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https://github.com/SerenityOS/serenity
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LibWeb+LibGfx: Allow filling with a paint style and opacity
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8bd68198d6
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@ -133,6 +133,17 @@
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<rect x="115" y="15" width="170" height="110" fill="url(#grad7)" transform="rotate(45 200 70)" />
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</svg>
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<br>
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<b>Linear gradient + transform with fill-opacity</b><br>
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<svg height="150" width="400">
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<defs>
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<linearGradient id="grad7" x1="0" y1="0" x2="70%" y2="0">
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<stop offset="0" stop-color="blue"/>
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<stop offset="1" stop-color="magenta"/>
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</linearGradient>
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</defs>
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<rect x="115" y="15" width="170" height="110" fill="url(#grad7)" fill-opacity="0.5" transform="rotate(5 200 70)" />
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</svg>
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<br>
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<b>Stroke linear gradient + transform</b><br>
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<svg height="150" width="400">
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<defs>
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@ -34,7 +34,7 @@ public:
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}
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void fill_path(Path const&, Color, Painter::WindingRule rule = Painter::WindingRule::Nonzero);
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void fill_path(Path const&, PaintStyle const& paint_style, Painter::WindingRule rule = Painter::WindingRule::Nonzero);
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void fill_path(Path const&, PaintStyle const& paint_style, float opacity = 1.0f, Painter::WindingRule rule = Painter::WindingRule::Nonzero);
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void stroke_path(Path const&, Color, float thickness);
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void stroke_path(Path const&, PaintStyle const& paint_style, float thickness);
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@ -81,10 +81,19 @@ void EdgeFlagPathRasterizer<SamplesPerPixel>::fill(Painter& painter, Path const&
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}
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template<unsigned SamplesPerPixel>
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void EdgeFlagPathRasterizer<SamplesPerPixel>::fill(Painter& painter, Path const& path, PaintStyle const& style, Painter::WindingRule winding_rule, FloatPoint offset)
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void EdgeFlagPathRasterizer<SamplesPerPixel>::fill(Painter& painter, Path const& path, PaintStyle const& style, float opacity, Painter::WindingRule winding_rule, FloatPoint offset)
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{
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style.paint(enclosing_int_rect(path.bounding_box()), [&](PaintStyle::SamplerFunction sampler) {
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fill_internal(painter, path, move(sampler), winding_rule, offset);
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if (opacity == 0.0f)
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return;
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if (opacity != 1.0f) {
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return fill_internal(
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painter, path, [=, sampler = move(sampler)](IntPoint point) {
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return sampler(point).with_opacity(opacity);
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},
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winding_rule, offset);
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}
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return fill_internal(painter, path, move(sampler), winding_rule, offset);
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});
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}
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@ -321,10 +330,10 @@ void Painter::fill_path(Path const& path, Color color, WindingRule winding_rule)
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rasterizer.fill(*this, path, color, winding_rule);
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}
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void Painter::fill_path(Path const& path, PaintStyle const& paint_style, Painter::WindingRule winding_rule)
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void Painter::fill_path(Path const& path, PaintStyle const& paint_style, float opacity, Painter::WindingRule winding_rule)
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{
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EdgeFlagPathRasterizer<8> rasterizer(path_bounds(path));
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rasterizer.fill(*this, path, paint_style, winding_rule);
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rasterizer.fill(*this, path, paint_style, opacity, winding_rule);
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}
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void AntiAliasingPainter::fill_path(Path const& path, Color color, Painter::WindingRule winding_rule)
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@ -333,10 +342,10 @@ void AntiAliasingPainter::fill_path(Path const& path, Color color, Painter::Wind
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rasterizer.fill(m_underlying_painter, path, color, winding_rule, m_transform.translation());
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}
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void AntiAliasingPainter::fill_path(Path const& path, PaintStyle const& paint_style, Painter::WindingRule winding_rule)
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void AntiAliasingPainter::fill_path(Path const& path, PaintStyle const& paint_style, float opacity, Painter::WindingRule winding_rule)
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{
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EdgeFlagPathRasterizer<32> rasterizer(path_bounds(path));
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rasterizer.fill(m_underlying_painter, path, paint_style, winding_rule, m_transform.translation());
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rasterizer.fill(m_underlying_painter, path, paint_style, opacity, winding_rule, m_transform.translation());
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}
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template class EdgeFlagPathRasterizer<8>;
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@ -146,7 +146,7 @@ public:
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EdgeFlagPathRasterizer(IntSize);
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void fill(Painter&, Path const&, Color, Painter::WindingRule, FloatPoint offset = {});
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void fill(Painter&, Path const&, PaintStyle const&, Painter::WindingRule, FloatPoint offset = {});
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void fill(Painter&, Path const&, PaintStyle const&, float opacity, Painter::WindingRule, FloatPoint offset = {});
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private:
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using SubpixelSample = Detail::Sample<SamplesPerPixel>;
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@ -145,7 +145,7 @@ public:
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};
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void fill_path(Path const&, Color, WindingRule rule = WindingRule::Nonzero);
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void fill_path(Path const&, PaintStyle const& paint_style, WindingRule rule = WindingRule::Nonzero);
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void fill_path(Path const&, PaintStyle const& paint_style, float opacity = 1.0f, WindingRule rule = WindingRule::Nonzero);
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Font const& font() const
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{
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@ -40,7 +40,7 @@ ErrorOr<void> CanvasPathClipper::apply_clip(Gfx::Painter& painter)
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painter.blit(actual_save_rect.location(), *m_saved_clip_region, m_saved_clip_region->rect(), 1.0f, false);
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Gfx::AntiAliasingPainter aa_painter { painter };
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auto fill_offset = m_bounding_box.location() - actual_save_rect.location();
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aa_painter.fill_path(m_canvas_clip.path, TRY(Gfx::BitmapPaintStyle::create(clip_area, fill_offset)), m_canvas_clip.winding_rule);
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aa_painter.fill_path(m_canvas_clip.path, TRY(Gfx::BitmapPaintStyle::create(clip_area, fill_offset)), 1.0f, m_canvas_clip.winding_rule);
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return {};
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}
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}
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@ -272,7 +272,7 @@ void CanvasRenderingContext2D::fill_internal(Gfx::Path& path, StringView fill_ru
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if (auto color = drawing_state.fill_style.as_color(); color.has_value()) {
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painter.fill_path(path, *color, fill_rule);
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} else {
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painter.fill_path(path, drawing_state.fill_style.to_gfx_paint_style(), fill_rule);
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painter.fill_path(path, drawing_state.fill_style.to_gfx_paint_style(), 1.0f, fill_rule);
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}
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return path.bounding_box();
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});
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@ -99,12 +99,12 @@ void SVGGeometryPaintable::paint(PaintContext& context, PaintPhase phase) const
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.transform = paint_transform
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};
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// FIXME: Apply fill opacity to paint styles?
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auto fill_opacity = geometry_element.fill_opacity().value_or(svg_context.fill_opacity());
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if (auto paint_style = geometry_element.fill_paint_style(paint_context); paint_style.has_value()) {
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painter.fill_path(
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closed_path(),
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*paint_style,
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fill_opacity,
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Gfx::Painter::WindingRule::EvenOdd);
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} else if (auto fill_color = geometry_element.fill_color().value_or(svg_context.fill_color()).with_opacity(fill_opacity); fill_color.alpha() > 0) {
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painter.fill_path(
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