mirror of
https://github.com/SerenityOS/serenity
synced 2024-07-05 21:55:08 +00:00
GameOfLife: Replace DeprecatedString with String
This commit is contained in:
parent
e3cd789ea8
commit
9cd3477763
|
@ -167,9 +167,9 @@ void BoardWidget::paint_event(GUI::PaintEvent& event)
|
|||
|
||||
if (m_selected_pattern != nullptr) {
|
||||
int y_offset = 0;
|
||||
for (auto line : m_selected_pattern->pattern()) {
|
||||
for (auto const& line : m_selected_pattern->pattern()) {
|
||||
int x_offset = 0;
|
||||
for (auto c : line) {
|
||||
for (auto c : line.bytes_as_string_view()) {
|
||||
if (c == 'O' && (m_last_cell_hovered.row + y_offset) < m_board->rows()
|
||||
&& (m_last_cell_hovered.column + x_offset) < m_board->columns() && row == (m_last_cell_hovered.row + y_offset) && column == (m_last_cell_hovered.column + x_offset))
|
||||
fill_color = Color::Green;
|
||||
|
@ -258,9 +258,9 @@ Optional<Board::RowAndColumn> BoardWidget::get_row_and_column_for_point(int x, i
|
|||
void BoardWidget::place_pattern(size_t row, size_t column)
|
||||
{
|
||||
int y_offset = 0;
|
||||
for (auto line : m_selected_pattern->pattern()) {
|
||||
for (auto const& line : m_selected_pattern->pattern()) {
|
||||
int x_offset = 0;
|
||||
for (auto c : line) {
|
||||
for (auto c : line.bytes_as_string_view()) {
|
||||
if (c == 'O' && (row + y_offset) < m_board->rows() && (column + x_offset) < m_board->columns())
|
||||
toggle_cell(row + y_offset, column + x_offset);
|
||||
x_offset++;
|
||||
|
@ -276,122 +276,122 @@ void BoardWidget::place_pattern(size_t row, size_t column)
|
|||
|
||||
void BoardWidget::setup_patterns()
|
||||
{
|
||||
auto add_pattern = [&](DeprecatedString name, NonnullOwnPtr<Pattern> pattern) {
|
||||
auto action = GUI::Action::create(move(name), [this, pattern = pattern.ptr()](const GUI::Action&) {
|
||||
auto add_pattern = [&](auto name, NonnullOwnPtr<Pattern> pattern) {
|
||||
auto action = GUI::Action::create(name, [this, pattern = pattern.ptr()](const GUI::Action&) {
|
||||
on_pattern_selection(pattern);
|
||||
});
|
||||
pattern->set_action(action);
|
||||
m_patterns.append(move(pattern));
|
||||
};
|
||||
|
||||
Vector<DeprecatedString> blinker = {
|
||||
"OOO"
|
||||
Vector<String> blinker = {
|
||||
"OOO"_string
|
||||
};
|
||||
|
||||
Vector<DeprecatedString> toad = {
|
||||
".OOO",
|
||||
"OOO."
|
||||
Vector<String> toad = {
|
||||
".OOO"_string,
|
||||
"OOO."_string
|
||||
};
|
||||
|
||||
Vector<DeprecatedString> glider = {
|
||||
".O.",
|
||||
"..O",
|
||||
"OOO",
|
||||
Vector<String> glider = {
|
||||
".O."_string,
|
||||
"..O"_string,
|
||||
"OOO"_string,
|
||||
};
|
||||
|
||||
Vector<DeprecatedString> lightweight_spaceship = {
|
||||
".OO..",
|
||||
"OOOO.",
|
||||
"OO.OO",
|
||||
"..OO."
|
||||
Vector<String> lightweight_spaceship = {
|
||||
".OO.."_string,
|
||||
"OOOO."_string,
|
||||
"OO.OO"_string,
|
||||
"..OO."_string
|
||||
};
|
||||
|
||||
Vector<DeprecatedString> middleweight_spaceship = {
|
||||
".OOOOO",
|
||||
"O....O",
|
||||
".....O",
|
||||
"O...O.",
|
||||
"..O..."
|
||||
Vector<String> middleweight_spaceship = {
|
||||
".OOOOO"_string,
|
||||
"O....O"_string,
|
||||
".....O"_string,
|
||||
"O...O."_string,
|
||||
"..O..."_string
|
||||
};
|
||||
|
||||
Vector<DeprecatedString> heavyweight_spaceship = {
|
||||
"..OO...",
|
||||
"O....O.",
|
||||
"......O",
|
||||
"O.....O",
|
||||
".OOOOOO"
|
||||
Vector<String> heavyweight_spaceship = {
|
||||
"..OO..."_string,
|
||||
"O....O."_string,
|
||||
"......O"_string,
|
||||
"O.....O"_string,
|
||||
".OOOOOO"_string
|
||||
};
|
||||
|
||||
Vector<DeprecatedString> infinite_1 = { "OOOOOOOO.OOOOO...OOO......OOOOOOO.OOOOO" };
|
||||
Vector<String> infinite_1 = { "OOOOOOOO.OOOOO...OOO......OOOOOOO.OOOOO"_string };
|
||||
|
||||
Vector<DeprecatedString> infinite_2 = {
|
||||
"......O.",
|
||||
"....O.OO",
|
||||
"....O.O.",
|
||||
"....O...",
|
||||
"..O.....",
|
||||
"O.O....."
|
||||
Vector<String> infinite_2 = {
|
||||
"......O."_string,
|
||||
"....O.OO"_string,
|
||||
"....O.O."_string,
|
||||
"....O..."_string,
|
||||
"..O....."_string,
|
||||
"O.O....."_string
|
||||
};
|
||||
|
||||
Vector<DeprecatedString> infinite_3 = {
|
||||
"OOO.O",
|
||||
"O....",
|
||||
"...OO",
|
||||
".OO.O",
|
||||
"O.O.O"
|
||||
Vector<String> infinite_3 = {
|
||||
"OOO.O"_string,
|
||||
"O...."_string,
|
||||
"...OO"_string,
|
||||
".OO.O"_string,
|
||||
"O.O.O"_string
|
||||
};
|
||||
|
||||
Vector<DeprecatedString> simkin_glider_gun = {
|
||||
"OO.....OO........................",
|
||||
"OO.....OO........................",
|
||||
".................................",
|
||||
"....OO...........................",
|
||||
"....OO...........................",
|
||||
".................................",
|
||||
".................................",
|
||||
".................................",
|
||||
".................................",
|
||||
"......................OO.OO......",
|
||||
".....................O.....O.....",
|
||||
".....................O......O..OO",
|
||||
".....................OOO...O...OO",
|
||||
"..........................O......",
|
||||
".................................",
|
||||
".................................",
|
||||
".................................",
|
||||
"....................OO...........",
|
||||
"....................O............",
|
||||
".....................OOO.........",
|
||||
".......................O........."
|
||||
Vector<String> simkin_glider_gun = {
|
||||
"OO.....OO........................"_string,
|
||||
"OO.....OO........................"_string,
|
||||
"................................."_string,
|
||||
"....OO..........................."_string,
|
||||
"....OO..........................."_string,
|
||||
"................................."_string,
|
||||
"................................."_string,
|
||||
"................................."_string,
|
||||
"................................."_string,
|
||||
"......................OO.OO......"_string,
|
||||
".....................O.....O....."_string,
|
||||
".....................O......O..OO"_string,
|
||||
".....................OOO...O...OO"_string,
|
||||
"..........................O......"_string,
|
||||
"................................."_string,
|
||||
"................................."_string,
|
||||
"................................."_string,
|
||||
"....................OO..........."_string,
|
||||
"....................O............"_string,
|
||||
".....................OOO........."_string,
|
||||
".......................O........."_string
|
||||
};
|
||||
Vector<DeprecatedString> gosper_glider_gun = {
|
||||
"........................O...........",
|
||||
"......................O.O...........",
|
||||
"............OO......OO............OO",
|
||||
"...........O...O....OO............OO",
|
||||
"OO........O.....O...OO..............",
|
||||
"OO........O...O.OO....O.O...........",
|
||||
"..........O.....O.......O...........",
|
||||
"...........O...O....................",
|
||||
"............OO......................"
|
||||
Vector<String> gosper_glider_gun = {
|
||||
"........................O..........."_string,
|
||||
"......................O.O..........."_string,
|
||||
"............OO......OO............OO"_string,
|
||||
"...........O...O....OO............OO"_string,
|
||||
"OO........O.....O...OO.............."_string,
|
||||
"OO........O...O.OO....O.O..........."_string,
|
||||
"..........O.....O.......O..........."_string,
|
||||
"...........O...O...................."_string,
|
||||
"............OO......................"_string
|
||||
};
|
||||
|
||||
Vector<DeprecatedString> r_pentomino = {
|
||||
".OO",
|
||||
"OO.",
|
||||
".O."
|
||||
Vector<String> r_pentomino = {
|
||||
".OO"_string,
|
||||
"OO."_string,
|
||||
".O."_string
|
||||
};
|
||||
|
||||
Vector<DeprecatedString> diehard = {
|
||||
"......O.",
|
||||
"OO......",
|
||||
".O...OOO"
|
||||
Vector<String> diehard = {
|
||||
"......O."_string,
|
||||
"OO......"_string,
|
||||
".O...OOO"_string
|
||||
};
|
||||
|
||||
Vector<DeprecatedString> acorn = {
|
||||
".O.....",
|
||||
"...O...",
|
||||
"OO..OOO"
|
||||
Vector<String> acorn = {
|
||||
".O....."_string,
|
||||
"...O..."_string,
|
||||
"OO..OOO"_string
|
||||
};
|
||||
|
||||
add_pattern("Blinker", make<Pattern>(move(blinker)));
|
||||
|
|
|
@ -6,15 +6,14 @@
|
|||
*/
|
||||
|
||||
#include "Pattern.h"
|
||||
#include <AK/DeprecatedString.h>
|
||||
#include <AK/StringBuilder.h>
|
||||
#include <AK/Vector.h>
|
||||
#include <LibGUI/Action.h>
|
||||
#include <stdio.h>
|
||||
|
||||
Pattern::Pattern(Vector<DeprecatedString> pattern)
|
||||
Pattern::Pattern(Vector<String>&& pattern)
|
||||
: m_pattern(move(pattern))
|
||||
{
|
||||
m_pattern = move(pattern);
|
||||
}
|
||||
|
||||
void Pattern::set_action(GUI::Action* action)
|
||||
|
@ -24,13 +23,13 @@ void Pattern::set_action(GUI::Action* action)
|
|||
|
||||
void Pattern::rotate_clockwise()
|
||||
{
|
||||
Vector<DeprecatedString> rotated;
|
||||
for (size_t i = 0; i < m_pattern.first().length(); i++) {
|
||||
Vector<String> rotated;
|
||||
for (size_t i = 0; i < m_pattern.first().bytes_as_string_view().length(); i++) {
|
||||
StringBuilder builder;
|
||||
for (int j = m_pattern.size() - 1; j >= 0; j--) {
|
||||
builder.append(m_pattern.at(j).substring(i, 1));
|
||||
builder.append(m_pattern.at(j).bytes_as_string_view().substring_view(i, 1));
|
||||
}
|
||||
rotated.append(builder.to_deprecated_string());
|
||||
rotated.append(MUST(builder.to_string()));
|
||||
}
|
||||
m_pattern = move(rotated);
|
||||
}
|
||||
|
|
|
@ -14,13 +14,13 @@
|
|||
|
||||
class Pattern final {
|
||||
public:
|
||||
Pattern(Vector<DeprecatedString>);
|
||||
Vector<DeprecatedString> pattern() { return m_pattern; }
|
||||
Pattern(Vector<String>&&);
|
||||
Vector<String> pattern() const { return m_pattern; }
|
||||
GUI::Action* action() { return m_action; }
|
||||
void set_action(GUI::Action*);
|
||||
void rotate_clockwise();
|
||||
|
||||
private:
|
||||
RefPtr<GUI::Action> m_action;
|
||||
Vector<DeprecatedString> m_pattern;
|
||||
Vector<String> m_pattern;
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue
Block a user