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WindowServer: Make most of WSMenuBarKeeper private.
The outside world doesn't need to know about all this stuff.
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@ -9,17 +9,17 @@ public:
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WSMenuBarKeeper();
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virtual ~WSMenuBarKeeper() override;
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WSWindow& window() { return *m_window; }
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const WSWindow& window() const { return *m_window; }
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void draw();
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void refresh();
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void setup();
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void refresh();
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virtual void event(CEvent&) override;
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virtual const char* class_name() const override { return "WSMenuBarKeeper"; }
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private:
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WSWindow& window() { return *m_window; }
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const WSWindow& window() const { return *m_window; }
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void draw();
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void tick_clock();
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OwnPtr<WSWindow> m_window;
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