LibWeb: Lay out SVG <clipPath> uses

This uses the same trick as done for masks in #23554. Each use of an
SVG `<clipPath>` becomes it's own layout subtree rooted at it's user.
This allows each use have it's own layout (which allows supporting
features such as `clipPathUnits`).
This commit is contained in:
MacDue 2024-03-27 00:13:16 +00:00 committed by Andreas Kling
parent 0a061a6a63
commit c1b5fe61d1
11 changed files with 192 additions and 35 deletions

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@ -478,6 +478,7 @@ set(SOURCES
Layout/SVGGraphicsBox.cpp
Layout/SVGSVGBox.cpp
Layout/SVGMaskBox.cpp
Layout/SVGClipBox.cpp
Layout/SVGTextBox.cpp
Layout/SVGTextPathBox.cpp
Layout/TableFormattingContext.cpp
@ -533,6 +534,7 @@ set(SOURCES
Painting/SVGPathPaintable.cpp
Painting/SVGGraphicsPaintable.cpp
Painting/SVGMaskPaintable.cpp
Painting/SVGClipPaintable.cpp
Painting/SVGPaintable.cpp
Painting/SVGSVGPaintable.cpp
Painting/ShadowPainting.cpp

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@ -0,0 +1,23 @@
/*
* Copyright (c) 2024, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Layout/SVGClipBox.h>
#include <LibWeb/Painting/SVGClipPaintable.h>
#include <LibWeb/Painting/StackingContext.h>
namespace Web::Layout {
SVGClipBox::SVGClipBox(DOM::Document& document, SVG::SVGClipPathElement& element, NonnullRefPtr<CSS::StyleProperties> properties)
: SVGBox(document, element, properties)
{
}
JS::GCPtr<Painting::Paintable> SVGClipBox::create_paintable() const
{
return Painting::SVGClipPaintable::create(*this);
}
}

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@ -0,0 +1,28 @@
/*
* Copyright (c) 2024, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibWeb/Layout/SVGBox.h>
#include <LibWeb/SVG/SVGClipPathElement.h>
#include <LibWeb/SVG/SVGElement.h>
namespace Web::Layout {
class SVGClipBox : public SVGBox {
JS_CELL(SVGClipBox, SVGBox);
public:
SVGClipBox(DOM::Document&, SVG::SVGClipPathElement&, NonnullRefPtr<CSS::StyleProperties>);
virtual ~SVGClipBox() override = default;
SVG::SVGClipPathElement& dom_node() { return verify_cast<SVG::SVGClipPathElement>(SVGBox::dom_node()); }
SVG::SVGClipPathElement const& dom_node() const { return verify_cast<SVG::SVGClipPathElement>(SVGBox::dom_node()); }
virtual JS::GCPtr<Painting::Paintable> create_paintable() const override;
};
}

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@ -12,12 +12,14 @@
#include <LibGfx/Font/ScaledFont.h>
#include <LibGfx/TextLayout.h>
#include <LibWeb/Layout/BlockFormattingContext.h>
#include <LibWeb/Layout/SVGClipBox.h>
#include <LibWeb/Layout/SVGFormattingContext.h>
#include <LibWeb/Layout/SVGGeometryBox.h>
#include <LibWeb/Layout/SVGMaskBox.h>
#include <LibWeb/Layout/SVGSVGBox.h>
#include <LibWeb/Layout/SVGTextBox.h>
#include <LibWeb/Layout/SVGTextPathBox.h>
#include <LibWeb/SVG/SVGClipPathElement.h>
#include <LibWeb/SVG/SVGForeignObjectElement.h>
#include <LibWeb/SVG/SVGGElement.h>
#include <LibWeb/SVG/SVGMaskElement.h>
@ -290,7 +292,7 @@ void SVGFormattingContext::run(Box const& box, LayoutMode layout_mode, Available
}();
for_each_in_subtree(box, [&](Node const& descendant) {
if (is<SVGMaskBox>(descendant))
if (is<SVGMaskBox>(descendant) || is<SVGClipBox>(descendant))
return TraversalDecision::SkipChildrenAndContinue;
if (is<SVG::SVGViewport>(descendant.dom_node())) {
// Layout for a nested SVG viewport.
@ -400,8 +402,8 @@ void SVGFormattingContext::run(Box const& box, LayoutMode layout_mode, Available
for_each_in_subtree(descendant, [&](Node const& child_of_svg_container) {
if (!is<SVGBox>(child_of_svg_container))
return TraversalDecision::Continue;
// Masks do not change the bounding box of their parents.
if (is<SVGMaskBox>(child_of_svg_container))
// Masks/clips do not change the bounding box of their parents.
if (is<SVGMaskBox>(child_of_svg_container) || is<SVGClipBox>(child_of_svg_container))
return TraversalDecision::SkipChildrenAndContinue;
auto& box_state = m_state.get(static_cast<SVGBox const&>(child_of_svg_container));
bounding_box.add_point(box_state.offset);
@ -420,27 +422,34 @@ void SVGFormattingContext::run(Box const& box, LayoutMode layout_mode, Available
return IterationDecision::Continue;
});
// Lay out masks last (as their parent needs to be sized first).
box.for_each_in_subtree_of_type<SVGMaskBox>([&](SVGMaskBox const& mask_box) {
auto& mask_state = m_state.get_mutable(static_cast<Box const&>(mask_box));
// Lay out masks/clip paths last (as their parent needs to be sized first).
for_each_in_subtree(box, [&](Node const& descendant) {
SVG::SVGUnits content_units {};
if (is<SVGMaskBox>(descendant))
content_units = static_cast<SVGMaskBox const&>(descendant).dom_node().mask_content_units();
else if (is<SVGClipBox>(descendant))
content_units = static_cast<SVGClipBox const&>(descendant).dom_node().clip_path_units();
else
return TraversalDecision::Continue;
// FIXME: Somehow limit <clipPath> contents to: shape elements, <text>, and <use>.
auto& layout_state = m_state.get_mutable(static_cast<Box const&>(descendant));
auto parent_viewbox_transform = viewbox_transform;
if (mask_box.dom_node().mask_content_units() == SVG::MaskContentUnits::ObjectBoundingBox) {
auto* masked_node = mask_box.parent();
auto& masked_node_state = m_state.get(*masked_node);
mask_state.set_content_width(masked_node_state.content_width());
mask_state.set_content_height(masked_node_state.content_height());
parent_viewbox_transform = Gfx::AffineTransform {}.translate(masked_node_state.offset.to_type<float>());
if (content_units == SVG::SVGUnits::ObjectBoundingBox) {
auto* parent_node = descendant.parent();
auto& parent_node_state = m_state.get(*parent_node);
layout_state.set_content_width(parent_node_state.content_width());
layout_state.set_content_height(parent_node_state.content_height());
parent_viewbox_transform = Gfx::AffineTransform {}.translate(parent_node_state.offset.to_type<float>());
} else {
mask_state.set_content_width(viewport_width);
mask_state.set_content_height(viewport_height);
layout_state.set_content_width(viewport_width);
layout_state.set_content_height(viewport_height);
}
// Pretend masks are a viewport so we can scale the contents depending on the `maskContentUnits`.
SVGFormattingContext nested_context(m_state, static_cast<Box const&>(mask_box), this, parent_viewbox_transform);
mask_state.set_has_definite_width(true);
mask_state.set_has_definite_height(true);
nested_context.run(static_cast<Box const&>(mask_box), layout_mode, available_space);
return IterationDecision::Continue;
// Pretend masks/clips are a viewport so we can scale the contents depending on the `contentUnits`.
SVGFormattingContext nested_context(m_state, static_cast<Box const&>(descendant), this, parent_viewbox_transform);
layout_state.set_has_definite_width(true);
layout_state.set_has_definite_height(true);
nested_context.run(static_cast<Box const&>(descendant), layout_mode, available_space);
return TraversalDecision::SkipChildrenAndContinue;
});
}
}

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@ -26,6 +26,7 @@
#include <LibWeb/Layout/ListItemBox.h>
#include <LibWeb/Layout/ListItemMarkerBox.h>
#include <LibWeb/Layout/Node.h>
#include <LibWeb/Layout/SVGClipBox.h>
#include <LibWeb/Layout/SVGMaskBox.h>
#include <LibWeb/Layout/TableGrid.h>
#include <LibWeb/Layout/TableWrapper.h>
@ -349,10 +350,15 @@ void TreeBuilder::create_layout_tree(DOM::Node& dom_node, TreeBuilder::Context&
display = CSS::Display(CSS::DisplayOutside::Inline, CSS::DisplayInside::Flow);
}
if (context.layout_svg_mask && is<SVG::SVGMaskElement>(dom_node)) {
layout_node = document.heap().allocate_without_realm<Layout::SVGMaskBox>(document, static_cast<SVG::SVGMaskElement&>(dom_node), *style);
// We're here if our parent is a use of an SVG mask, but we don't want to lay out any <mask> elements that could be a child of this mask.
context.layout_svg_mask = false;
if (context.layout_svg_mask_or_clip_path) {
if (is<SVG::SVGMaskElement>(dom_node))
layout_node = document.heap().allocate_without_realm<Layout::SVGMaskBox>(document, static_cast<SVG::SVGMaskElement&>(dom_node), *style);
else if (is<SVG::SVGClipPathElement>(dom_node))
layout_node = document.heap().allocate_without_realm<Layout::SVGClipBox>(document, static_cast<SVG::SVGClipPathElement&>(dom_node), *style);
else
VERIFY_NOT_REACHED();
// Only layout direct uses of SVG masks/clipPaths.
context.layout_svg_mask_or_clip_path = false;
}
if (!layout_node)
@ -419,15 +425,20 @@ void TreeBuilder::create_layout_tree(DOM::Node& dom_node, TreeBuilder::Context&
if (is<SVG::SVGGraphicsElement>(dom_node)) {
auto& graphics_element = static_cast<SVG::SVGGraphicsElement&>(dom_node);
// Create the layout tree for the SVG mask as a child of the masked element. Note: This will create
// a new subtree for each use of the mask (so there's not a 1-to-1 mapping from DOM node to mask
// layout node). Each use of a mask may be laid out differently so this duplication is necessary.
if (auto mask = graphics_element.mask()) {
TemporaryChange<bool> layout_mask(context.layout_svg_mask, true);
// Create the layout tree for the SVG mask/clip paths as a child of the masked element.
// Note: This will create a new subtree for each use of the mask (so there's not a 1-to-1 mapping
// from DOM node to mask layout node). Each use of a mask may be laid out differently so this
// duplication is necessary.
auto layout_mask_or_clip_path = [&](JS::GCPtr<SVG::SVGElement const> mask_or_clip_path) {
TemporaryChange<bool> layout_mask(context.layout_svg_mask_or_clip_path, true);
push_parent(verify_cast<NodeWithStyle>(*layout_node));
create_layout_tree(const_cast<SVG::SVGMaskElement&>(*mask), context);
create_layout_tree(const_cast<SVG::SVGElement&>(*mask_or_clip_path), context);
pop_parent();
}
};
if (auto mask = graphics_element.mask())
layout_mask_or_clip_path(mask);
if (auto clip_path = graphics_element.clip_path())
layout_mask_or_clip_path(clip_path);
}
// https://html.spec.whatwg.org/multipage/rendering.html#button-layout

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@ -23,8 +23,8 @@ public:
private:
struct Context {
bool has_svg_root = false;
bool layout_svg_mask = false;
bool layout_top_layer = false;
bool layout_svg_mask_or_clip_path = false;
};
i32 calculate_list_item_index(DOM::Node&);

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@ -0,0 +1,21 @@
/*
* Copyright (c) 2024, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Painting/SVGClipPaintable.h>
namespace Web::Painting {
JS::NonnullGCPtr<SVGClipPaintable> SVGClipPaintable::create(Layout::SVGClipBox const& layout_box)
{
return layout_box.heap().allocate_without_realm<SVGClipPaintable>(layout_box);
}
SVGClipPaintable::SVGClipPaintable(Layout::SVGClipBox const& layout_box)
: SVGPaintable(layout_box)
{
}
}

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@ -0,0 +1,29 @@
/*
* Copyright (c) 2024, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibWeb/Layout/SVGClipBox.h>
#include <LibWeb/Painting/SVGPaintable.h>
namespace Web::Painting {
class SVGClipPaintable : public SVGPaintable {
JS_CELL(SVGClipPaintable, SVGPaintable);
public:
static JS::NonnullGCPtr<SVGClipPaintable> create(Layout::SVGClipBox const&);
bool forms_unconnected_subtree() const override
{
return true;
}
protected:
SVGClipPaintable(Layout::SVGClipBox const&);
};
}

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@ -97,6 +97,7 @@ enum class SVGUnits {
using GradientUnits = SVGUnits;
using MaskUnits = SVGUnits;
using MaskContentUnits = SVGUnits;
using ClipPathUnits = SVGUnits;
enum class SpreadMethod {
Pad,

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@ -5,6 +5,7 @@
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/SVG/AttributeNames.h>
#include <LibWeb/SVG/SVGClipPathElement.h>
namespace Web::SVG {
@ -26,8 +27,16 @@ void SVGClipPathElement::initialize(JS::Realm& realm)
WEB_SET_PROTOTYPE_FOR_INTERFACE(SVGClipPathElement);
}
void SVGClipPathElement::attribute_changed(FlyString const& name, Optional<String> const& value)
{
SVGElement::attribute_changed(name, value);
if (name == AttributeNames::clipPathUnits)
m_clip_path_units = AttributeParser::parse_units(value.value_or(String {}));
}
JS::GCPtr<Layout::Node> SVGClipPathElement::create_layout_node(NonnullRefPtr<CSS::StyleProperties>)
{
// Clip paths are handled as a special case in the TreeBuilder.
return nullptr;
}

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@ -6,23 +6,47 @@
#pragma once
#include <LibWeb/SVG/AttributeParser.h>
#include <LibWeb/SVG/SVGElement.h>
#include <LibWeb/SVG/SVGViewport.h>
namespace Web::SVG {
class SVGClipPathElement final : public SVGElement {
class SVGClipPathElement final : public SVGElement
, public SVGViewport {
WEB_PLATFORM_OBJECT(SVGClipPathElement, SVGElement);
JS_DECLARE_ALLOCATOR(SVGClipPathElement);
public:
virtual ~SVGClipPathElement();
virtual Optional<ViewBox> view_box() const override
{
// Same trick as SVGMaskElement.
if (clip_path_units() == MaskContentUnits::ObjectBoundingBox)
return ViewBox { 0, 0, 1, 1 };
return {};
}
virtual Optional<PreserveAspectRatio> preserve_aspect_ratio() const override
{
return PreserveAspectRatio { PreserveAspectRatio::Align::None, {} };
}
virtual void attribute_changed(FlyString const& name, Optional<String> const& value) override;
ClipPathUnits clip_path_units() const
{
return m_clip_path_units.value_or(ClipPathUnits::UserSpaceOnUse);
}
virtual JS::GCPtr<Layout::Node> create_layout_node(NonnullRefPtr<CSS::StyleProperties>) override;
private:
SVGClipPathElement(DOM::Document&, DOM::QualifiedName);
virtual void initialize(JS::Realm&) override;
Optional<ClipPathUnits> m_clip_path_units = {};
};
}