diff --git a/Userland/Libraries/LibGL/GL/gl.h b/Userland/Libraries/LibGL/GL/gl.h index a0ce9491aa..615d830643 100644 --- a/Userland/Libraries/LibGL/GL/gl.h +++ b/Userland/Libraries/LibGL/GL/gl.h @@ -544,6 +544,7 @@ GLAPI void glTexCoord4fv(const GLfloat* v); GLAPI void glTexParameteri(GLenum target, GLenum pname, GLint param); GLAPI void glTexParameterf(GLenum target, GLenum pname, GLfloat param); GLAPI void glTexEnvf(GLenum target, GLenum pname, GLfloat param); +GLAPI void glTexEnvi(GLenum target, GLenum pname, GLint param); GLAPI void glBindTexture(GLenum target, GLuint texture); GLAPI void glActiveTexture(GLenum texture); GLAPI void glGetBooleanv(GLenum pname, GLboolean* data); diff --git a/Userland/Libraries/LibGL/GLTexture.cpp b/Userland/Libraries/LibGL/GLTexture.cpp index f9281de007..181a6c140a 100644 --- a/Userland/Libraries/LibGL/GLTexture.cpp +++ b/Userland/Libraries/LibGL/GLTexture.cpp @@ -69,6 +69,11 @@ void glTexEnvf(GLenum target, GLenum pname, GLfloat param) g_gl_context->gl_tex_env(target, pname, param); } +void glTexEnvi(GLenum target, GLenum pname, GLint param) +{ + g_gl_context->gl_tex_env(target, pname, param); +} + void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { g_gl_context->gl_copy_tex_image_2d(target, level, internalformat, x, y, width, height, border);