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LibGfx: Move CIELAB to its own file
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@ -175,7 +175,7 @@ TEST_CASE(to_lab)
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//
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// new Color("srgb", [1, 1, 1]).lab.toString();
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Gfx::ICC::Profile::CIELAB expected[] = {
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Gfx::CIELAB expected[] = {
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{ 0, 0, 0 },
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{ 54.29054294696968, 80.80492033462421, 69.89098825896275 },
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{ 87.81853633115202, -79.27108223854806, 80.99459785152247 },
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18
Userland/Libraries/LibGfx/CIELAB.h
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18
Userland/Libraries/LibGfx/CIELAB.h
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@ -0,0 +1,18 @@
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/*
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* Copyright (c) 2023, Nico Weber <thakis@chromium.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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namespace Gfx {
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// https://en.wikipedia.org/wiki/CIELAB_color_space
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struct CIELAB {
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float L; // L*
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float a; // a*
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float b; // b*
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};
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}
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@ -5,6 +5,7 @@
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*/
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#include <AK/Endian.h>
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#include <LibGfx/CIELAB.h>
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#include <LibGfx/ICC/BinaryFormat.h>
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#include <LibGfx/ICC/Profile.h>
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#include <LibGfx/ICC/Tags.h>
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@ -1470,7 +1471,7 @@ ErrorOr<FloatVector3> Profile::to_pcs(ReadonlyBytes color)
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VERIFY_NOT_REACHED();
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}
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ErrorOr<Profile::CIELAB> Profile::to_lab(ReadonlyBytes color)
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ErrorOr<CIELAB> Profile::to_lab(ReadonlyBytes color)
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{
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auto pcs = TRY(to_pcs(color));
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if (connection_space() == ColorSpace::PCSLAB)
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@ -14,6 +14,7 @@
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#include <AK/Span.h>
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#include <AK/URL.h>
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#include <LibCrypto/Hash/MD5.h>
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#include <LibGfx/CIELAB.h>
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#include <LibGfx/ICC/DistinctFourCC.h>
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#include <LibGfx/ICC/TagTypes.h>
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#include <LibGfx/Vector3.h>
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@ -266,11 +267,6 @@ public:
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// Call connection_space() to find out the space the result is in.
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ErrorOr<FloatVector3> to_pcs(ReadonlyBytes);
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struct CIELAB {
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float L; // L*
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float a; // a*
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float b; // b*
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};
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ErrorOr<CIELAB> to_lab(ReadonlyBytes);
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// Only call these if you know that this is an RGB matrix-based profile.
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