Utilities: Use lround() instead of casting round() to long

And one case where we previously cast to int, since the extra precision
does not matter.
This commit is contained in:
Sam Atkins 2023-03-10 13:26:16 +00:00 committed by Andreas Kling
parent f2ae25deee
commit b3cd91d26d
3 changed files with 3 additions and 3 deletions

View file

@ -21,7 +21,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
args_parser.parse(arguments);
if (delta.has_value()) {
long delta_us = static_cast<long>(round(*delta * 1'000'000));
long delta_us = lround(*delta * 1'000'000);
timeval delta_timeval;
delta_timeval.tv_sec = delta_us / 1'000'000;
delta_timeval.tv_usec = delta_us % 1'000'000;

View file

@ -69,7 +69,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
for (auto to_print : values_to_print) {
switch (to_print) {
case AudioVariable::Volume: {
auto volume = static_cast<int>(round(audio_client->get_main_mix_volume() * 100));
auto volume = lround(audio_client->get_main_mix_volume() * 100);
if (human_mode)
outln("Volume: {}%", volume);
else

View file

@ -306,7 +306,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
outln("Offset: {}", offset_s);
if (adjust_time) {
long delta_us = static_cast<long>(round(offset_s * 1'000'000));
long delta_us = lround(offset_s * 1'000'000);
timeval delta_timeval;
delta_timeval.tv_sec = delta_us / 1'000'000;
delta_timeval.tv_usec = delta_us % 1'000'000;