GTreeView: Add expand/collapse buttons to items with children.

This commit is contained in:
Andreas Kling 2019-03-29 20:18:15 +01:00
parent eb182bcafc
commit 967eec1e52
4 changed files with 15 additions and 2 deletions

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@ -174,7 +174,7 @@ void GTreeView::traverse_in_paint_order(Callback callback) const
auto node_text = model.data(index, GModel::Role::Display).to_string();
Rect rect = {
x_offset, y_offset,
icon_size() + icon_spacing() + font().width(node_text), item_height()
toggle_size() + icon_spacing() + icon_size() + icon_spacing() + font().width(node_text), item_height()
};
if (rect.intersects(visible_content_rect)) {
if (callback(index, rect, indent_level) == IterationDecision::Abort)
@ -219,7 +219,7 @@ void GTreeView::paint_event(GPaintEvent& event)
auto icon = model.data(index, GModel::Role::Icon);
if (icon.is_icon()) {
if (auto* bitmap = icon.as_icon().bitmap_for_size(icon_size()))
painter.blit(rect.location(), *bitmap, bitmap->rect());
painter.blit(icon_rect.location(), *bitmap, bitmap->rect());
}
Rect text_rect = {
icon_rect.right() + 1 + icon_spacing(), rect.y(),
@ -245,6 +245,18 @@ void GTreeView::paint_event(GPaintEvent& event)
}
index_at_indent = parent_of_index_at_indent;
}
if (model.row_count(index) > 0) {
int toggle_x = indent_width_in_pixels() * indent_level - icon_size() / 2 - 3;
Rect toggle_rect = { toggle_x, rect.y(), toggle_size(), toggle_size() };
toggle_rect.center_vertically_within(rect);
auto& metadata = ensure_metadata_for_index(index);
if (metadata.open)
painter.blit(toggle_rect.location(), *m_collapse_bitmap, m_collapse_bitmap->rect());
else
painter.blit(toggle_rect.location(), *m_expand_bitmap, m_expand_bitmap->rect());
}
return IterationDecision::Continue;
});
}

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@ -21,6 +21,7 @@ private:
int indent_width_in_pixels() const { return 16; }
int icon_size() const { return 16; }
int icon_spacing() const { return 4; }
int toggle_size() const { return 9; }
template<typename Callback>
void traverse_in_paint_order(Callback) const;