WindowServer: Add the screen mode property in the screen configuration

This will allow us to change between a couple of properties, for now
it's only Device and Virtual. (How about Remote :^) ) These get handled
by a different screen backend in the Screen.
This commit is contained in:
kleines Filmröllchen 2022-03-31 18:49:26 +02:00 committed by Linus Groh
parent e95ae4a143
commit be98ce0f9f
6 changed files with 72 additions and 22 deletions

View file

@ -2,6 +2,7 @@
MainScreen=0
[Screen0]
Mode=Device
Device=/dev/fb0
Left=0
Top=0

View file

@ -144,14 +144,22 @@ void MonitorSettingsWidget::load_current_settings()
m_screens.clear();
m_screen_edids.clear();
size_t virtual_screen_count = 0;
for (size_t i = 0; i < m_screen_layout.screens.size(); i++) {
String screen_display_name;
if (auto edid = EDID::Parser::from_framebuffer_device(m_screen_layout.screens[i].device, 0); !edid.is_error()) { // TODO: multihead
screen_display_name = display_name_from_edid(edid.value());
m_screen_edids.append(edid.release_value());
if (m_screen_layout.screens[i].mode == WindowServer::ScreenLayout::Screen::Mode::Device) {
if (auto edid = EDID::Parser::from_framebuffer_device(m_screen_layout.screens[i].device.value(), 0); !edid.is_error()) { // TODO: multihead
screen_display_name = display_name_from_edid(edid.value());
m_screen_edids.append(edid.release_value());
} else {
dbgln("Error getting EDID from device {}: {}", m_screen_layout.screens[i].device.value(), edid.error());
screen_display_name = m_screen_layout.screens[i].device.value();
m_screen_edids.append({});
}
} else {
dbgln("Error getting EDID from device {}: {}", m_screen_layout.screens[i].device, edid.error());
screen_display_name = m_screen_layout.screens[i].device;
dbgln("Frame buffer {} is virtual.", i);
screen_display_name = String::formatted("Virtual screen {}", virtual_screen_count++);
m_screen_edids.append({});
}
if (i == m_screen_layout.main_screen_index)

View file

@ -98,7 +98,7 @@ bool Screen::apply_layout(ScreenLayout&& screen_layout, String& error_msg)
for (auto& it : screens_with_resolution_change) {
auto& existing_screen = *it.key;
dbgln("Closing device {} in preparation for resolution change", layout_backup.screens[existing_screen.index()].device);
dbgln("Closing device {} in preparation for resolution change", layout_backup.screens[existing_screen.index()].device.value_or("<virtual screen>"));
existing_screen.close_device();
}
@ -229,15 +229,20 @@ bool Screen::open_device()
auto& info = screen_layout_info();
// TODO: Support other backends
m_backend = make<HardwareScreenBackend>(info.device);
auto return_value = m_backend->open();
if (return_value.is_error()) {
dbgln("Screen #{}: Failed to open backend: {}", index(), return_value.error());
return false;
if (info.mode == ScreenLayout::Screen::Mode::Device) {
m_backend = make<HardwareScreenBackend>(info.device.value());
auto return_value = m_backend->open();
if (return_value.is_error()) {
dbgln("Screen #{}: Failed to open backend: {}", index(), return_value.error());
return false;
}
set_resolution(true);
return true;
}
set_resolution(true);
return true;
dbgln("Unsupported screen type {}", ScreenLayout::Screen::mode_to_string(info.mode));
return false;
}
void Screen::close_device()

View file

@ -18,7 +18,12 @@ namespace WindowServer {
class ScreenLayout {
public:
struct Screen {
String device;
enum class Mode {
Invalid,
Device,
Virtual,
} mode;
Optional<String> device;
Gfx::IntPoint location;
Gfx::IntSize resolution;
int scale_factor;
@ -28,6 +33,22 @@ public:
return { location, { resolution.width() / scale_factor, resolution.height() / scale_factor } };
}
static StringView mode_to_string(Mode mode)
{
#define __ENUMERATE_MODE_ENUM(val) \
case Mode::val: \
return #val;
switch (mode) {
__ENUMERATE_MODE_ENUM(Invalid)
__ENUMERATE_MODE_ENUM(Device)
__ENUMERATE_MODE_ENUM(Virtual)
}
VERIFY_NOT_REACHED();
#undef __ENUMERATE_MODE_ENUM
}
bool operator==(Screen const&) const = default;
};

View file

@ -33,7 +33,7 @@ bool ScreenLayout::is_valid(String* error_msg) const
int smallest_y = 0;
for (size_t i = 0; i < screens.size(); i++) {
auto& screen = screens[i];
if (screen.device.is_null() || screen.device.is_empty()) {
if (screen.mode == Screen::Mode::Device && (screen.device->is_empty() || screen.device->is_null())) {
if (error_msg)
*error_msg = String::formatted("Screen #{} has no path", i);
return false;
@ -235,7 +235,16 @@ bool ScreenLayout::load_config(const Core::ConfigFile& config_file, String* erro
auto group_name = String::formatted("Screen{}", index);
if (!config_file.has_group(group_name))
break;
screens.append({ config_file.read_entry(group_name, "Device"),
auto str_mode = config_file.read_entry(group_name, "Mode");
auto mode = str_mode == "Device" ? Screen::Mode::Device : str_mode == "Virtual" ? Screen::Mode::Virtual
: Screen::Mode::Invalid;
if (mode == Screen::Mode::Invalid) {
*error_msg = String::formatted("Invalid screen mode '{}'", str_mode);
*this = {};
return false;
}
auto device = (mode == Screen::Mode::Device) ? config_file.read_entry(group_name, "Device") : Optional<String> {};
screens.append({ mode, device,
{ config_file.read_num_entry(group_name, "Left"), config_file.read_num_entry(group_name, "Top") },
{ config_file.read_num_entry(group_name, "Width"), config_file.read_num_entry(group_name, "Height") },
config_file.read_num_entry(group_name, "ScaleFactor", 1) });
@ -255,7 +264,9 @@ bool ScreenLayout::save_config(Core::ConfigFile& config_file, bool sync) const
while (index < screens.size()) {
auto& screen = screens[index];
auto group_name = String::formatted("Screen{}", index);
config_file.write_entry(group_name, "Device", screen.device);
config_file.write_entry(group_name, "Mode", Screen::mode_to_string(screen.mode));
if (screen.mode == Screen::Mode::Device)
config_file.write_entry(group_name, "Device", screen.device.value());
config_file.write_num_entry(group_name, "Left", screen.location.x());
config_file.write_num_entry(group_name, "Top", screen.location.y());
config_file.write_num_entry(group_name, "Width", screen.resolution.width());
@ -321,7 +332,8 @@ bool ScreenLayout::try_auto_add_framebuffer(String const& device_path)
}
auto append_screen = [&](Gfx::IntRect const& new_screen_rect) {
screens.append({ .device = device_path,
screens.append({ .mode = Screen::Mode::Device,
.device = device_path,
.location = new_screen_rect.location(),
.resolution = new_screen_rect.size(),
.scale_factor = 1 });
@ -379,13 +391,15 @@ namespace IPC {
bool encode(Encoder& encoder, const WindowServer::ScreenLayout::Screen& screen)
{
encoder << screen.device << screen.location << screen.resolution << screen.scale_factor;
encoder << screen.mode << screen.device << screen.location << screen.resolution << screen.scale_factor;
return true;
}
ErrorOr<void> decode(Decoder& decoder, WindowServer::ScreenLayout::Screen& screen)
{
String device;
WindowServer::ScreenLayout::Screen::Mode mode;
TRY(decoder.decode(mode));
Optional<String> device;
TRY(decoder.decode(device));
Gfx::IntPoint location;
TRY(decoder.decode(location));
@ -393,7 +407,7 @@ ErrorOr<void> decode(Decoder& decoder, WindowServer::ScreenLayout::Screen& scree
TRY(decoder.decode(resolution));
int scale_factor = 0;
TRY(decoder.decode(scale_factor));
screen = { device, location, resolution, scale_factor };
screen = { mode, device, location, resolution, scale_factor };
return {};
}

View file

@ -92,7 +92,8 @@ ErrorOr<int> serenity_main(Main::Arguments)
if (screen_layout.load_config(*wm_config, &error_msg)) {
for (auto& screen_info : screen_layout.screens)
fb_devices_configured.set(screen_info.device);
if (screen_info.mode == WindowServer::ScreenLayout::Screen::Mode::Device)
fb_devices_configured.set(screen_info.device.value());
add_unconfigured_devices();