AK+LibCore: Add an IDAllocator and use to allocate timer ids

This commit is contained in:
Shannon Booth 2020-01-05 12:28:42 +13:00 committed by Andreas Kling
parent d5fea1b235
commit 861f40f014
3 changed files with 43 additions and 9 deletions

37
AK/IDAllocator.h Normal file
View file

@ -0,0 +1,37 @@
#pragma once
#include <stdlib.h>
#include <AK/HashTable.h>
namespace AK {
class IDAllocator {
public:
IDAllocator() {}
~IDAllocator() {}
int allocate()
{
int r = rand();
for (int i = 0; i < 100000; ++i) {
int allocated_id = r + i;
if (!m_allocated_ids.contains(allocated_id)) {
m_allocated_ids.set(allocated_id);
return allocated_id;
}
}
ASSERT_NOT_REACHED();
}
void deallocate(int id)
{
m_allocated_ids.remove(id);
}
private:
HashTable<int> m_allocated_ids;
};
}
using AK::IDAllocator;

View file

@ -1,4 +1,4 @@
#include <AK/JsonArray.h>
#include <AK/IDAllocator.h>
#include <AK/JsonObject.h>
#include <AK/JsonValue.h>
#include <AK/Time.h>
@ -27,21 +27,19 @@ class RPCClient;
static CEventLoop* s_main_event_loop;
static Vector<CEventLoop*>* s_event_loop_stack;
static IDAllocator s_id_allocator;
HashMap<int, NonnullOwnPtr<CEventLoop::EventLoopTimer>>* CEventLoop::s_timers;
HashTable<CNotifier*>* CEventLoop::s_notifiers;
int CEventLoop::s_next_timer_id = 1;
int CEventLoop::s_wake_pipe_fds[2];
RefPtr<CLocalServer> CEventLoop::s_rpc_server;
HashMap<int, RefPtr<RPCClient>> s_rpc_clients;
// FIXME: It's not great if this wraps around.
static int s_next_client_id = 0;
class RPCClient : public CObject {
C_OBJECT(RPCClient)
public:
explicit RPCClient(RefPtr<CLocalSocket> socket)
: m_socket(move(socket))
, m_client_id(s_next_client_id++)
, m_client_id(s_id_allocator.allocate())
{
s_rpc_clients.set(m_client_id, this);
add_child(*m_socket);
@ -125,7 +123,7 @@ public:
void shutdown()
{
s_rpc_clients.remove(m_client_id);
s_id_allocator.deallocate(m_client_id);
}
private:
@ -442,8 +440,7 @@ int CEventLoop::register_timer(CObject& object, int milliseconds, bool should_re
timer->reload(now);
timer->should_reload = should_reload;
timer->fire_when_not_visible = fire_when_not_visible;
int timer_id = ++s_next_timer_id; // FIXME: This will eventually wrap around.
ASSERT(timer_id); // FIXME: Aforementioned wraparound.
int timer_id = s_id_allocator.allocate();
timer->timer_id = timer_id;
s_timers->set(timer_id, move(timer));
return timer_id;
@ -451,6 +448,7 @@ int CEventLoop::register_timer(CObject& object, int milliseconds, bool should_re
bool CEventLoop::unregister_timer(int timer_id)
{
s_id_allocator.deallocate(timer_id);
auto it = s_timers->find(timer_id);
if (it == s_timers->end())
return false;

View file

@ -85,7 +85,6 @@ private:
};
static HashMap<int, NonnullOwnPtr<EventLoopTimer>>* s_timers;
static int s_next_timer_id;
static HashTable<CNotifier*>* s_notifiers;