Base+FlappyBug: Move assets from /icons/ to /graphics/
The graphics directory is a more suitable home for game assets.
Before Width: | Height: | Size: 650 B After Width: | Height: | Size: 650 B |
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 247 B After Width: | Height: | Size: 247 B |
Before Width: | Height: | Size: 279 B After Width: | Height: | Size: 279 B |
|
@ -59,8 +59,8 @@ public:
|
|||
public:
|
||||
static ErrorOr<Bug> construct()
|
||||
{
|
||||
NonnullRefPtr<Gfx::Bitmap> falling_bitmap = TRY(Gfx::Bitmap::load_from_file("/res/icons/flappybug/falling.png"sv));
|
||||
NonnullRefPtr<Gfx::Bitmap> flapping_bitmap = TRY(Gfx::Bitmap::load_from_file("/res/icons/flappybug/flapping.png"sv));
|
||||
NonnullRefPtr<Gfx::Bitmap> falling_bitmap = TRY(Gfx::Bitmap::load_from_file("/res/graphics/flappybug/falling.png"sv));
|
||||
NonnullRefPtr<Gfx::Bitmap> flapping_bitmap = TRY(Gfx::Bitmap::load_from_file("/res/graphics/flappybug/flapping.png"sv));
|
||||
return Bug(move(falling_bitmap), move(flapping_bitmap));
|
||||
}
|
||||
|
||||
|
@ -139,9 +139,9 @@ public:
|
|||
static ErrorOr<Cloud> construct()
|
||||
{
|
||||
Vector<NonnullRefPtr<Gfx::Bitmap>> const cloud_bitmaps {
|
||||
TRY(Gfx::Bitmap::load_from_file("/res/icons/flappybug/cloud_0.png"sv)),
|
||||
TRY(Gfx::Bitmap::load_from_file("/res/icons/flappybug/cloud_1.png"sv)),
|
||||
TRY(Gfx::Bitmap::load_from_file("/res/icons/flappybug/cloud_2.png"sv)),
|
||||
TRY(Gfx::Bitmap::load_from_file("/res/graphics/flappybug/cloud_0.png"sv)),
|
||||
TRY(Gfx::Bitmap::load_from_file("/res/graphics/flappybug/cloud_1.png"sv)),
|
||||
TRY(Gfx::Bitmap::load_from_file("/res/graphics/flappybug/cloud_2.png"sv)),
|
||||
};
|
||||
return Cloud(move(cloud_bitmaps));
|
||||
}
|
||||
|
@ -173,7 +173,7 @@ private:
|
|||
float m_last_score {};
|
||||
float m_difficulty {};
|
||||
float m_restart_cooldown {};
|
||||
NonnullRefPtr<Gfx::Bitmap> m_background_bitmap { Gfx::Bitmap::load_from_file("/res/icons/flappybug/background.png"sv).release_value_but_fixme_should_propagate_errors() };
|
||||
NonnullRefPtr<Gfx::Bitmap> m_background_bitmap { Gfx::Bitmap::load_from_file("/res/graphics/flappybug/background.png"sv).release_value_but_fixme_should_propagate_errors() };
|
||||
const Gfx::IntRect m_score_rect { 10, 10, 20, 20 };
|
||||
const Gfx::IntRect m_text_rect { game_width / 2 - 80, game_height / 2 - 40, 160, 80 };
|
||||
|
||||
|
|