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Ports: Don't crash when starting uMario outside of /opt/Super_Mario
Previously this port would just crash. There was a workaround in the way the app launcher started the game but I'd really like to get rid of that hack.
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Ports/Super-Mario/patches/cwd.patch
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21
Ports/Super-Mario/patches/cwd.patch
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@ -0,0 +1,21 @@
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diff -Naur Super-Mario-Clone-Cpp-master/src/main.cpp Super-Mario-Clone-Cpp-master.serenity/src/main.cpp
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--- Super-Mario-Clone-Cpp-master/src/main.cpp 2019-08-01 15:39:15.000000000 +0200
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+++ Super-Mario-Clone-Cpp-master.serenity/src/main.cpp 2021-06-03 23:54:26.881221759 +0200
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@@ -1,10 +1,15 @@
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#include "header.h"
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#include "Core.h"
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+#include <unistd.h>
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int main(int argc, const char* argv[]) {
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- CCore oCore;
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+ chdir("/opt/Super_Mario");
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- oCore.mainLoop();
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+ {
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+ CCore oCore;
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+
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+ oCore.mainLoop();
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+ }
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return 0;
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}
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