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LibWeb: Don't scale by x, x when a scale x, y is provided as a transform
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@ -240,7 +240,7 @@ Gfx::FloatMatrix4x4 StackingContext::get_transformation_matrix(CSS::Transformati
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0, 0, 0, 1);
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if (count == 2)
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return Gfx::FloatMatrix4x4(value(0), 0, 0, 0,
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0, value(0), 0, 0,
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0, value(1), 0, 0,
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0, 0, 1, 0,
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0, 0, 0, 1);
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break;
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