
- case SDL_VIDEORESIZE:
+ case SDL_WINDOWEVENT_RESIZED:
setup_sdl_video_mode();
if ( reshape_func ) {
- (*reshape_func)( event.resize.w,
- event.resize.h );
+ (*reshape_func)( event.window.data1,
+ event.window.data2 );
}
break;
- }
- SDL_LockAudio();
- SDL_UnlockAudio();
+ case SDL_QUIT:
+ winsys_exit(0);
+ break;
+ }
}
if ( redisplay && display_func ) {
diff --git a/src/winsys.h b/src/winsys.h
index 4a51f8d..1cf7ca9 100644
--- a/src/winsys.h
+++ b/src/winsys.h
@@ -48,16 +48,16 @@ typedef enum {
WSK_NOT_AVAIL = SDLK_UNKNOWN,
/* Numeric keypad */
- WSK_KP0 = SDLK_KP0,
- WSK_KP1 = SDLK_KP1,
- WSK_KP2 = SDLK_KP2,
- WSK_KP3 = SDLK_KP3,
- WSK_KP4 = SDLK_KP4,
- WSK_KP5 = SDLK_KP5,
- WSK_KP6 = SDLK_KP6,
- WSK_KP7 = SDLK_KP7,
- WSK_KP8 = SDLK_KP8,
- WSK_KP9 = SDLK_KP9,
+ WSK_KP0 = SDLK_KP_0,
+ WSK_KP1 = SDLK_KP_1,
+ WSK_KP2 = SDLK_KP_2,
+ WSK_KP3 = SDLK_KP_3,
+ WSK_KP4 = SDLK_KP_4,
+ WSK_KP5 = SDLK_KP_5,
+ WSK_KP6 = SDLK_KP_6,
+ WSK_KP7 = SDLK_KP_7,
+ WSK_KP8 = SDLK_KP_8,
+ WSK_KP9 = SDLK_KP_9,
WSK_KP_PERIOD = SDLK_KP_PERIOD,
WSK_KP_DIVIDE = SDLK_KP_DIVIDE,
WSK_KP_MULTIPLY = SDLK_KP_MULTIPLY,
@@ -95,17 +95,17 @@ typedef enum {
WSK_F15 = SDLK_F15,
/* Key state modifier keys */
- WSK_NUMLOCK = SDLK_NUMLOCK,
+ WSK_NUMLOCK = SDLK_NUMLOCKCLEAR,
WSK_CAPSLOCK = SDLK_CAPSLOCK,
- WSK_SCROLLOCK = SDLK_SCROLLOCK,
+ WSK_SCROLLOCK = SDLK_SCROLLLOCK,
WSK_RSHIFT = SDLK_RSHIFT,
WSK_LSHIFT = SDLK_LSHIFT,
WSK_RCTRL = SDLK_RCTRL,
WSK_LCTRL = SDLK_LCTRL,
WSK_RALT = SDLK_RALT,
WSK_LALT = SDLK_LALT,
- WSK_RMETA = SDLK_RMETA,
- WSK_LMETA = SDLK_LMETA,
+ WSK_RMETA = SDLK_RALT,
+ WSK_LMETA = SDLK_LALT,
WSK_LAST
--
2.36.1

View file

@ -0,0 +1,25 @@
From 8b1b102cd2dce045caf8603aa903bc9265c32cc4 Mon Sep 17 00:00:00 2001
From: Jelle Raaijmakers <jelle@gmta.nl>
Date: Fri, 24 Dec 2021 15:24:16 +0100
Subject: [PATCH 2/3] Disable full screen
---
src/game_config.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/game_config.c b/src/game_config.c
index 6d1e979..f4c1c0c 100644
--- a/src/game_config.c
+++ b/src/game_config.c
@@ -505,7 +505,7 @@ void init_game_configuration()
"# decreasing this number, at the cost of lower image quality." );
INIT_PARAM_BOOL(
- fullscreen, True,
+ fullscreen, False,
"# If true then the game will run in full-screen mode." );
INIT_PARAM_INT(
--
2.36.1

View file

@ -0,0 +1,27 @@
From 99e0390e8974a0f0438fb95665edc910ef176883 Mon Sep 17 00:00:00 2001
From: Grigoris Pavlakis <grigpavl@ece.auth.gr>
Date: Mon, 30 May 2022 01:54:22 +0300
Subject: [PATCH 3/3] Exit event loop on SDL_QUIT event
---
src/winsys.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/winsys.c b/src/winsys.c
index d932a1d..95eeefa 100644
--- a/src/winsys.c
+++ b/src/winsys.c
@@ -392,6 +392,10 @@ void winsys_process_events()
}
break;
+
+ case SDL_QUIT:
+ winsys_exit( 0 );
+ break;
}
SDL_LockAudio();
--
2.36.1

View file

@ -1,14 +1,14 @@
# Patches for tuxracer on SerenityOS
## `0001-Explicitly-link-in-SDL2.patch`
## `0001-Fix-config-macro-reference-syntax.patch`
Explicitly link in SDL2
Fix macro definitions using old syntax for referring to struct fields
Also pretend that isnan() works correctly.
## `0002-Disable-full-screen.patch`
## `0002-Big-bag-of-random-changes-to-the-source.patch`
Disable full screen by default (start in windowed mode)
Big bag of random changes to the source
FIXME: Split this up sensibly
## `0003-Exit-event-loop-on-SDL_QUIT-event.patch`
Check for SDL_QUIT event and exit on its reception
Allows the game to close from the window button instead from the menu only