LibGL: Use standard debug message for gl_materialv

This commit is contained in:
Jelle Raaijmakers 2021-12-30 00:41:47 +01:00 committed by Andreas Kling
parent 92ecd66490
commit e4080aed00

View file

@ -2625,7 +2625,7 @@ void SoftwareGLContext::gl_materialv(GLenum face, GLenum pname, GLfloat const* p
}
// FIXME: implement this method
dbgln_if(GL_DEBUG, "SoftwareGLContext FIXME: gl_materialv({}, {}, {}, {}, {}, {})", face, pname, x, y, z, w);
dbgln_if(GL_DEBUG, "gl_materialv({}, {}, {}, {}, {}, {}): unimplemented", face, pname, x, y, z, w);
}
void SoftwareGLContext::gl_line_width(GLfloat width)