Flood: Use the new GML compiler

This commit is contained in:
implicitfield 2023-08-13 00:22:18 +03:00 committed by Tim Schumacher
parent 8434b3a0c6
commit adaf4a9ed5
8 changed files with 59 additions and 17 deletions

View file

@ -4,20 +4,17 @@ serenity_component(
TARGETS Flood
)
stringify_gml(FloodWindow.gml FloodWindowGML.h flood_window_gml)
stringify_gml(SettingsDialog.gml SettingsDialogGML.h settings_dialog_gml)
compile_gml(FloodWindow.gml FloodWindowGML.cpp)
compile_gml(SettingsWidget.gml SettingsWidgetGML.cpp)
set(SOURCES
Board.cpp
BoardWidget.cpp
FloodWindowGML.cpp
SettingsDialog.cpp
SettingsWidgetGML.cpp
main.cpp
)
set(GENERATED_SOURCES
FloodWindowGML.h
SettingsDialogGML.h
)
serenity_app(Flood ICON app-flood)
target_link_libraries(Flood PRIVATE LibConfig LibCore LibDesktop LibGfx LibGUI LibMain)

View file

@ -1,4 +1,4 @@
@GUI::Frame {
@Flood::MainWidget {
fill_with_background_color: true
layout: @GUI::VerticalBoxLayout {}

View file

@ -0,0 +1,23 @@
/*
* Copyright (c) 2023, the SerenityOS developers
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/Widget.h>
namespace Flood {
class MainWidget : public GUI::Widget {
C_OBJECT_ABSTRACT(MainWidget)
public:
static ErrorOr<NonnullRefPtr<MainWidget>> try_create();
virtual ~MainWidget() override = default;
private:
MainWidget() = default;
};
}

View file

@ -7,7 +7,6 @@
#include "SettingsDialog.h"
#include <AK/IntegralMath.h>
#include <AK/QuickSort.h>
#include <Games/Flood/SettingsDialogGML.h>
#include <LibCore/DirIterator.h>
#include <LibGUI/BoxLayout.h>
#include <LibGUI/Button.h>
@ -19,13 +18,12 @@
ErrorOr<NonnullRefPtr<SettingsDialog>> SettingsDialog::try_create(GUI::Window* parent, size_t board_rows, size_t board_columns)
{
auto settings_widget = GUI::Widget::construct();
TRY(settings_widget->load_from_gml(settings_dialog_gml));
auto settings_widget = TRY(Flood::SettingsWidget::try_create());
auto settings_dialog = TRY(adopt_nonnull_ref_or_enomem(new (nothrow) SettingsDialog(move(settings_widget), move(parent), move(board_rows), move(board_columns))));
return settings_dialog;
}
SettingsDialog::SettingsDialog(NonnullRefPtr<GUI::Widget> settings_widget, GUI::Window* parent, size_t board_rows, size_t board_columns)
SettingsDialog::SettingsDialog(NonnullRefPtr<Flood::SettingsWidget> settings_widget, GUI::Window* parent, size_t board_rows, size_t board_columns)
: GUI::Dialog(parent)
, m_board_rows(board_rows)
, m_board_columns(board_columns)

View file

@ -6,6 +6,7 @@
#pragma once
#include "SettingsWidget.h"
#include <AK/Types.h>
#include <LibGUI/Dialog.h>
@ -17,7 +18,7 @@ public:
size_t board_columns() const { return m_board_columns; }
private:
SettingsDialog(NonnullRefPtr<GUI::Widget> settings_widget, GUI::Window* parent, size_t board_rows, size_t board_columns);
SettingsDialog(NonnullRefPtr<Flood::SettingsWidget> settings_widget, GUI::Window* parent, size_t board_rows, size_t board_columns);
size_t m_board_rows;
size_t m_board_columns;

View file

@ -1,4 +1,4 @@
@GUI::Frame {
@Flood::SettingsWidget {
fill_with_background_color: true
layout: @GUI::VerticalBoxLayout {
margins: [4]

View file

@ -0,0 +1,23 @@
/*
* Copyright (c) 2023, the SerenityOS developers
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/Widget.h>
namespace Flood {
class SettingsWidget : public GUI::Widget {
C_OBJECT_ABSTRACT(SettingsWidget)
public:
static ErrorOr<NonnullRefPtr<SettingsWidget>> try_create();
virtual ~SettingsWidget() override = default;
private:
SettingsWidget() = default;
};
}

View file

@ -5,9 +5,9 @@
*/
#include "BoardWidget.h"
#include "MainWidget.h"
#include "SettingsDialog.h"
#include <AK/URL.h>
#include <Games/Flood/FloodWindowGML.h>
#include <LibConfig/Client.h>
#include <LibCore/System.h>
#include <LibDesktop/Launcher.h>
@ -82,8 +82,8 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
window->set_title("Flood");
window->resize(304, 325);
auto main_widget = TRY(window->set_main_widget<GUI::Widget>());
TRY(main_widget->load_from_gml(flood_window_gml));
auto main_widget = TRY(Flood::MainWidget::try_create());
window->set_main_widget(main_widget);
auto board_widget = TRY(main_widget->find_descendant_of_type_named<GUI::Widget>("board_widget_container")->try_add<BoardWidget>(board_rows, board_columns));
board_widget->board()->randomize();